package org.yakindu.scr.entryexitselftransition; public class EntryExitSelfTransitionStatemachine implements IEntryExitSelfTransitionStatemachine { protected class SCInterfaceImpl implements SCInterface { private boolean e; public void raiseE() { e = true; } private boolean e1; public void raiseE1() { e1 = true; } private long exits; public long getExits() { return exits; } public void setExits(long value) { this.exits = value; } private long entries; public long getEntries() { return entries; } public void setEntries(long value) { this.entries = value; } protected void clearEvents() { e = false; e1 = false; } } protected SCInterfaceImpl sCInterface; private boolean initialized = false; public enum State { main_region_A, main_region_A__region0_B, main_region_A__region0_C, $NullState$ }; private final State[] stateVector = new State[1]; private int nextStateIndex; public EntryExitSelfTransitionStatemachine() { sCInterface = new SCInterfaceImpl(); } public void init() { this.initialized = true; for (int i = 0; i < 1; i++) { stateVector[i] = State.$NullState$; } clearEvents(); clearOutEvents(); sCInterface.setExits(0); sCInterface.setEntries(0); } public void enter() { if (!initialized) { throw new IllegalStateException( "The state machine needs to be initialized first by calling the init() function."); } enterSequence_main_region_default(); } public void exit() { exitSequence_main_region(); } /** * @see IStatemachine#isActive() */ public boolean isActive() { return stateVector[0] != State.$NullState$; } /** * Always returns 'false' since this state machine can never become final. * * @see IStatemachine#isFinal() */ public boolean isFinal() { return false; } /** * This method resets the incoming events (time events included). */ protected void clearEvents() { sCInterface.clearEvents(); } /** * This method resets the outgoing events. */ protected void clearOutEvents() { } /** * Returns true if the given state is currently active otherwise false. */ public boolean isStateActive(State state) { switch (state) { case main_region_A: return stateVector[0].ordinal() >= State. main_region_A.ordinal()&& stateVector[0].ordinal() <= State.main_region_A__region0_C.ordinal(); case main_region_A__region0_B: return stateVector[0] == State.main_region_A__region0_B; case main_region_A__region0_C: return stateVector[0] == State.main_region_A__region0_C; default: return false; } } public SCInterface getSCInterface() { return sCInterface; } public void raiseE() { sCInterface.raiseE(); } public void raiseE1() { sCInterface.raiseE1(); } public long getExits() { return sCInterface.getExits(); } public void setExits(long value) { sCInterface.setExits(value); } public long getEntries() { return sCInterface.getEntries(); } public void setEntries(long value) { sCInterface.setEntries(value); } private boolean check_main_region_A_tr0_tr0() { return sCInterface.e; } private boolean check_main_region_A__region0_B_tr0_tr0() { return sCInterface.e1; } private boolean check_main_region_A__region0_C_tr0_tr0() { return sCInterface.e1; } private void effect_main_region_A_tr0() { exitSequence_main_region_A(); entryAction_main_region_A(); enterSequence_main_region_A__region0_C_default(); } private void effect_main_region_A__region0_B_tr0() { exitSequence_main_region_A__region0_B(); enterSequence_main_region_A__region0_C_default(); } private void effect_main_region_A__region0_C_tr0() { exitSequence_main_region_A(); enterSequence_main_region_A_default(); } /* Entry action for state 'A'. */ private void entryAction_main_region_A() { sCInterface.setEntries(sCInterface.getEntries() + 1); } /* Exit action for state 'A'. */ private void exitAction_main_region_A() { sCInterface.setExits(sCInterface.getExits() + 1); } /* 'default' enter sequence for state A */ private void enterSequence_main_region_A_default() { entryAction_main_region_A(); enterSequence_main_region_A__region0_default(); } /* 'default' enter sequence for state B */ private void enterSequence_main_region_A__region0_B_default() { nextStateIndex = 0; stateVector[0] = State.main_region_A__region0_B; } /* 'default' enter sequence for state C */ private void enterSequence_main_region_A__region0_C_default() { nextStateIndex = 0; stateVector[0] = State.main_region_A__region0_C; } /* 'default' enter sequence for region main region */ private void enterSequence_main_region_default() { react_main_region__entry_Default(); } /* 'default' enter sequence for region */ private void enterSequence_main_region_A__region0_default() { react_main_region_A__region0__entry_Default(); } /* Default exit sequence for state A */ private void exitSequence_main_region_A() { exitSequence_main_region_A__region0(); exitAction_main_region_A(); } /* Default exit sequence for state B */ private void exitSequence_main_region_A__region0_B() { nextStateIndex = 0; stateVector[0] = State.$NullState$; } /* Default exit sequence for state C */ private void exitSequence_main_region_A__region0_C() { nextStateIndex = 0; stateVector[0] = State.$NullState$; } /* Default exit sequence for region main region */ private void exitSequence_main_region() { switch (stateVector[0]) { case main_region_A__region0_B: exitSequence_main_region_A__region0_B(); exitAction_main_region_A(); break; case main_region_A__region0_C: exitSequence_main_region_A__region0_C(); exitAction_main_region_A(); break; default: break; } } /* Default exit sequence for region */ private void exitSequence_main_region_A__region0() { switch (stateVector[0]) { case main_region_A__region0_B: exitSequence_main_region_A__region0_B(); break; case main_region_A__region0_C: exitSequence_main_region_A__region0_C(); break; default: break; } } /* The reactions of state B. */ private void react_main_region_A__region0_B() { if (check_main_region_A_tr0_tr0()) { effect_main_region_A_tr0(); } else { if (check_main_region_A__region0_B_tr0_tr0()) { effect_main_region_A__region0_B_tr0(); } } } /* The reactions of state C. */ private void react_main_region_A__region0_C() { if (check_main_region_A_tr0_tr0()) { effect_main_region_A_tr0(); } else { if (check_main_region_A__region0_C_tr0_tr0()) { effect_main_region_A__region0_C_tr0(); } } } /* Default react sequence for initial entry */ private void react_main_region__entry_Default() { enterSequence_main_region_A_default(); } /* Default react sequence for initial entry */ private void react_main_region_A__region0__entry_Default() { enterSequence_main_region_A__region0_B_default(); } public void runCycle() { if (!initialized) throw new IllegalStateException( "The state machine needs to be initialized first by calling the init() function."); clearOutEvents(); for (nextStateIndex = 0; nextStateIndex < stateVector.length; nextStateIndex++) { switch (stateVector[nextStateIndex]) { case main_region_A__region0_B: react_main_region_A__region0_B(); break; case main_region_A__region0_C: react_main_region_A__region0_C(); break; default: // $NullState$ } } clearEvents(); } }