package org.yakindu.scr.stextkeywordsinstatesandregions; public class STextKeywordsInStatesAndRegionsStatemachine implements ISTextKeywordsInStatesAndRegionsStatemachine { protected class SCInterfaceImpl implements SCInterface { private boolean e1; public void raiseE1() { e1 = true; } private boolean e2; public void raiseE2() { e2 = true; } protected void clearEvents() { e1 = false; e2 = false; } } protected SCInterfaceImpl sCInterface; private boolean initialized = false; public enum State { default_namespace, operation_interface, operation_internal, namespace_event, namespace_local, local_in, local_out, interface_var, interface_readonly, internal_external, internal_operation, event_default, event_else, in_entry, in_exit, out_always, out_oncycle, var_raise, var_valueof, readonly_active, readonly_namespace, external_interface, external_internal, else_event, else_local, entry_in, entry_out, exit_var, exit_readonly, always_external, always_operation, oncycle_default, oncycle_else, raise_entry, raise_exit, valueof_always, valueof_oncycle, active_raise, active_valueof, $NullState$ }; private final State[] stateVector = new State[20]; private int nextStateIndex; public STextKeywordsInStatesAndRegionsStatemachine() { sCInterface = new SCInterfaceImpl(); } public void init() { this.initialized = true; for (int i = 0; i < 20; i++) { stateVector[i] = State.$NullState$; } clearEvents(); clearOutEvents(); } public void enter() { if (!initialized) { throw new IllegalStateException( "The state machine needs to be initialized first by calling the init() function."); } enterSequence_default_default(); enterSequence_operation_default(); enterSequence_namespace_default(); enterSequence_local_default(); enterSequence_interface_default(); enterSequence_internal_default(); enterSequence_event_default(); enterSequence_in_default(); enterSequence_out_default(); enterSequence_var_default(); enterSequence_readonly_default(); enterSequence_external_default(); enterSequence_else_default(); enterSequence_entry_default(); enterSequence_exit_default(); enterSequence_always_default(); enterSequence_oncycle_default(); enterSequence_raise_default(); enterSequence_valueof_default(); enterSequence_active_default(); } public void exit() { exitSequence_default(); exitSequence_operation(); exitSequence_namespace(); exitSequence_local(); exitSequence_interface(); exitSequence_internal(); exitSequence_event(); exitSequence_in(); exitSequence_out(); exitSequence_var(); exitSequence_readonly(); exitSequence_external(); exitSequence_else(); exitSequence_entry(); exitSequence_exit(); exitSequence_always(); exitSequence_oncycle(); exitSequence_raise(); exitSequence_valueof(); exitSequence_active(); } /** * @see IStatemachine#isActive() */ public boolean isActive() { return stateVector[0] != State.$NullState$||stateVector[1] != State.$NullState$||stateVector[2] != State.$NullState$||stateVector[3] != State.$NullState$||stateVector[4] != State.$NullState$||stateVector[5] != State.$NullState$||stateVector[6] != State.$NullState$||stateVector[7] != State.$NullState$||stateVector[8] != State.$NullState$||stateVector[9] != State.$NullState$||stateVector[10] != State.$NullState$||stateVector[11] != State.$NullState$||stateVector[12] != State.$NullState$||stateVector[13] != State.$NullState$||stateVector[14] != State.$NullState$||stateVector[15] != State.$NullState$||stateVector[16] != State.$NullState$||stateVector[17] != State.$NullState$||stateVector[18] != State.$NullState$||stateVector[19] != State.$NullState$; } /** * Always returns 'false' since this state machine can never become final. * * @see IStatemachine#isFinal() */ public boolean isFinal() { return false; } /** * This method resets the incoming events (time events included). */ protected void clearEvents() { sCInterface.clearEvents(); } /** * This method resets the outgoing events. */ protected void clearOutEvents() { } /** * Returns true if the given state is currently active otherwise false. */ public boolean isStateActive(State state) { switch (state) { case default_namespace: return stateVector[0] == State.default_namespace; case operation_interface: return stateVector[1] == State.operation_interface; case operation_internal: return stateVector[1] == State.operation_internal; case namespace_event: return stateVector[2] == State.namespace_event; case namespace_local: return stateVector[2] == State.namespace_local; case local_in: return stateVector[3] == State.local_in; case local_out: return stateVector[3] == State.local_out; case interface_var: return stateVector[4] == State.interface_var; case interface_readonly: return stateVector[4] == State.interface_readonly; case internal_external: return stateVector[5] == State.internal_external; case internal_operation: return stateVector[5] == State.internal_operation; case event_default: return stateVector[6] == State.event_default; case event_else: return stateVector[6] == State.event_else; case in_entry: return stateVector[7] == State.in_entry; case in_exit: return stateVector[7] == State.in_exit; case out_always: return stateVector[8] == State.out_always; case out_oncycle: return stateVector[8] == State.out_oncycle; case var_raise: return stateVector[9] == State.var_raise; case var_valueof: return stateVector[9] == State.var_valueof; case readonly_active: return stateVector[10] == State.readonly_active; case readonly_namespace: return stateVector[10] == State.readonly_namespace; case external_interface: return stateVector[11] == State.external_interface; case external_internal: return stateVector[11] == State.external_internal; case else_event: return stateVector[12] == State.else_event; case else_local: return stateVector[12] == State.else_local; case entry_in: return stateVector[13] == State.entry_in; case entry_out: return stateVector[13] == State.entry_out; case exit_var: return stateVector[14] == State.exit_var; case exit_readonly: return stateVector[14] == State.exit_readonly; case always_external: return stateVector[15] == State.always_external; case always_operation: return stateVector[15] == State.always_operation; case oncycle_default: return stateVector[16] == State.oncycle_default; case oncycle_else: return stateVector[16] == State.oncycle_else; case raise_entry: return stateVector[17] == State.raise_entry; case raise_exit: return stateVector[17] == State.raise_exit; case valueof_always: return stateVector[18] == State.valueof_always; case valueof_oncycle: return stateVector[18] == State.valueof_oncycle; case active_raise: return stateVector[19] == State.active_raise; case active_valueof: return stateVector[19] == State.active_valueof; default: return false; } } public SCInterface getSCInterface() { return sCInterface; } public void raiseE1() { sCInterface.raiseE1(); } public void raiseE2() { sCInterface.raiseE2(); } private boolean check_operation_interface_tr0_tr0() { return (sCInterface.e1) && (isStateActive(State.default_namespace)); } private boolean check_namespace_event_tr0_tr0() { return (sCInterface.e2) && (isStateActive(State.operation_internal)); } private boolean check_local_in_tr0_tr0() { return (sCInterface.e1) && (isStateActive(State.namespace_local)); } private boolean check_interface_var_tr0_tr0() { return (sCInterface.e2) && (isStateActive(State.local_out)); } private boolean check_internal_external_tr0_tr0() { return (sCInterface.e1) && (isStateActive(State.interface_readonly)); } private boolean check_event_default_tr0_tr0() { return (sCInterface.e2) && (isStateActive(State.internal_operation)); } private boolean check_in_entry_tr0_tr0() { return (sCInterface.e1) && (isStateActive(State.event_else)); } private boolean check_out_always_tr0_tr0() { return (sCInterface.e2) && (isStateActive(State.in_exit)); } private boolean check_var_raise_tr0_tr0() { return (sCInterface.e1) && (isStateActive(State.out_oncycle)); } private boolean check_readonly_active_tr0_tr0() { return (sCInterface.e2) && (isStateActive(State.var_valueof)); } private boolean check_external_interface_tr0_tr0() { return (sCInterface.e1) && (isStateActive(State.readonly_namespace)); } private boolean check_else_event_tr0_tr0() { return (sCInterface.e2) && (isStateActive(State.external_internal)); } private boolean check_entry_in_tr0_tr0() { return (sCInterface.e1) && (isStateActive(State.else_local)); } private boolean check_exit_var_tr0_tr0() { return (sCInterface.e2) && (isStateActive(State.entry_out)); } private boolean check_always_external_tr0_tr0() { return (sCInterface.e1) && (isStateActive(State.exit_readonly)); } private boolean check_oncycle_default_tr0_tr0() { return (sCInterface.e2) && (isStateActive(State.always_operation)); } private boolean check_raise_entry_tr0_tr0() { return (sCInterface.e1) && (isStateActive(State.oncycle_else)); } private boolean check_valueof_always_tr0_tr0() { return (sCInterface.e2) && (isStateActive(State.raise_exit)); } private boolean check_active_raise_tr0_tr0() { return (sCInterface.e1) && (isStateActive(State.valueof_oncycle)); } private void effect_operation_interface_tr0() { exitSequence_operation_interface(); enterSequence_operation_internal_default(); } private void effect_namespace_event_tr0() { exitSequence_namespace_event(); enterSequence_namespace_local_default(); } private void effect_local_in_tr0() { exitSequence_local_in(); enterSequence_local_out_default(); } private void effect_interface_var_tr0() { exitSequence_interface_var(); enterSequence_interface_readonly_default(); } private void effect_internal_external_tr0() { exitSequence_internal_external(); enterSequence_internal_operation_default(); } private void effect_event_default_tr0() { exitSequence_event_default(); enterSequence_event_else_default(); } private void effect_in_entry_tr0() { exitSequence_in_entry(); enterSequence_in_exit_default(); } private void effect_out_always_tr0() { exitSequence_out_always(); enterSequence_out_oncycle_default(); } private void effect_var_raise_tr0() { exitSequence_var_raise(); enterSequence_var_valueof_default(); } private void effect_readonly_active_tr0() { exitSequence_readonly_active(); enterSequence_readonly_namespace_default(); } private void effect_external_interface_tr0() { exitSequence_external_interface(); enterSequence_external_internal_default(); } private void effect_else_event_tr0() { exitSequence_else_event(); enterSequence_else_local_default(); } private void effect_entry_in_tr0() { exitSequence_entry_in(); enterSequence_entry_out_default(); } private void effect_exit_var_tr0() { exitSequence_exit_var(); enterSequence_exit_readonly_default(); } private void effect_always_external_tr0() { exitSequence_always_external(); enterSequence_always_operation_default(); } private void effect_oncycle_default_tr0() { exitSequence_oncycle_default(); enterSequence_oncycle_else_default(); } private void effect_raise_entry_tr0() { exitSequence_raise_entry(); enterSequence_raise_exit_default(); } private void effect_valueof_always_tr0() { exitSequence_valueof_always(); enterSequence_valueof_oncycle_default(); } private void effect_active_raise_tr0() { exitSequence_active_raise(); enterSequence_active_valueof_default(); } /* 'default' enter sequence for state namespace */ private void enterSequence_default_namespace_default() { nextStateIndex = 0; stateVector[0] = State.default_namespace; } /* 'default' enter sequence for state interface */ private void enterSequence_operation_interface_default() { nextStateIndex = 1; stateVector[1] = State.operation_interface; } /* 'default' enter sequence for state internal */ private void enterSequence_operation_internal_default() { nextStateIndex = 1; stateVector[1] = State.operation_internal; } /* 'default' enter sequence for state event */ private void enterSequence_namespace_event_default() { nextStateIndex = 2; stateVector[2] = State.namespace_event; } /* 'default' enter sequence for state local */ private void enterSequence_namespace_local_default() { nextStateIndex = 2; stateVector[2] = State.namespace_local; } /* 'default' enter sequence for state in */ private void enterSequence_local_in_default() { nextStateIndex = 3; stateVector[3] = State.local_in; } /* 'default' enter sequence for state out */ private void enterSequence_local_out_default() { nextStateIndex = 3; stateVector[3] = State.local_out; } /* 'default' enter sequence for state var */ private void enterSequence_interface_var_default() { nextStateIndex = 4; stateVector[4] = State.interface_var; } /* 'default' enter sequence for state readonly */ private void enterSequence_interface_readonly_default() { nextStateIndex = 4; stateVector[4] = State.interface_readonly; } /* 'default' enter sequence for state external */ private void enterSequence_internal_external_default() { nextStateIndex = 5; stateVector[5] = State.internal_external; } /* 'default' enter sequence for state operation */ private void enterSequence_internal_operation_default() { nextStateIndex = 5; stateVector[5] = State.internal_operation; } /* 'default' enter sequence for state default */ private void enterSequence_event_default_default() { nextStateIndex = 6; stateVector[6] = State.event_default; } /* 'default' enter sequence for state else */ private void enterSequence_event_else_default() { nextStateIndex = 6; stateVector[6] = State.event_else; } /* 'default' enter sequence for state entry */ private void enterSequence_in_entry_default() { nextStateIndex = 7; stateVector[7] = State.in_entry; } /* 'default' enter sequence for state exit */ private void enterSequence_in_exit_default() { nextStateIndex = 7; stateVector[7] = State.in_exit; } /* 'default' enter sequence for state always */ private void enterSequence_out_always_default() { nextStateIndex = 8; stateVector[8] = State.out_always; } /* 'default' enter sequence for state oncycle */ private void enterSequence_out_oncycle_default() { nextStateIndex = 8; stateVector[8] = State.out_oncycle; } /* 'default' enter sequence for state raise */ private void enterSequence_var_raise_default() { nextStateIndex = 9; stateVector[9] = State.var_raise; } /* 'default' enter sequence for state valueof */ private void enterSequence_var_valueof_default() { nextStateIndex = 9; stateVector[9] = State.var_valueof; } /* 'default' enter sequence for state active */ private void enterSequence_readonly_active_default() { nextStateIndex = 10; stateVector[10] = State.readonly_active; } /* 'default' enter sequence for state namespace */ private void enterSequence_readonly_namespace_default() { nextStateIndex = 10; stateVector[10] = State.readonly_namespace; } /* 'default' enter sequence for state interface */ private void enterSequence_external_interface_default() { nextStateIndex = 11; stateVector[11] = State.external_interface; } /* 'default' enter sequence for state internal */ private void enterSequence_external_internal_default() { nextStateIndex = 11; stateVector[11] = State.external_internal; } /* 'default' enter sequence for state event */ private void enterSequence_else_event_default() { nextStateIndex = 12; stateVector[12] = State.else_event; } /* 'default' enter sequence for state local */ private void enterSequence_else_local_default() { nextStateIndex = 12; stateVector[12] = State.else_local; } /* 'default' enter sequence for state in */ private void enterSequence_entry_in_default() { nextStateIndex = 13; stateVector[13] = State.entry_in; } /* 'default' enter sequence for state out */ private void enterSequence_entry_out_default() { nextStateIndex = 13; stateVector[13] = State.entry_out; } /* 'default' enter sequence for state var */ private void enterSequence_exit_var_default() { nextStateIndex = 14; stateVector[14] = State.exit_var; } /* 'default' enter sequence for state readonly */ private void enterSequence_exit_readonly_default() { nextStateIndex = 14; stateVector[14] = State.exit_readonly; } /* 'default' enter sequence for state external */ private void enterSequence_always_external_default() { nextStateIndex = 15; stateVector[15] = State.always_external; } /* 'default' enter sequence for state operation */ private void enterSequence_always_operation_default() { nextStateIndex = 15; stateVector[15] = State.always_operation; } /* 'default' enter sequence for state default */ private void enterSequence_oncycle_default_default() { nextStateIndex = 16; stateVector[16] = State.oncycle_default; } /* 'default' enter sequence for state else */ private void enterSequence_oncycle_else_default() { nextStateIndex = 16; stateVector[16] = State.oncycle_else; } /* 'default' enter sequence for state entry */ private void enterSequence_raise_entry_default() { nextStateIndex = 17; stateVector[17] = State.raise_entry; } /* 'default' enter sequence for state exit */ private void enterSequence_raise_exit_default() { nextStateIndex = 17; stateVector[17] = State.raise_exit; } /* 'default' enter sequence for state always */ private void enterSequence_valueof_always_default() { nextStateIndex = 18; stateVector[18] = State.valueof_always; } /* 'default' enter sequence for state oncycle */ private void enterSequence_valueof_oncycle_default() { nextStateIndex = 18; stateVector[18] = State.valueof_oncycle; } /* 'default' enter sequence for state raise */ private void enterSequence_active_raise_default() { nextStateIndex = 19; stateVector[19] = State.active_raise; } /* 'default' enter sequence for state valueof */ private void enterSequence_active_valueof_default() { nextStateIndex = 19; stateVector[19] = State.active_valueof; } /* 'default' enter sequence for region default */ private void enterSequence_default_default() { react_default__entry_Default(); } /* 'default' enter sequence for region operation */ private void enterSequence_operation_default() { react_operation__entry_Default(); } /* 'default' enter sequence for region namespace */ private void enterSequence_namespace_default() { react_namespace__entry_Default(); } /* 'default' enter sequence for region local */ private void enterSequence_local_default() { react_local__entry_Default(); } /* 'default' enter sequence for region interface */ private void enterSequence_interface_default() { react_interface__entry_Default(); } /* 'default' enter sequence for region internal */ private void enterSequence_internal_default() { react_internal__entry_Default(); } /* 'default' enter sequence for region event */ private void enterSequence_event_default() { react_event__entry_Default(); } /* 'default' enter sequence for region in */ private void enterSequence_in_default() { react_in__entry_Default(); } /* 'default' enter sequence for region out */ private void enterSequence_out_default() { react_out__entry_Default(); } /* 'default' enter sequence for region var */ private void enterSequence_var_default() { react_var__entry_Default(); } /* 'default' enter sequence for region readonly */ private void enterSequence_readonly_default() { react_readonly__entry_Default(); } /* 'default' enter sequence for region external */ private void enterSequence_external_default() { react_external__entry_Default(); } /* 'default' enter sequence for region else */ private void enterSequence_else_default() { react_else__entry_Default(); } /* 'default' enter sequence for region entry */ private void enterSequence_entry_default() { react_entry__entry_Default(); } /* 'default' enter sequence for region exit */ private void enterSequence_exit_default() { react_exit__entry_Default(); } /* 'default' enter sequence for region always */ private void enterSequence_always_default() { react_always__entry_Default(); } /* 'default' enter sequence for region oncycle */ private void enterSequence_oncycle_default() { react_oncycle__entry_Default(); } /* 'default' enter sequence for region raise */ private void enterSequence_raise_default() { react_raise__entry_Default(); } /* 'default' enter sequence for region valueof */ private void enterSequence_valueof_default() { react_valueof__entry_Default(); } /* 'default' enter sequence for region active */ private void enterSequence_active_default() { react_active__entry_Default(); } /* Default exit sequence for state namespace */ private void exitSequence_default_namespace() { nextStateIndex = 0; stateVector[0] = State.$NullState$; } /* Default exit sequence for state interface */ private void exitSequence_operation_interface() { nextStateIndex = 1; stateVector[1] = State.$NullState$; } /* Default exit sequence for state internal */ private void exitSequence_operation_internal() { nextStateIndex = 1; stateVector[1] = State.$NullState$; } /* Default exit sequence for state event */ private void exitSequence_namespace_event() { nextStateIndex = 2; stateVector[2] = State.$NullState$; } /* Default exit sequence for state local */ private void exitSequence_namespace_local() { nextStateIndex = 2; stateVector[2] = State.$NullState$; } /* Default exit sequence for state in */ private void exitSequence_local_in() { nextStateIndex = 3; stateVector[3] = State.$NullState$; } /* Default exit sequence for state out */ private void exitSequence_local_out() { nextStateIndex = 3; stateVector[3] = State.$NullState$; } /* Default exit sequence for state var */ private void exitSequence_interface_var() { nextStateIndex = 4; stateVector[4] = State.$NullState$; } /* Default exit sequence for state readonly */ private void exitSequence_interface_readonly() { nextStateIndex = 4; stateVector[4] = State.$NullState$; } /* Default exit sequence for state external */ private void exitSequence_internal_external() { nextStateIndex = 5; stateVector[5] = State.$NullState$; } /* Default exit sequence for state operation */ private void exitSequence_internal_operation() { nextStateIndex = 5; stateVector[5] = State.$NullState$; } /* Default exit sequence for state default */ private void exitSequence_event_default() { nextStateIndex = 6; stateVector[6] = State.$NullState$; } /* Default exit sequence for state else */ private void exitSequence_event_else() { nextStateIndex = 6; stateVector[6] = State.$NullState$; } /* Default exit sequence for state entry */ private void exitSequence_in_entry() { nextStateIndex = 7; stateVector[7] = State.$NullState$; } /* Default exit sequence for state exit */ private void exitSequence_in_exit() { nextStateIndex = 7; stateVector[7] = State.$NullState$; } /* Default exit sequence for state always */ private void exitSequence_out_always() { nextStateIndex = 8; stateVector[8] = State.$NullState$; } /* Default exit sequence for state oncycle */ private void exitSequence_out_oncycle() { nextStateIndex = 8; stateVector[8] = State.$NullState$; } /* Default exit sequence for state raise */ private void exitSequence_var_raise() { nextStateIndex = 9; stateVector[9] = State.$NullState$; } /* Default exit sequence for state valueof */ private void exitSequence_var_valueof() { nextStateIndex = 9; stateVector[9] = State.$NullState$; } /* Default exit sequence for state active */ private void exitSequence_readonly_active() { nextStateIndex = 10; stateVector[10] = State.$NullState$; } /* Default exit sequence for state namespace */ private void exitSequence_readonly_namespace() { nextStateIndex = 10; stateVector[10] = State.$NullState$; } /* Default exit sequence for state interface */ private void exitSequence_external_interface() { nextStateIndex = 11; stateVector[11] = State.$NullState$; } /* Default exit sequence for state internal */ private void exitSequence_external_internal() { nextStateIndex = 11; stateVector[11] = State.$NullState$; } /* Default exit sequence for state event */ private void exitSequence_else_event() { nextStateIndex = 12; stateVector[12] = State.$NullState$; } /* Default exit sequence for state local */ private void exitSequence_else_local() { nextStateIndex = 12; stateVector[12] = State.$NullState$; } /* Default exit sequence for state in */ private void exitSequence_entry_in() { nextStateIndex = 13; stateVector[13] = State.$NullState$; } /* Default exit sequence for state out */ private void exitSequence_entry_out() { nextStateIndex = 13; stateVector[13] = State.$NullState$; } /* Default exit sequence for state var */ private void exitSequence_exit_var() { nextStateIndex = 14; stateVector[14] = State.$NullState$; } /* Default exit sequence for state readonly */ private void exitSequence_exit_readonly() { nextStateIndex = 14; stateVector[14] = State.$NullState$; } /* Default exit sequence for state external */ private void exitSequence_always_external() { nextStateIndex = 15; stateVector[15] = State.$NullState$; } /* Default exit sequence for state operation */ private void exitSequence_always_operation() { nextStateIndex = 15; stateVector[15] = State.$NullState$; } /* Default exit sequence for state default */ private void exitSequence_oncycle_default() { nextStateIndex = 16; stateVector[16] = State.$NullState$; } /* Default exit sequence for state else */ private void exitSequence_oncycle_else() { nextStateIndex = 16; stateVector[16] = State.$NullState$; } /* Default exit sequence for state entry */ private void exitSequence_raise_entry() { nextStateIndex = 17; stateVector[17] = State.$NullState$; } /* Default exit sequence for state exit */ private void exitSequence_raise_exit() { nextStateIndex = 17; stateVector[17] = State.$NullState$; } /* Default exit sequence for state always */ private void exitSequence_valueof_always() { nextStateIndex = 18; stateVector[18] = State.$NullState$; } /* Default exit sequence for state oncycle */ private void exitSequence_valueof_oncycle() { nextStateIndex = 18; stateVector[18] = State.$NullState$; } /* Default exit sequence for state raise */ private void exitSequence_active_raise() { nextStateIndex = 19; stateVector[19] = State.$NullState$; } /* Default exit sequence for state valueof */ private void exitSequence_active_valueof() { nextStateIndex = 19; stateVector[19] = State.$NullState$; } /* Default exit sequence for region default */ private void exitSequence_default() { switch (stateVector[0]) { case default_namespace: exitSequence_default_namespace(); break; default: break; } } /* Default exit sequence for region operation */ private void exitSequence_operation() { switch (stateVector[1]) { case operation_interface: exitSequence_operation_interface(); break; case operation_internal: exitSequence_operation_internal(); break; default: break; } } /* Default exit sequence for region namespace */ private void exitSequence_namespace() { switch (stateVector[2]) { case namespace_event: exitSequence_namespace_event(); break; case namespace_local: exitSequence_namespace_local(); break; default: break; } } /* Default exit sequence for region local */ private void exitSequence_local() { switch (stateVector[3]) { case local_in: exitSequence_local_in(); break; case local_out: exitSequence_local_out(); break; default: break; } } /* Default exit sequence for region interface */ private void exitSequence_interface() { switch (stateVector[4]) { case interface_var: exitSequence_interface_var(); break; case interface_readonly: exitSequence_interface_readonly(); break; default: break; } } /* Default exit sequence for region internal */ private void exitSequence_internal() { switch (stateVector[5]) { case internal_external: exitSequence_internal_external(); break; case internal_operation: exitSequence_internal_operation(); break; default: break; } } /* Default exit sequence for region event */ private void exitSequence_event() { switch (stateVector[6]) { case event_default: exitSequence_event_default(); break; case event_else: exitSequence_event_else(); break; default: break; } } /* Default exit sequence for region in */ private void exitSequence_in() { switch (stateVector[7]) { case in_entry: exitSequence_in_entry(); break; case in_exit: exitSequence_in_exit(); break; default: break; } } /* Default exit sequence for region out */ private void exitSequence_out() { switch (stateVector[8]) { case out_always: exitSequence_out_always(); break; case out_oncycle: exitSequence_out_oncycle(); break; default: break; } } /* Default exit sequence for region var */ private void exitSequence_var() { switch (stateVector[9]) { case var_raise: exitSequence_var_raise(); break; case var_valueof: exitSequence_var_valueof(); break; default: break; } } /* Default exit sequence for region readonly */ private void exitSequence_readonly() { switch (stateVector[10]) { case readonly_active: exitSequence_readonly_active(); break; case readonly_namespace: exitSequence_readonly_namespace(); break; default: break; } } /* Default exit sequence for region external */ private void exitSequence_external() { switch (stateVector[11]) { case external_interface: exitSequence_external_interface(); break; case external_internal: exitSequence_external_internal(); break; default: break; } } /* Default exit sequence for region else */ private void exitSequence_else() { switch (stateVector[12]) { case else_event: exitSequence_else_event(); break; case else_local: exitSequence_else_local(); break; default: break; } } /* Default exit sequence for region entry */ private void exitSequence_entry() { switch (stateVector[13]) { case entry_in: exitSequence_entry_in(); break; case entry_out: exitSequence_entry_out(); break; default: break; } } /* Default exit sequence for region exit */ private void exitSequence_exit() { switch (stateVector[14]) { case exit_var: exitSequence_exit_var(); break; case exit_readonly: exitSequence_exit_readonly(); break; default: break; } } /* Default exit sequence for region always */ private void exitSequence_always() { switch (stateVector[15]) { case always_external: exitSequence_always_external(); break; case always_operation: exitSequence_always_operation(); break; default: break; } } /* Default exit sequence for region oncycle */ private void exitSequence_oncycle() { switch (stateVector[16]) { case oncycle_default: exitSequence_oncycle_default(); break; case oncycle_else: exitSequence_oncycle_else(); break; default: break; } } /* Default exit sequence for region raise */ private void exitSequence_raise() { switch (stateVector[17]) { case raise_entry: exitSequence_raise_entry(); break; case raise_exit: exitSequence_raise_exit(); break; default: break; } } /* Default exit sequence for region valueof */ private void exitSequence_valueof() { switch (stateVector[18]) { case valueof_always: exitSequence_valueof_always(); break; case valueof_oncycle: exitSequence_valueof_oncycle(); break; default: break; } } /* Default exit sequence for region active */ private void exitSequence_active() { switch (stateVector[19]) { case active_raise: exitSequence_active_raise(); break; case active_valueof: exitSequence_active_valueof(); break; default: break; } } /* The reactions of state namespace. */ private void react_default_namespace() { } /* The reactions of state interface. */ private void react_operation_interface() { if (check_operation_interface_tr0_tr0()) { effect_operation_interface_tr0(); } } /* The reactions of state internal. */ private void react_operation_internal() { } /* The reactions of state event. */ private void react_namespace_event() { if (check_namespace_event_tr0_tr0()) { effect_namespace_event_tr0(); } } /* The reactions of state local. */ private void react_namespace_local() { } /* The reactions of state in. */ private void react_local_in() { if (check_local_in_tr0_tr0()) { effect_local_in_tr0(); } } /* The reactions of state out. */ private void react_local_out() { } /* The reactions of state var. */ private void react_interface_var() { if (check_interface_var_tr0_tr0()) { effect_interface_var_tr0(); } } /* The reactions of state readonly. */ private void react_interface_readonly() { } /* The reactions of state external. */ private void react_internal_external() { if (check_internal_external_tr0_tr0()) { effect_internal_external_tr0(); } } /* The reactions of state operation. */ private void react_internal_operation() { } /* The reactions of state default. */ private void react_event_default() { if (check_event_default_tr0_tr0()) { effect_event_default_tr0(); } } /* The reactions of state else. */ private void react_event_else() { } /* The reactions of state entry. */ private void react_in_entry() { if (check_in_entry_tr0_tr0()) { effect_in_entry_tr0(); } } /* The reactions of state exit. */ private void react_in_exit() { } /* The reactions of state always. */ private void react_out_always() { if (check_out_always_tr0_tr0()) { effect_out_always_tr0(); } } /* The reactions of state oncycle. */ private void react_out_oncycle() { } /* The reactions of state raise. */ private void react_var_raise() { if (check_var_raise_tr0_tr0()) { effect_var_raise_tr0(); } } /* The reactions of state valueof. */ private void react_var_valueof() { } /* The reactions of state active. */ private void react_readonly_active() { if (check_readonly_active_tr0_tr0()) { effect_readonly_active_tr0(); } } /* The reactions of state namespace. */ private void react_readonly_namespace() { } /* The reactions of state interface. */ private void react_external_interface() { if (check_external_interface_tr0_tr0()) { effect_external_interface_tr0(); } } /* The reactions of state internal. */ private void react_external_internal() { } /* The reactions of state event. */ private void react_else_event() { if (check_else_event_tr0_tr0()) { effect_else_event_tr0(); } } /* The reactions of state local. */ private void react_else_local() { } /* The reactions of state in. */ private void react_entry_in() { if (check_entry_in_tr0_tr0()) { effect_entry_in_tr0(); } } /* The reactions of state out. */ private void react_entry_out() { } /* The reactions of state var. */ private void react_exit_var() { if (check_exit_var_tr0_tr0()) { effect_exit_var_tr0(); } } /* The reactions of state readonly. */ private void react_exit_readonly() { } /* The reactions of state external. */ private void react_always_external() { if (check_always_external_tr0_tr0()) { effect_always_external_tr0(); } } /* The reactions of state operation. */ private void react_always_operation() { } /* The reactions of state default. */ private void react_oncycle_default() { if (check_oncycle_default_tr0_tr0()) { effect_oncycle_default_tr0(); } } /* The reactions of state else. */ private void react_oncycle_else() { } /* The reactions of state entry. */ private void react_raise_entry() { if (check_raise_entry_tr0_tr0()) { effect_raise_entry_tr0(); } } /* The reactions of state exit. */ private void react_raise_exit() { } /* The reactions of state always. */ private void react_valueof_always() { if (check_valueof_always_tr0_tr0()) { effect_valueof_always_tr0(); } } /* The reactions of state oncycle. */ private void react_valueof_oncycle() { } /* The reactions of state raise. */ private void react_active_raise() { if (check_active_raise_tr0_tr0()) { effect_active_raise_tr0(); } } /* The reactions of state valueof. */ private void react_active_valueof() { } /* Default react sequence for initial entry */ private void react_default__entry_Default() { enterSequence_default_namespace_default(); } /* Default react sequence for initial entry */ private void react_operation__entry_Default() { enterSequence_operation_interface_default(); } /* Default react sequence for initial entry */ private void react_namespace__entry_Default() { enterSequence_namespace_event_default(); } /* Default react sequence for initial entry */ private void react_local__entry_Default() { enterSequence_local_in_default(); } /* Default react sequence for initial entry */ private void react_interface__entry_Default() { enterSequence_interface_var_default(); } /* Default react sequence for initial entry */ private void react_internal__entry_Default() { enterSequence_internal_external_default(); } /* Default react sequence for initial entry */ private void react_event__entry_Default() { enterSequence_event_default_default(); } /* Default react sequence for initial entry */ private void react_in__entry_Default() { enterSequence_in_entry_default(); } /* Default react sequence for initial entry */ private void react_out__entry_Default() { enterSequence_out_always_default(); } /* Default react sequence for initial entry */ private void react_var__entry_Default() { enterSequence_var_raise_default(); } /* Default react sequence for initial entry */ private void react_readonly__entry_Default() { enterSequence_readonly_active_default(); } /* Default react sequence for initial entry */ private void react_external__entry_Default() { enterSequence_external_interface_default(); } /* Default react sequence for initial entry */ private void react_else__entry_Default() { enterSequence_else_event_default(); } /* Default react sequence for initial entry */ private void react_entry__entry_Default() { enterSequence_entry_in_default(); } /* Default react sequence for initial entry */ private void react_exit__entry_Default() { enterSequence_exit_var_default(); } /* Default react sequence for initial entry */ private void react_always__entry_Default() { enterSequence_always_external_default(); } /* Default react sequence for initial entry */ private void react_oncycle__entry_Default() { enterSequence_oncycle_default_default(); } /* Default react sequence for initial entry */ private void react_raise__entry_Default() { enterSequence_raise_entry_default(); } /* Default react sequence for initial entry */ private void react_valueof__entry_Default() { enterSequence_valueof_always_default(); } /* Default react sequence for initial entry */ private void react_active__entry_Default() { enterSequence_active_raise_default(); } public void runCycle() { if (!initialized) throw new IllegalStateException( "The state machine needs to be initialized first by calling the init() function."); clearOutEvents(); for (nextStateIndex = 0; nextStateIndex < stateVector.length; nextStateIndex++) { switch (stateVector[nextStateIndex]) { case default_namespace: react_default_namespace(); break; case operation_interface: react_operation_interface(); break; case operation_internal: react_operation_internal(); break; case namespace_event: react_namespace_event(); break; case namespace_local: react_namespace_local(); break; case local_in: react_local_in(); break; case local_out: react_local_out(); break; case interface_var: react_interface_var(); break; case interface_readonly: react_interface_readonly(); break; case internal_external: react_internal_external(); break; case internal_operation: react_internal_operation(); break; case event_default: react_event_default(); break; case event_else: react_event_else(); break; case in_entry: react_in_entry(); break; case in_exit: react_in_exit(); break; case out_always: react_out_always(); break; case out_oncycle: react_out_oncycle(); break; case var_raise: react_var_raise(); break; case var_valueof: react_var_valueof(); break; case readonly_active: react_readonly_active(); break; case readonly_namespace: react_readonly_namespace(); break; case external_interface: react_external_interface(); break; case external_internal: react_external_internal(); break; case else_event: react_else_event(); break; case else_local: react_else_local(); break; case entry_in: react_entry_in(); break; case entry_out: react_entry_out(); break; case exit_var: react_exit_var(); break; case exit_readonly: react_exit_readonly(); break; case always_external: react_always_external(); break; case always_operation: react_always_operation(); break; case oncycle_default: react_oncycle_default(); break; case oncycle_else: react_oncycle_else(); break; case raise_entry: react_raise_entry(); break; case raise_exit: react_raise_exit(); break; case valueof_always: react_valueof_always(); break; case valueof_oncycle: react_valueof_oncycle(); break; case active_raise: react_active_raise(); break; case active_valueof: react_active_valueof(); break; default: // $NullState$ } } clearEvents(); } }