package org.yakindu.scr.wrappertest;
import java.util.LinkedList;
import java.util.List;
import org.yakindu.scr.ITimer;
public class WrapperTestStatemachine implements IWrapperTestStatemachine {
protected class SCInterfaceImpl implements SCInterface {
private List<SCInterfaceListener> listeners = new LinkedList<SCInterfaceListener>();
public List<SCInterfaceListener> getListeners() {
return listeners;
}
private SCInterfaceOperationCallback operationCallback;
public void setSCInterfaceOperationCallback(
SCInterfaceOperationCallback operationCallback) {
this.operationCallback = operationCallback;
}
private boolean ev_out;
public boolean isRaisedEv_out() {
return ev_out;
}
protected void raiseEv_out() {
ev_out = true;
for (SCInterfaceListener listener : listeners) {
listener.onEv_outRaised();
}
}
private boolean ev_in;
public void raiseEv_in() {
ev_in = true;
}
private long afterCalls;
public long getAfterCalls() {
return afterCalls;
}
public void setAfterCalls(long value) {
this.afterCalls = value;
}
private long cycles;
public long getCycles() {
return cycles;
}
public void setCycles(long value) {
this.cycles = value;
}
private long s2_entered;
public long getS2_entered() {
return s2_entered;
}
public void setS2_entered(long value) {
this.s2_entered = value;
}
protected void clearEvents() {
ev_in = false;
}
protected void clearOutEvents() {
ev_out = false;
}
}
protected SCInterfaceImpl sCInterface;
private boolean initialized = false;
public enum State {
main_region_s1,
main_region_s2,
main_region__final_,
$NullState$
};
private final State[] stateVector = new State[1];
private int nextStateIndex;
private ITimer timer;
private final boolean[] timeEvents = new boolean[2];
public WrapperTestStatemachine() {
sCInterface = new SCInterfaceImpl();
}
public void init() {
this.initialized = true;
if (timer == null) {
throw new IllegalStateException("timer not set.");
}
for (int i = 0; i < 1; i++) {
stateVector[i] = State.$NullState$;
}
clearEvents();
clearOutEvents();
sCInterface.setAfterCalls(0);
sCInterface.setCycles(0);
sCInterface.setS2_entered(0);
}
public void enter() {
if (!initialized) {
throw new IllegalStateException(
"The state machine needs to be initialized first by calling the init() function.");
}
if (timer == null) {
throw new IllegalStateException("timer not set.");
}
entryAction();
enterSequence_main_region_default();
}
public void exit() {
exitSequence_main_region();
exitAction();
}
/**
* @see IStatemachine#isActive()
*/
public boolean isActive() {
return stateVector[0] != State.$NullState$;
}
/**
* @see IStatemachine#isFinal()
*/
public boolean isFinal() {
return (stateVector[0] == State.main_region__final_);
}
/**
* This method resets the incoming events (time events included).
*/
protected void clearEvents() {
sCInterface.clearEvents();
for (int i=0; i<timeEvents.length; i++) {
timeEvents[i] = false;
}
}
/**
* This method resets the outgoing events.
*/
protected void clearOutEvents() {
sCInterface.clearOutEvents();
}
/**
* Returns true if the given state is currently active otherwise false.
*/
public boolean isStateActive(State state) {
switch (state) {
case main_region_s1:
return stateVector[0] == State.main_region_s1;
case main_region_s2:
return stateVector[0] == State.main_region_s2;
case main_region__final_:
return stateVector[0] == State.main_region__final_;
default:
return false;
}
}
/**
* Set the {@link ITimer} for the state machine. It must be set
* externally on a timed state machine before a run cycle can be correct
* executed.
*
* @param timer
*/
public void setTimer(ITimer timer) {
this.timer = timer;
}
/**
* Returns the currently used timer.
*
* @return {@link ITimer}
*/
public ITimer getTimer() {
return timer;
}
public void timeElapsed(int eventID) {
timeEvents[eventID] = true;
}
public SCInterface getSCInterface() {
return sCInterface;
}
public boolean isRaisedEv_out() {
return sCInterface.isRaisedEv_out();
}
public void raiseEv_in() {
sCInterface.raiseEv_in();
}
public long getAfterCalls() {
return sCInterface.getAfterCalls();
}
public void setAfterCalls(long value) {
sCInterface.setAfterCalls(value);
}
public long getCycles() {
return sCInterface.getCycles();
}
public void setCycles(long value) {
sCInterface.setCycles(value);
}
public long getS2_entered() {
return sCInterface.getS2_entered();
}
public void setS2_entered(long value) {
sCInterface.setS2_entered(value);
}
private boolean check__lr0() {
return timeEvents[1];
}
private boolean check__lr1() {
return true;
}
private boolean check_main_region_s1_tr0_tr0() {
return sCInterface.getCycles()==40;
}
private boolean check_main_region_s1_tr1_tr1() {
return sCInterface.ev_in;
}
private boolean check_main_region_s1_tr2_tr2() {
return timeEvents[0];
}
private boolean check_main_region_s2_tr0_tr0() {
return sCInterface.ev_in;
}
private void effect__lr0() {
sCInterface.operationCallback.displayTime();
}
private void effect__lr1() {
sCInterface.setCycles(sCInterface.getCycles() + 1);
}
private void effect_main_region_s1_tr0() {
exitSequence_main_region_s1();
enterSequence_main_region__final__default();
}
private void effect_main_region_s1_tr1() {
exitSequence_main_region_s1();
enterSequence_main_region_s2_default();
}
private void effect_main_region_s1_tr2() {
exitSequence_main_region_s1();
sCInterface.setAfterCalls(sCInterface.getAfterCalls() + 1);
enterSequence_main_region_s1_default();
}
private void effect_main_region_s2_tr0() {
exitSequence_main_region_s2();
enterSequence_main_region_s1_default();
}
/* Entry action for statechart 'WrapperTest'. */
private void entryAction() {
timer.setTimer(this, 1, 1*1000, true);
}
/* Entry action for state 's1'. */
private void entryAction_main_region_s1() {
timer.setTimer(this, 0, 500, false);
sCInterface.raiseEv_out();
}
/* Entry action for state 's2'. */
private void entryAction_main_region_s2() {
sCInterface.setS2_entered(sCInterface.getS2_entered() + 1);
}
/* Exit action for state 'WrapperTest'. */
private void exitAction() {
timer.unsetTimer(this, 1);
}
/* Exit action for state 's1'. */
private void exitAction_main_region_s1() {
timer.unsetTimer(this, 0);
}
/* 'default' enter sequence for state s1 */
private void enterSequence_main_region_s1_default() {
entryAction_main_region_s1();
nextStateIndex = 0;
stateVector[0] = State.main_region_s1;
}
/* 'default' enter sequence for state s2 */
private void enterSequence_main_region_s2_default() {
entryAction_main_region_s2();
nextStateIndex = 0;
stateVector[0] = State.main_region_s2;
}
/* Default enter sequence for state null */
private void enterSequence_main_region__final__default() {
nextStateIndex = 0;
stateVector[0] = State.main_region__final_;
}
/* 'default' enter sequence for region main region */
private void enterSequence_main_region_default() {
react_main_region__entry_Default();
}
/* Default exit sequence for state s1 */
private void exitSequence_main_region_s1() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
exitAction_main_region_s1();
}
/* Default exit sequence for state s2 */
private void exitSequence_main_region_s2() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
}
/* Default exit sequence for final state. */
private void exitSequence_main_region__final_() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
}
/* Default exit sequence for region main region */
private void exitSequence_main_region() {
switch (stateVector[0]) {
case main_region_s1:
exitSequence_main_region_s1();
break;
case main_region_s2:
exitSequence_main_region_s2();
break;
case main_region__final_:
exitSequence_main_region__final_();
break;
default:
break;
}
}
/* The reactions of state s1. */
private void react_main_region_s1() {
if (check__lr0()) {
effect__lr0();
}
effect__lr1();
if (check_main_region_s1_tr0_tr0()) {
effect_main_region_s1_tr0();
} else {
if (check_main_region_s1_tr1_tr1()) {
effect_main_region_s1_tr1();
} else {
if (check_main_region_s1_tr2_tr2()) {
effect_main_region_s1_tr2();
}
}
}
}
/* The reactions of state s2. */
private void react_main_region_s2() {
if (check__lr0()) {
effect__lr0();
}
effect__lr1();
if (check_main_region_s2_tr0_tr0()) {
effect_main_region_s2_tr0();
}
}
/* The reactions of state null. */
private void react_main_region__final_() {
if (check__lr0()) {
effect__lr0();
}
effect__lr1();
}
/* Default react sequence for initial entry */
private void react_main_region__entry_Default() {
enterSequence_main_region_s1_default();
}
public void runCycle() {
if (!initialized)
throw new IllegalStateException(
"The state machine needs to be initialized first by calling the init() function.");
clearOutEvents();
for (nextStateIndex = 0; nextStateIndex < stateVector.length; nextStateIndex++) {
switch (stateVector[nextStateIndex]) {
case main_region_s1:
react_main_region_s1();
break;
case main_region_s2:
react_main_region_s2();
break;
case main_region__final_:
react_main_region__final_();
break;
default:
// $NullState$
}
}
clearEvents();
}
}