package org.yakindu.scr.bitexpressions;
public class BitExpressionsStatemachine implements IBitExpressionsStatemachine {
protected class SCInterfaceImpl implements SCInterface {
private boolean e1;
public void raiseE1() {
e1 = true;
}
private long myBit1;
public long getMyBit1() {
return myBit1;
}
public void setMyBit1(long value) {
this.myBit1 = value;
}
private long myBit2;
public long getMyBit2() {
return myBit2;
}
public void setMyBit2(long value) {
this.myBit2 = value;
}
private long leftBitshift;
public long getLeftBitshift() {
return leftBitshift;
}
public void setLeftBitshift(long value) {
this.leftBitshift = value;
}
private long rightBitshift;
public long getRightBitshift() {
return rightBitshift;
}
public void setRightBitshift(long value) {
this.rightBitshift = value;
}
private long complementBitshift;
public long getComplementBitshift() {
return complementBitshift;
}
public void setComplementBitshift(long value) {
this.complementBitshift = value;
}
private long bitwiseAnd;
public long getBitwiseAnd() {
return bitwiseAnd;
}
public void setBitwiseAnd(long value) {
this.bitwiseAnd = value;
}
private long bitwiseOr;
public long getBitwiseOr() {
return bitwiseOr;
}
public void setBitwiseOr(long value) {
this.bitwiseOr = value;
}
private long bitwiseXor;
public long getBitwiseXor() {
return bitwiseXor;
}
public void setBitwiseXor(long value) {
this.bitwiseXor = value;
}
protected void clearEvents() {
e1 = false;
}
}
protected SCInterfaceImpl sCInterface;
private boolean initialized = false;
public enum State {
main_region_StateA,
main_region_StateB,
$NullState$
};
private final State[] stateVector = new State[1];
private int nextStateIndex;
public BitExpressionsStatemachine() {
sCInterface = new SCInterfaceImpl();
}
public void init() {
this.initialized = true;
for (int i = 0; i < 1; i++) {
stateVector[i] = State.$NullState$;
}
clearEvents();
clearOutEvents();
sCInterface.setMyBit1(0);
sCInterface.setMyBit2(0);
sCInterface.setLeftBitshift(0);
sCInterface.setRightBitshift(0);
sCInterface.setComplementBitshift(0);
sCInterface.setBitwiseAnd(0);
sCInterface.setBitwiseOr(0);
sCInterface.setBitwiseXor(0);
}
public void enter() {
if (!initialized) {
throw new IllegalStateException(
"The state machine needs to be initialized first by calling the init() function.");
}
enterSequence_main_region_default();
}
public void exit() {
exitSequence_main_region();
}
/**
* @see IStatemachine#isActive()
*/
public boolean isActive() {
return stateVector[0] != State.$NullState$;
}
/**
* Always returns 'false' since this state machine can never become final.
*
* @see IStatemachine#isFinal()
*/
public boolean isFinal() {
return false;
}
/**
* This method resets the incoming events (time events included).
*/
protected void clearEvents() {
sCInterface.clearEvents();
}
/**
* This method resets the outgoing events.
*/
protected void clearOutEvents() {
}
/**
* Returns true if the given state is currently active otherwise false.
*/
public boolean isStateActive(State state) {
switch (state) {
case main_region_StateA:
return stateVector[0] == State.main_region_StateA;
case main_region_StateB:
return stateVector[0] == State.main_region_StateB;
default:
return false;
}
}
public SCInterface getSCInterface() {
return sCInterface;
}
public void raiseE1() {
sCInterface.raiseE1();
}
public long getMyBit1() {
return sCInterface.getMyBit1();
}
public void setMyBit1(long value) {
sCInterface.setMyBit1(value);
}
public long getMyBit2() {
return sCInterface.getMyBit2();
}
public void setMyBit2(long value) {
sCInterface.setMyBit2(value);
}
public long getLeftBitshift() {
return sCInterface.getLeftBitshift();
}
public void setLeftBitshift(long value) {
sCInterface.setLeftBitshift(value);
}
public long getRightBitshift() {
return sCInterface.getRightBitshift();
}
public void setRightBitshift(long value) {
sCInterface.setRightBitshift(value);
}
public long getComplementBitshift() {
return sCInterface.getComplementBitshift();
}
public void setComplementBitshift(long value) {
sCInterface.setComplementBitshift(value);
}
public long getBitwiseAnd() {
return sCInterface.getBitwiseAnd();
}
public void setBitwiseAnd(long value) {
sCInterface.setBitwiseAnd(value);
}
public long getBitwiseOr() {
return sCInterface.getBitwiseOr();
}
public void setBitwiseOr(long value) {
sCInterface.setBitwiseOr(value);
}
public long getBitwiseXor() {
return sCInterface.getBitwiseXor();
}
public void setBitwiseXor(long value) {
sCInterface.setBitwiseXor(value);
}
private boolean check_main_region_StateA_tr0_tr0() {
return sCInterface.e1;
}
private void effect_main_region_StateA_tr0() {
exitSequence_main_region_StateA();
enterSequence_main_region_StateB_default();
}
/* Entry action for state 'StateA'. */
private void entryAction_main_region_StateA() {
sCInterface.setMyBit1(5);
sCInterface.setMyBit2(7);
}
/* Entry action for state 'StateB'. */
private void entryAction_main_region_StateB() {
sCInterface.setLeftBitshift(sCInterface.myBit1<<1);
sCInterface.setRightBitshift(sCInterface.myBit1>>1);
sCInterface.setComplementBitshift(~sCInterface.myBit1);
sCInterface.setBitwiseAnd(sCInterface.myBit1 & sCInterface.myBit2);
sCInterface.setBitwiseOr(sCInterface.myBit1 | sCInterface.myBit2);
sCInterface.setBitwiseXor(sCInterface.myBit1 ^ sCInterface.myBit2);
}
/* 'default' enter sequence for state StateA */
private void enterSequence_main_region_StateA_default() {
entryAction_main_region_StateA();
nextStateIndex = 0;
stateVector[0] = State.main_region_StateA;
}
/* 'default' enter sequence for state StateB */
private void enterSequence_main_region_StateB_default() {
entryAction_main_region_StateB();
nextStateIndex = 0;
stateVector[0] = State.main_region_StateB;
}
/* 'default' enter sequence for region main region */
private void enterSequence_main_region_default() {
react_main_region__entry_Default();
}
/* Default exit sequence for state StateA */
private void exitSequence_main_region_StateA() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
}
/* Default exit sequence for state StateB */
private void exitSequence_main_region_StateB() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
}
/* Default exit sequence for region main region */
private void exitSequence_main_region() {
switch (stateVector[0]) {
case main_region_StateA:
exitSequence_main_region_StateA();
break;
case main_region_StateB:
exitSequence_main_region_StateB();
break;
default:
break;
}
}
/* The reactions of state StateA. */
private void react_main_region_StateA() {
if (check_main_region_StateA_tr0_tr0()) {
effect_main_region_StateA_tr0();
}
}
/* The reactions of state StateB. */
private void react_main_region_StateB() {
}
/* Default react sequence for initial entry */
private void react_main_region__entry_Default() {
enterSequence_main_region_StateA_default();
}
public void runCycle() {
if (!initialized)
throw new IllegalStateException(
"The state machine needs to be initialized first by calling the init() function.");
clearOutEvents();
for (nextStateIndex = 0; nextStateIndex < stateVector.length; nextStateIndex++) {
switch (stateVector[nextStateIndex]) {
case main_region_StateA:
react_main_region_StateA();
break;
case main_region_StateB:
react_main_region_StateB();
break;
default:
// $NullState$
}
}
clearEvents();
}
}