package org.yakindu.scr.javakeywords; public class JavaKeywordsStatemachine implements IJavaKeywordsStatemachine { protected class SCInterfaceImpl implements SCInterface { private boolean whileEvent; public void raiseWhile() { whileEvent = true; } private boolean ev; public void raiseEv() { ev = true; } private boolean abstractVariable; public boolean getAbstract() { return abstractVariable; } public void setAbstract(boolean value) { this.abstractVariable = value; } private boolean assertVariable; public boolean getAssert() { return assertVariable; } public void setAssert(boolean value) { this.assertVariable = value; } private boolean booleanVariable; public boolean getBoolean() { return booleanVariable; } public void setBoolean(boolean value) { this.booleanVariable = value; } private boolean breakVariable; public boolean getBreak() { return breakVariable; } public void setBreak(boolean value) { this.breakVariable = value; } private boolean byteVariable; public boolean getByte() { return byteVariable; } public void setByte(boolean value) { this.byteVariable = value; } private boolean caseVariable; public boolean getCase() { return caseVariable; } public void setCase(boolean value) { this.caseVariable = value; } private boolean catchVariable; public boolean getCatch() { return catchVariable; } public void setCatch(boolean value) { this.catchVariable = value; } private boolean charVariable; public boolean getChar() { return charVariable; } public void setChar(boolean value) { this.charVariable = value; } private boolean classVariable; public boolean getClassVariable() { return classVariable; } public void setClass(boolean value) { this.classVariable = value; } private boolean continueVariable; public boolean getContinue() { return continueVariable; } public void setContinue(boolean value) { this.continueVariable = value; } private boolean doVariable; public boolean getDo() { return doVariable; } public void setDo(boolean value) { this.doVariable = value; } private boolean doubleVariable; public boolean getDouble() { return doubleVariable; } public void setDouble(boolean value) { this.doubleVariable = value; } private boolean enumVariable; public boolean getEnum() { return enumVariable; } public void setEnum(boolean value) { this.enumVariable = value; } private boolean extendsVariable; public boolean getExtends() { return extendsVariable; } public void setExtends(boolean value) { this.extendsVariable = value; } private boolean finalVariable; public boolean getFinal() { return finalVariable; } public void setFinal(boolean value) { this.finalVariable = value; } private boolean finallyVariable; public boolean getFinally() { return finallyVariable; } public void setFinally(boolean value) { this.finallyVariable = value; } private boolean floatVariable; public boolean getFloat() { return floatVariable; } public void setFloat(boolean value) { this.floatVariable = value; } private boolean forVariable; public boolean getFor() { return forVariable; } public void setFor(boolean value) { this.forVariable = value; } private boolean gotoVariable; public boolean getGoto() { return gotoVariable; } public void setGoto(boolean value) { this.gotoVariable = value; } private boolean ifVariable; public boolean getIf() { return ifVariable; } public void setIf(boolean value) { this.ifVariable = value; } private boolean implementsVariable; public boolean getImplements() { return implementsVariable; } public void setImplements(boolean value) { this.implementsVariable = value; } private boolean instanceofVariable; public boolean getInstanceof() { return instanceofVariable; } public void setInstanceof(boolean value) { this.instanceofVariable = value; } private boolean intVariable; public boolean getInt() { return intVariable; } public void setInt(boolean value) { this.intVariable = value; } private boolean longVariable; public boolean getLong() { return longVariable; } public void setLong(boolean value) { this.longVariable = value; } private boolean nativeVariable; public boolean getNative() { return nativeVariable; } public void setNative(boolean value) { this.nativeVariable = value; } private boolean newVariable; public boolean getNew() { return newVariable; } public void setNew(boolean value) { this.newVariable = value; } private boolean packageVariable; public boolean getPackage() { return packageVariable; } public void setPackage(boolean value) { this.packageVariable = value; } private boolean privateVariable; public boolean getPrivate() { return privateVariable; } public void setPrivate(boolean value) { this.privateVariable = value; } private boolean protectedVariable; public boolean getProtected() { return protectedVariable; } public void setProtected(boolean value) { this.protectedVariable = value; } private boolean publicVariable; public boolean getPublic() { return publicVariable; } public void setPublic(boolean value) { this.publicVariable = value; } private boolean returnVariable; public boolean getReturn() { return returnVariable; } public void setReturn(boolean value) { this.returnVariable = value; } private boolean shortVariable; public boolean getShort() { return shortVariable; } public void setShort(boolean value) { this.shortVariable = value; } private boolean staticVariable; public boolean getStatic() { return staticVariable; } public void setStatic(boolean value) { this.staticVariable = value; } private boolean strictfpVariable; public boolean getStrictfp() { return strictfpVariable; } public void setStrictfp(boolean value) { this.strictfpVariable = value; } private boolean superVariable; public boolean getSuper() { return superVariable; } public void setSuper(boolean value) { this.superVariable = value; } private boolean switchVariable; public boolean getSwitch() { return switchVariable; } public void setSwitch(boolean value) { this.switchVariable = value; } private boolean synchronizedVariable; public boolean getSynchronized() { return synchronizedVariable; } public void setSynchronized(boolean value) { this.synchronizedVariable = value; } private boolean thisVariable; public boolean getThis() { return thisVariable; } public void setThis(boolean value) { this.thisVariable = value; } private boolean throwVariable; public boolean getThrow() { return throwVariable; } public void setThrow(boolean value) { this.throwVariable = value; } private boolean throwsVariable; public boolean getThrows() { return throwsVariable; } public void setThrows(boolean value) { this.throwsVariable = value; } private boolean transientVariable; public boolean getTransient() { return transientVariable; } public void setTransient(boolean value) { this.transientVariable = value; } private boolean tryVariable; public boolean getTry() { return tryVariable; } public void setTry(boolean value) { this.tryVariable = value; } private boolean voidVariable; public boolean getVoid() { return voidVariable; } public void setVoid(boolean value) { this.voidVariable = value; } private boolean volatileVariable; public boolean getVolatile() { return volatileVariable; } public void setVolatile(boolean value) { this.volatileVariable = value; } protected void clearEvents() { whileEvent = false; ev = false; } } protected SCInterfaceImpl sCInterface; private boolean initialized = false; public enum State { goto_abstract, goto_boolean, goto_void, goto_void_volatile_transient, goto_void_volatile_transient_throw_false, goto_void_volatile_state, $NullState$ }; private State[] historyVector = new State[2]; private final State[] stateVector = new State[1]; private int nextStateIndex; public JavaKeywordsStatemachine() { sCInterface = new SCInterfaceImpl(); } public void init() { this.initialized = true; for (int i = 0; i < 1; i++) { stateVector[i] = State.$NullState$; } for (int i = 0; i < 2; i++) { historyVector[i] = State.$NullState$; } clearEvents(); clearOutEvents(); sCInterface.setAbstract(false); sCInterface.setAssert(false); sCInterface.setBoolean(false); sCInterface.setBreak(false); sCInterface.setByte(false); sCInterface.setCase(false); sCInterface.setCatch(false); sCInterface.setChar(false); sCInterface.setClass(false); sCInterface.setContinue(false); sCInterface.setDo(false); sCInterface.setDouble(false); sCInterface.setEnum(false); sCInterface.setExtends(false); sCInterface.setFinal(false); sCInterface.setFinally(false); sCInterface.setFloat(false); sCInterface.setFor(false); sCInterface.setGoto(false); sCInterface.setIf(false); sCInterface.setImplements(false); sCInterface.setInstanceof(false); sCInterface.setInt(false); sCInterface.setLong(false); sCInterface.setNative(false); sCInterface.setNew(false); sCInterface.setPackage(false); sCInterface.setPrivate(false); sCInterface.setProtected(false); sCInterface.setPublic(false); sCInterface.setReturn(false); sCInterface.setShort(false); sCInterface.setStatic(false); sCInterface.setStrictfp(false); sCInterface.setSuper(false); sCInterface.setSwitch(false); sCInterface.setSynchronized(false); sCInterface.setThis(false); sCInterface.setThrow(false); sCInterface.setThrows(false); sCInterface.setTransient(false); sCInterface.setTry(false); sCInterface.setVoid(false); sCInterface.setVolatile(false); } public void enter() { if (!initialized) { throw new IllegalStateException( "The state machine needs to be initialized first by calling the init() function."); } enterSequence_goto_default(); } public void exit() { exitSequence_goto(); } /** * @see IStatemachine#isActive() */ public boolean isActive() { return stateVector[0] != State.$NullState$; } /** * Always returns 'false' since this state machine can never become final. * * @see IStatemachine#isFinal() */ public boolean isFinal() { return false; } /** * This method resets the incoming events (time events included). */ protected void clearEvents() { sCInterface.clearEvents(); } /** * This method resets the outgoing events. */ protected void clearOutEvents() { } /** * Returns true if the given state is currently active otherwise false. */ public boolean isStateActive(State state) { switch (state) { case goto_abstract: return stateVector[0] == State.goto_abstract; case goto_boolean: return stateVector[0] == State.goto_boolean; case goto_void: return stateVector[0].ordinal() >= State. goto_void.ordinal()&& stateVector[0].ordinal() <= State.goto_void_volatile_state.ordinal(); case goto_void_volatile_transient: return stateVector[0].ordinal() >= State. goto_void_volatile_transient.ordinal()&& stateVector[0].ordinal() <= State.goto_void_volatile_transient_throw_false.ordinal(); case goto_void_volatile_transient_throw_false: return stateVector[0] == State.goto_void_volatile_transient_throw_false; case goto_void_volatile_state: return stateVector[0] == State.goto_void_volatile_state; default: return false; } } public SCInterface getSCInterface() { return sCInterface; } public void raiseWhile() { sCInterface.raiseWhile(); } public void raiseEv() { sCInterface.raiseEv(); } public boolean getAbstract() { return sCInterface.getAbstract(); } public void setAbstract(boolean value) { sCInterface.setAbstract(value); } public boolean getAssert() { return sCInterface.getAssert(); } public void setAssert(boolean value) { sCInterface.setAssert(value); } public boolean getBoolean() { return sCInterface.getBoolean(); } public void setBoolean(boolean value) { sCInterface.setBoolean(value); } public boolean getBreak() { return sCInterface.getBreak(); } public void setBreak(boolean value) { sCInterface.setBreak(value); } public boolean getByte() { return sCInterface.getByte(); } public void setByte(boolean value) { sCInterface.setByte(value); } public boolean getCase() { return sCInterface.getCase(); } public void setCase(boolean value) { sCInterface.setCase(value); } public boolean getCatch() { return sCInterface.getCatch(); } public void setCatch(boolean value) { sCInterface.setCatch(value); } public boolean getChar() { return sCInterface.getChar(); } public void setChar(boolean value) { sCInterface.setChar(value); } public boolean getClassVariable() { return sCInterface.getClassVariable(); } public void setClass(boolean value) { sCInterface.setClass(value); } public boolean getContinue() { return sCInterface.getContinue(); } public void setContinue(boolean value) { sCInterface.setContinue(value); } public boolean getDo() { return sCInterface.getDo(); } public void setDo(boolean value) { sCInterface.setDo(value); } public boolean getDouble() { return sCInterface.getDouble(); } public void setDouble(boolean value) { sCInterface.setDouble(value); } public boolean getEnum() { return sCInterface.getEnum(); } public void setEnum(boolean value) { sCInterface.setEnum(value); } public boolean getExtends() { return sCInterface.getExtends(); } public void setExtends(boolean value) { sCInterface.setExtends(value); } public boolean getFinal() { return sCInterface.getFinal(); } public void setFinal(boolean value) { sCInterface.setFinal(value); } public boolean getFinally() { return sCInterface.getFinally(); } public void setFinally(boolean value) { sCInterface.setFinally(value); } public boolean getFloat() { return sCInterface.getFloat(); } public void setFloat(boolean value) { sCInterface.setFloat(value); } public boolean getFor() { return sCInterface.getFor(); } public void setFor(boolean value) { sCInterface.setFor(value); } public boolean getGoto() { return sCInterface.getGoto(); } public void setGoto(boolean value) { sCInterface.setGoto(value); } public boolean getIf() { return sCInterface.getIf(); } public void setIf(boolean value) { sCInterface.setIf(value); } public boolean getImplements() { return sCInterface.getImplements(); } public void setImplements(boolean value) { sCInterface.setImplements(value); } public boolean getInstanceof() { return sCInterface.getInstanceof(); } public void setInstanceof(boolean value) { sCInterface.setInstanceof(value); } public boolean getInt() { return sCInterface.getInt(); } public void setInt(boolean value) { sCInterface.setInt(value); } public boolean getLong() { return sCInterface.getLong(); } public void setLong(boolean value) { sCInterface.setLong(value); } public boolean getNative() { return sCInterface.getNative(); } public void setNative(boolean value) { sCInterface.setNative(value); } public boolean getNew() { return sCInterface.getNew(); } public void setNew(boolean value) { sCInterface.setNew(value); } public boolean getPackage() { return sCInterface.getPackage(); } public void setPackage(boolean value) { sCInterface.setPackage(value); } public boolean getPrivate() { return sCInterface.getPrivate(); } public void setPrivate(boolean value) { sCInterface.setPrivate(value); } public boolean getProtected() { return sCInterface.getProtected(); } public void setProtected(boolean value) { sCInterface.setProtected(value); } public boolean getPublic() { return sCInterface.getPublic(); } public void setPublic(boolean value) { sCInterface.setPublic(value); } public boolean getReturn() { return sCInterface.getReturn(); } public void setReturn(boolean value) { sCInterface.setReturn(value); } public boolean getShort() { return sCInterface.getShort(); } public void setShort(boolean value) { sCInterface.setShort(value); } public boolean getStatic() { return sCInterface.getStatic(); } public void setStatic(boolean value) { sCInterface.setStatic(value); } public boolean getStrictfp() { return sCInterface.getStrictfp(); } public void setStrictfp(boolean value) { sCInterface.setStrictfp(value); } public boolean getSuper() { return sCInterface.getSuper(); } public void setSuper(boolean value) { sCInterface.setSuper(value); } public boolean getSwitch() { return sCInterface.getSwitch(); } public void setSwitch(boolean value) { sCInterface.setSwitch(value); } public boolean getSynchronized() { return sCInterface.getSynchronized(); } public void setSynchronized(boolean value) { sCInterface.setSynchronized(value); } public boolean getThis() { return sCInterface.getThis(); } public void setThis(boolean value) { sCInterface.setThis(value); } public boolean getThrow() { return sCInterface.getThrow(); } public void setThrow(boolean value) { sCInterface.setThrow(value); } public boolean getThrows() { return sCInterface.getThrows(); } public void setThrows(boolean value) { sCInterface.setThrows(value); } public boolean getTransient() { return sCInterface.getTransient(); } public void setTransient(boolean value) { sCInterface.setTransient(value); } public boolean getTry() { return sCInterface.getTry(); } public void setTry(boolean value) { sCInterface.setTry(value); } public boolean getVoid() { return sCInterface.getVoid(); } public void setVoid(boolean value) { sCInterface.setVoid(value); } public boolean getVolatile() { return sCInterface.getVolatile(); } public void setVolatile(boolean value) { sCInterface.setVolatile(value); } private boolean check_goto_abstract_tr0_tr0() { return (sCInterface.whileEvent) && (true); } private boolean check_goto_boolean_tr0_tr0() { return sCInterface.whileEvent; } private boolean check_goto_boolean_tr1_tr1() { return sCInterface.ev; } private boolean check_goto_void_volatile_state_tr0_tr0() { return sCInterface.ev; } private void effect_goto_abstract_tr0() { exitSequence_goto_abstract(); sCInterface.setNative(false); enterSequence_goto_boolean_default(); } private void effect_goto_boolean_tr0() { exitSequence_goto_boolean(); enterSequence_goto_void_default(); } private void effect_goto_boolean_tr1() { exitSequence_goto_boolean(); enterSequence_goto_void_try(); } private void effect_goto_void_volatile_state_tr0() { exitSequence_goto_void_volatile_state(); enterSequence_goto_void_volatile_transient_this(); } /* Entry action for state 'abstract'. */ private void entryAction_goto_abstract() { sCInterface.setAbstract(true); sCInterface.setAssert(true); sCInterface.setBoolean(true); sCInterface.setBreak(true); sCInterface.setByte(true); sCInterface.setCase(true); sCInterface.setCatch(true); sCInterface.setChar(true); sCInterface.setClass(true); sCInterface.setContinue(true); sCInterface.setDo(true); sCInterface.setDouble(true); sCInterface.setEnum(true); sCInterface.setExtends(true); sCInterface.setFinal(true); sCInterface.setFinally(true); sCInterface.setFloat(true); sCInterface.setFor(true); sCInterface.setGoto(true); sCInterface.setIf(true); sCInterface.setImplements(true); sCInterface.setInstanceof(true); sCInterface.setInt(true); sCInterface.setLong(true); sCInterface.setNative(true); sCInterface.setNew(true); sCInterface.setPackage(true); sCInterface.setPrivate(true); sCInterface.setProtected(true); sCInterface.setPublic(true); sCInterface.setReturn(true); sCInterface.setShort(true); sCInterface.setStatic(true); sCInterface.setStrictfp(true); sCInterface.setSuper(true); sCInterface.setSwitch(true); sCInterface.setSynchronized(true); sCInterface.setThis(true); sCInterface.setThrow(true); sCInterface.setThrows(true); sCInterface.setTransient(true); sCInterface.setTry(true); sCInterface.setVoid(true); sCInterface.setVolatile(true); } /* Entry action for state 'boolean'. */ private void entryAction_goto_boolean() { sCInterface.setAbstract(false); sCInterface.setAssert(false); sCInterface.setBoolean(false); sCInterface.setBreak(false); sCInterface.setByte(false); sCInterface.setCase(false); sCInterface.setCatch(false); sCInterface.setChar(false); sCInterface.setClass(false); sCInterface.setContinue(false); sCInterface.setDo(false); sCInterface.setDouble(false); sCInterface.setEnum(false); sCInterface.setExtends(false); sCInterface.setFinal(false); sCInterface.setFinally(false); sCInterface.setFloat(false); sCInterface.setFor(false); sCInterface.setGoto(false); sCInterface.setIf(false); sCInterface.setImplements(false); sCInterface.setInstanceof(false); sCInterface.setInt(false); sCInterface.setLong(false); sCInterface.setNew(false); sCInterface.setPackage(false); sCInterface.setPrivate(false); sCInterface.setProtected(false); sCInterface.setPublic(false); sCInterface.setReturn(false); sCInterface.setShort(false); sCInterface.setStatic(false); sCInterface.setStrictfp(false); sCInterface.setSuper(false); sCInterface.setSwitch(false); sCInterface.setSynchronized(false); sCInterface.setThis(false); sCInterface.setThrow(false); sCInterface.setThrows(false); sCInterface.setTransient(false); sCInterface.setTry(false); sCInterface.setVoid(false); sCInterface.setVolatile(false); } /* 'default' enter sequence for state abstract */ private void enterSequence_goto_abstract_default() { entryAction_goto_abstract(); nextStateIndex = 0; stateVector[0] = State.goto_abstract; } /* 'default' enter sequence for state boolean */ private void enterSequence_goto_boolean_default() { entryAction_goto_boolean(); nextStateIndex = 0; stateVector[0] = State.goto_boolean; } /* 'default' enter sequence for state void */ private void enterSequence_goto_void_default() { enterSequence_goto_void_volatile_default(); } /* 'try' enter sequence for state void */ private void enterSequence_goto_void_try() { enterSequence_goto_void_volatile_try(); } /* 'default' enter sequence for state transient */ private void enterSequence_goto_void_volatile_transient_default() { enterSequence_goto_void_volatile_transient_throw_default(); historyVector[0] = stateVector[0]; } /* 'this' enter sequence for state transient */ private void enterSequence_goto_void_volatile_transient_this() { enterSequence_goto_void_volatile_transient_throw_this(); historyVector[0] = stateVector[0]; } /* 'default' enter sequence for state false */ private void enterSequence_goto_void_volatile_transient_throw_false_default() { nextStateIndex = 0; stateVector[0] = State.goto_void_volatile_transient_throw_false; historyVector[1] = stateVector[0]; } /* 'default' enter sequence for state state */ private void enterSequence_goto_void_volatile_state_default() { nextStateIndex = 0; stateVector[0] = State.goto_void_volatile_state; historyVector[0] = stateVector[0]; } /* 'default' enter sequence for region goto */ private void enterSequence_goto_default() { react_goto__entry_Default(); } /* 'try' enter sequence for region volatile */ private void enterSequence_goto_void_volatile_try() { react_goto_void_volatile_try(); } /* 'default' enter sequence for region volatile */ private void enterSequence_goto_void_volatile_default() { react_goto_void_volatile__entry_Default(); } /* shallow enterSequence with history in child volatile */ private void shallowEnterSequence_goto_void_volatile() { switch (historyVector[0]) { case goto_void_volatile_transient_throw_false: enterSequence_goto_void_volatile_transient_default(); break; case goto_void_volatile_state: enterSequence_goto_void_volatile_state_default(); break; default: break; } } /* 'this' enter sequence for region throw */ private void enterSequence_goto_void_volatile_transient_throw_this() { react_goto_void_volatile_transient_throw_this(); } /* 'default' enter sequence for region throw */ private void enterSequence_goto_void_volatile_transient_throw_default() { react_goto_void_volatile_transient_throw__entry_Default(); } /* deep enterSequence with history in child throw */ private void deepEnterSequence_goto_void_volatile_transient_throw() { switch (historyVector[1]) { case goto_void_volatile_transient_throw_false: enterSequence_goto_void_volatile_transient_throw_false_default(); break; default: break; } } /* Default exit sequence for state abstract */ private void exitSequence_goto_abstract() { nextStateIndex = 0; stateVector[0] = State.$NullState$; } /* Default exit sequence for state boolean */ private void exitSequence_goto_boolean() { nextStateIndex = 0; stateVector[0] = State.$NullState$; } /* Default exit sequence for state false */ private void exitSequence_goto_void_volatile_transient_throw_false() { nextStateIndex = 0; stateVector[0] = State.$NullState$; } /* Default exit sequence for state state */ private void exitSequence_goto_void_volatile_state() { nextStateIndex = 0; stateVector[0] = State.$NullState$; } /* Default exit sequence for region goto */ private void exitSequence_goto() { switch (stateVector[0]) { case goto_abstract: exitSequence_goto_abstract(); break; case goto_boolean: exitSequence_goto_boolean(); break; case goto_void_volatile_transient_throw_false: exitSequence_goto_void_volatile_transient_throw_false(); break; case goto_void_volatile_state: exitSequence_goto_void_volatile_state(); break; default: break; } } /* Default exit sequence for region volatile */ private void exitSequence_goto_void_volatile() { switch (stateVector[0]) { case goto_void_volatile_transient_throw_false: exitSequence_goto_void_volatile_transient_throw_false(); break; case goto_void_volatile_state: exitSequence_goto_void_volatile_state(); break; default: break; } } /* Default exit sequence for region throw */ private void exitSequence_goto_void_volatile_transient_throw() { switch (stateVector[0]) { case goto_void_volatile_transient_throw_false: exitSequence_goto_void_volatile_transient_throw_false(); break; default: break; } } /* The reactions of state abstract. */ private void react_goto_abstract() { if (check_goto_abstract_tr0_tr0()) { effect_goto_abstract_tr0(); } } /* The reactions of state boolean. */ private void react_goto_boolean() { if (check_goto_boolean_tr0_tr0()) { effect_goto_boolean_tr0(); } else { if (check_goto_boolean_tr1_tr1()) { effect_goto_boolean_tr1(); } } } /* The reactions of state false. */ private void react_goto_void_volatile_transient_throw_false() { } /* The reactions of state state. */ private void react_goto_void_volatile_state() { if (check_goto_void_volatile_state_tr0_tr0()) { effect_goto_void_volatile_state_tr0(); } } /* Default react sequence for initial entry */ private void react_goto__entry_Default() { enterSequence_goto_abstract_default(); } /* Default react sequence for shallow history entry try */ private void react_goto_void_volatile_try() { /* Enter the region with shallow history */ if (historyVector[0] != State.$NullState$) { shallowEnterSequence_goto_void_volatile(); } else { enterSequence_goto_void_volatile_state_default(); } } /* Default react sequence for deep history entry this */ private void react_goto_void_volatile_transient_throw_this() { /* Enter the region with deep history */ if (historyVector[1] != State.$NullState$) { deepEnterSequence_goto_void_volatile_transient_throw(); } else { enterSequence_goto_void_volatile_transient_throw_false_default(); } } /* Default react sequence for initial entry */ private void react_goto_void_volatile_transient_throw__entry_Default() { enterSequence_goto_void_volatile_transient_throw_false_default(); } /* Default react sequence for initial entry */ private void react_goto_void_volatile__entry_Default() { enterSequence_goto_void_volatile_transient_default(); } public void runCycle() { if (!initialized) throw new IllegalStateException( "The state machine needs to be initialized first by calling the init() function."); clearOutEvents(); for (nextStateIndex = 0; nextStateIndex < stateVector.length; nextStateIndex++) { switch (stateVector[nextStateIndex]) { case goto_abstract: react_goto_abstract(); break; case goto_boolean: react_goto_boolean(); break; case goto_void_volatile_transient_throw_false: react_goto_void_volatile_transient_throw_false(); break; case goto_void_volatile_state: react_goto_void_volatile_state(); break; default: // $NullState$ } } clearEvents(); } }