package org.yakindu.scr.wrappertest; import java.util.LinkedList; import java.util.List; import org.yakindu.scr.ITimer; public class WrapperTestStatemachine implements IWrapperTestStatemachine { protected class SCInterfaceImpl implements SCInterface { private List<SCInterfaceListener> listeners = new LinkedList<SCInterfaceListener>(); public List<SCInterfaceListener> getListeners() { return listeners; } private SCInterfaceOperationCallback operationCallback; public void setSCInterfaceOperationCallback( SCInterfaceOperationCallback operationCallback) { this.operationCallback = operationCallback; } private boolean ev_out; public boolean isRaisedEv_out() { return ev_out; } protected void raiseEv_out() { ev_out = true; for (SCInterfaceListener listener : listeners) { listener.onEv_outRaised(); } } private boolean ev_in; public void raiseEv_in() { ev_in = true; } private long afterCalls; public long getAfterCalls() { return afterCalls; } public void setAfterCalls(long value) { this.afterCalls = value; } private long cycles; public long getCycles() { return cycles; } public void setCycles(long value) { this.cycles = value; } private long s2_entered; public long getS2_entered() { return s2_entered; } public void setS2_entered(long value) { this.s2_entered = value; } protected void clearEvents() { ev_in = false; } protected void clearOutEvents() { ev_out = false; } } protected SCInterfaceImpl sCInterface; private boolean initialized = false; public enum State { main_region_s1, main_region_s2, main_region__final_, $NullState$ }; private final State[] stateVector = new State[1]; private int nextStateIndex; private ITimer timer; private final boolean[] timeEvents = new boolean[2]; public WrapperTestStatemachine() { sCInterface = new SCInterfaceImpl(); } public void init() { this.initialized = true; if (timer == null) { throw new IllegalStateException("timer not set."); } for (int i = 0; i < 1; i++) { stateVector[i] = State.$NullState$; } clearEvents(); clearOutEvents(); sCInterface.setAfterCalls(0); sCInterface.setCycles(0); sCInterface.setS2_entered(0); } public void enter() { if (!initialized) { throw new IllegalStateException( "The state machine needs to be initialized first by calling the init() function."); } if (timer == null) { throw new IllegalStateException("timer not set."); } entryAction(); enterSequence_main_region_default(); } public void exit() { exitSequence_main_region(); exitAction(); } /** * @see IStatemachine#isActive() */ public boolean isActive() { return stateVector[0] != State.$NullState$; } /** * @see IStatemachine#isFinal() */ public boolean isFinal() { return (stateVector[0] == State.main_region__final_); } /** * This method resets the incoming events (time events included). */ protected void clearEvents() { sCInterface.clearEvents(); for (int i=0; i<timeEvents.length; i++) { timeEvents[i] = false; } } /** * This method resets the outgoing events. */ protected void clearOutEvents() { sCInterface.clearOutEvents(); } /** * Returns true if the given state is currently active otherwise false. */ public boolean isStateActive(State state) { switch (state) { case main_region_s1: return stateVector[0] == State.main_region_s1; case main_region_s2: return stateVector[0] == State.main_region_s2; case main_region__final_: return stateVector[0] == State.main_region__final_; default: return false; } } /** * Set the {@link ITimer} for the state machine. It must be set * externally on a timed state machine before a run cycle can be correct * executed. * * @param timer */ public void setTimer(ITimer timer) { this.timer = timer; } /** * Returns the currently used timer. * * @return {@link ITimer} */ public ITimer getTimer() { return timer; } public void timeElapsed(int eventID) { timeEvents[eventID] = true; } public SCInterface getSCInterface() { return sCInterface; } public boolean isRaisedEv_out() { return sCInterface.isRaisedEv_out(); } public void raiseEv_in() { sCInterface.raiseEv_in(); } public long getAfterCalls() { return sCInterface.getAfterCalls(); } public void setAfterCalls(long value) { sCInterface.setAfterCalls(value); } public long getCycles() { return sCInterface.getCycles(); } public void setCycles(long value) { sCInterface.setCycles(value); } public long getS2_entered() { return sCInterface.getS2_entered(); } public void setS2_entered(long value) { sCInterface.setS2_entered(value); } private boolean check__lr0() { return timeEvents[1]; } private boolean check__lr1() { return true; } private boolean check_main_region_s1_tr0_tr0() { return sCInterface.getCycles()==40; } private boolean check_main_region_s1_tr1_tr1() { return sCInterface.ev_in; } private boolean check_main_region_s1_tr2_tr2() { return timeEvents[0]; } private boolean check_main_region_s2_tr0_tr0() { return sCInterface.ev_in; } private void effect__lr0() { sCInterface.operationCallback.displayTime(); } private void effect__lr1() { sCInterface.setCycles(sCInterface.getCycles() + 1); } private void effect_main_region_s1_tr0() { exitSequence_main_region_s1(); enterSequence_main_region__final__default(); } private void effect_main_region_s1_tr1() { exitSequence_main_region_s1(); enterSequence_main_region_s2_default(); } private void effect_main_region_s1_tr2() { exitSequence_main_region_s1(); sCInterface.setAfterCalls(sCInterface.getAfterCalls() + 1); enterSequence_main_region_s1_default(); } private void effect_main_region_s2_tr0() { exitSequence_main_region_s2(); enterSequence_main_region_s1_default(); } /* Entry action for statechart 'WrapperTest'. */ private void entryAction() { timer.setTimer(this, 1, 1*1000, true); } /* Entry action for state 's1'. */ private void entryAction_main_region_s1() { timer.setTimer(this, 0, 500, false); sCInterface.raiseEv_out(); } /* Entry action for state 's2'. */ private void entryAction_main_region_s2() { sCInterface.setS2_entered(sCInterface.getS2_entered() + 1); } /* Exit action for state 'WrapperTest'. */ private void exitAction() { timer.unsetTimer(this, 1); } /* Exit action for state 's1'. */ private void exitAction_main_region_s1() { timer.unsetTimer(this, 0); } /* 'default' enter sequence for state s1 */ private void enterSequence_main_region_s1_default() { entryAction_main_region_s1(); nextStateIndex = 0; stateVector[0] = State.main_region_s1; } /* 'default' enter sequence for state s2 */ private void enterSequence_main_region_s2_default() { entryAction_main_region_s2(); nextStateIndex = 0; stateVector[0] = State.main_region_s2; } /* Default enter sequence for state null */ private void enterSequence_main_region__final__default() { nextStateIndex = 0; stateVector[0] = State.main_region__final_; } /* 'default' enter sequence for region main region */ private void enterSequence_main_region_default() { react_main_region__entry_Default(); } /* Default exit sequence for state s1 */ private void exitSequence_main_region_s1() { nextStateIndex = 0; stateVector[0] = State.$NullState$; exitAction_main_region_s1(); } /* Default exit sequence for state s2 */ private void exitSequence_main_region_s2() { nextStateIndex = 0; stateVector[0] = State.$NullState$; } /* Default exit sequence for final state. */ private void exitSequence_main_region__final_() { nextStateIndex = 0; stateVector[0] = State.$NullState$; } /* Default exit sequence for region main region */ private void exitSequence_main_region() { switch (stateVector[0]) { case main_region_s1: exitSequence_main_region_s1(); break; case main_region_s2: exitSequence_main_region_s2(); break; case main_region__final_: exitSequence_main_region__final_(); break; default: break; } } /* The reactions of state s1. */ private void react_main_region_s1() { if (check__lr0()) { effect__lr0(); } effect__lr1(); if (check_main_region_s1_tr0_tr0()) { effect_main_region_s1_tr0(); } else { if (check_main_region_s1_tr1_tr1()) { effect_main_region_s1_tr1(); } else { if (check_main_region_s1_tr2_tr2()) { effect_main_region_s1_tr2(); } } } } /* The reactions of state s2. */ private void react_main_region_s2() { if (check__lr0()) { effect__lr0(); } effect__lr1(); if (check_main_region_s2_tr0_tr0()) { effect_main_region_s2_tr0(); } } /* The reactions of state null. */ private void react_main_region__final_() { if (check__lr0()) { effect__lr0(); } effect__lr1(); } /* Default react sequence for initial entry */ private void react_main_region__entry_Default() { enterSequence_main_region_s1_default(); } public void runCycle() { if (!initialized) throw new IllegalStateException( "The state machine needs to be initialized first by calling the init() function."); clearOutEvents(); for (nextStateIndex = 0; nextStateIndex < stateVector.length; nextStateIndex++) { switch (stateVector[nextStateIndex]) { case main_region_s1: react_main_region_s1(); break; case main_region_s2: react_main_region_s2(); break; case main_region__final_: react_main_region__final_(); break; default: // $NullState$ } } clearEvents(); } }