/* * Minecraft Forge * Copyright (c) 2016. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.event.entity; import net.minecraft.entity.Entity; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fml.common.eventhandler.Cancelable; import net.minecraftforge.fml.common.eventhandler.Event.HasResult; /** * This event gets fired whenever a entity mounts/dismounts another entity.<br> * <b>entityBeingMounted can be null</b>, be sure to check for that. * <br> * <br> * This event is {@link Cancelable}.<br> * If this event is canceled, the entity does not mount/dismount the other entity.<br> * <br> * This event does not have a result. {@link HasResult}<br> *<br> * This event is fired on the {@link MinecraftForge#EVENT_BUS}. * */ @Cancelable public class EntityMountEvent extends EntityEvent { private final Entity entityMounting; private final Entity entityBeingMounted; private final World worldObj; private final boolean isMounting; public EntityMountEvent(Entity entityMounting, Entity entityBeingMounted, World entityWorld, boolean isMounting) { super(entityMounting); this.entityMounting = entityMounting; this.entityBeingMounted = entityBeingMounted; this.worldObj = entityWorld; this.isMounting = isMounting; } public boolean isMounting() { return isMounting; } public boolean isDismounting() { return !isMounting; } public Entity getEntityMounting() { return entityMounting; } public Entity getEntityBeingMounted() { return entityBeingMounted; } public World getWorldObj() { return worldObj; } }