package org.yakindu.scr.performancetest;
import org.yakindu.scr.ITimer;
public class PerformanceTestStatemachine implements IPerformanceTestStatemachine {
protected class SCInterfaceImpl implements SCInterface {
private boolean e1;
public void raiseE1() {
e1 = true;
}
private boolean e2;
public void raiseE2() {
e2 = true;
}
private boolean e3;
public void raiseE3() {
e3 = true;
}
private long x;
public long getX() {
return x;
}
public void setX(long value) {
this.x = value;
}
private long a;
public long getA() {
return a;
}
public void setA(long value) {
this.a = value;
}
private long c;
public long getC() {
return c;
}
public void setC(long value) {
this.c = value;
}
protected void clearEvents() {
e1 = false;
e2 = false;
e3 = false;
}
}
protected SCInterfaceImpl sCInterface;
private boolean initialized = false;
public enum State {
mr_A,
mr_B,
mr_B_r1_X,
mr_B_r1_Y,
mr_B_r1_Z,
mr_B_r1_V,
mr_B_r1_W,
mr_B_r1_S,
mr_B_r1_T,
mr_B_r1_U,
mr_B_r2_S,
mr_B_r2_T,
mr_B_r2_U,
mr_B_r2_V,
mr_B_r2_W,
$NullState$
};
private State[] historyVector = new State[1];
private final State[] stateVector = new State[2];
private int nextStateIndex;
private ITimer timer;
private final boolean[] timeEvents = new boolean[2];
public PerformanceTestStatemachine() {
sCInterface = new SCInterfaceImpl();
}
public void init() {
this.initialized = true;
if (timer == null) {
throw new IllegalStateException("timer not set.");
}
for (int i = 0; i < 2; i++) {
stateVector[i] = State.$NullState$;
}
for (int i = 0; i < 1; i++) {
historyVector[i] = State.$NullState$;
}
clearEvents();
clearOutEvents();
sCInterface.setX(0);
sCInterface.setA(0);
sCInterface.setC(0);
}
public void enter() {
if (!initialized) {
throw new IllegalStateException(
"The state machine needs to be initialized first by calling the init() function.");
}
if (timer == null) {
throw new IllegalStateException("timer not set.");
}
entryAction();
enterSequence_mr_default();
}
public void exit() {
exitSequence_mr();
exitAction();
}
/**
* @see IStatemachine#isActive()
*/
public boolean isActive() {
return stateVector[0] != State.$NullState$||stateVector[1] != State.$NullState$;
}
/**
* Always returns 'false' since this state machine can never become final.
*
* @see IStatemachine#isFinal()
*/
public boolean isFinal() {
return false;
}
/**
* This method resets the incoming events (time events included).
*/
protected void clearEvents() {
sCInterface.clearEvents();
for (int i=0; i<timeEvents.length; i++) {
timeEvents[i] = false;
}
}
/**
* This method resets the outgoing events.
*/
protected void clearOutEvents() {
}
/**
* Returns true if the given state is currently active otherwise false.
*/
public boolean isStateActive(State state) {
switch (state) {
case mr_A:
return stateVector[0] == State.mr_A;
case mr_B:
return stateVector[0].ordinal() >= State.
mr_B.ordinal()&& stateVector[0].ordinal() <= State.mr_B_r2_W.ordinal();
case mr_B_r1_X:
return stateVector[0] == State.mr_B_r1_X;
case mr_B_r1_Y:
return stateVector[0] == State.mr_B_r1_Y;
case mr_B_r1_Z:
return stateVector[0] == State.mr_B_r1_Z;
case mr_B_r1_V:
return stateVector[0] == State.mr_B_r1_V;
case mr_B_r1_W:
return stateVector[0] == State.mr_B_r1_W;
case mr_B_r1_S:
return stateVector[0] == State.mr_B_r1_S;
case mr_B_r1_T:
return stateVector[0] == State.mr_B_r1_T;
case mr_B_r1_U:
return stateVector[0] == State.mr_B_r1_U;
case mr_B_r2_S:
return stateVector[1] == State.mr_B_r2_S;
case mr_B_r2_T:
return stateVector[1] == State.mr_B_r2_T;
case mr_B_r2_U:
return stateVector[1] == State.mr_B_r2_U;
case mr_B_r2_V:
return stateVector[1] == State.mr_B_r2_V;
case mr_B_r2_W:
return stateVector[1] == State.mr_B_r2_W;
default:
return false;
}
}
/**
* Set the {@link ITimer} for the state machine. It must be set
* externally on a timed state machine before a run cycle can be correct
* executed.
*
* @param timer
*/
public void setTimer(ITimer timer) {
this.timer = timer;
}
/**
* Returns the currently used timer.
*
* @return {@link ITimer}
*/
public ITimer getTimer() {
return timer;
}
public void timeElapsed(int eventID) {
timeEvents[eventID] = true;
}
public SCInterface getSCInterface() {
return sCInterface;
}
public void raiseE1() {
sCInterface.raiseE1();
}
public void raiseE2() {
sCInterface.raiseE2();
}
public void raiseE3() {
sCInterface.raiseE3();
}
public long getX() {
return sCInterface.getX();
}
public void setX(long value) {
sCInterface.setX(value);
}
public long getA() {
return sCInterface.getA();
}
public void setA(long value) {
sCInterface.setA(value);
}
public long getC() {
return sCInterface.getC();
}
public void setC(long value) {
sCInterface.setC(value);
}
private boolean check__lr0() {
return true;
}
private boolean check__lr1() {
return timeEvents[0];
}
private boolean check__lr2() {
return timeEvents[1];
}
private boolean check_mr_A_tr0_tr0() {
return sCInterface.e1;
}
private boolean check_mr_B_r1_X_tr0_tr0() {
return sCInterface.e2;
}
private boolean check_mr_B_r1_Y_tr0_tr0() {
return sCInterface.e2;
}
private boolean check_mr_B_r1_Z_tr0_tr0() {
return sCInterface.e2;
}
private boolean check_mr_B_r1_V_tr0_tr0() {
return sCInterface.e2;
}
private boolean check_mr_B_r1_W_tr0_tr0() {
return sCInterface.e2;
}
private boolean check_mr_B_r1_S_tr0_tr0() {
return sCInterface.e2;
}
private boolean check_mr_B_r1_S_tr1_tr1() {
return true && isStateActive(State.mr_B_r2_W) && sCInterface.e3;
}
private boolean check_mr_B_r1_T_tr0_tr0() {
return sCInterface.e2;
}
private boolean check_mr_B_r1_U_tr0_tr0() {
return sCInterface.e2;
}
private boolean check_mr_B_r2_S_tr0_tr0() {
return sCInterface.e3;
}
private boolean check_mr_B_r2_T_tr0_tr0() {
return sCInterface.e3;
}
private boolean check_mr_B_r2_U_tr0_tr0() {
return sCInterface.e3;
}
private boolean check_mr_B_r2_U_tr1_tr1() {
return sCInterface.e2;
}
private boolean check_mr_B_r2_V_tr0_tr0() {
return sCInterface.e3;
}
private boolean check_mr_B_r2_V_tr1_tr1() {
return sCInterface.e2;
}
private boolean check_mr_B_r2_W_tr0_tr0() {
return sCInterface.e3 && isStateActive(State.mr_B_r1_S) && true;
}
private boolean check_mr_B_r1__choice_0_tr0_tr0() {
return true;
}
private boolean check_mr_B_r1__choice_1_tr0_tr0() {
return sCInterface.getX()==4;
}
private boolean check_mr_B_r1__choice_1_tr1_tr1() {
return sCInterface.getX()==5;
}
private boolean check_mr_B_r1__choice_1_tr2_tr2() {
return sCInterface.getX()==6;
}
private boolean check_mr_B_r1__choice_1_tr3_tr3() {
return sCInterface.getX()==7;
}
private boolean check_mr_B_r1__choice_1_tr4_tr4() {
return sCInterface.getX()==8;
}
private boolean check_mr_B_r1__choice_1_tr5_tr5() {
return sCInterface.getX()==3;
}
private boolean check_mr_B_r1__choice_1_tr6_tr6() {
return sCInterface.getX()==2;
}
private boolean check_mr_B_r1__choice_1_tr7_tr7() {
return true;
}
private void effect__lr0() {
sCInterface.setC(sCInterface.getC() + 1);
}
private void effect__lr1() {
sCInterface.raiseE2();
sCInterface.raiseE1();
}
private void effect__lr2() {
sCInterface.raiseE3();
}
private void effect_mr_A_tr0() {
exitSequence_mr_A();
enterSequence_mr_B_default();
}
private void effect_mr_B_r1_X_tr0() {
exitSequence_mr_B_r1_X();
react_mr_B_r1__choice_0();
}
private void effect_mr_B_r1_Y_tr0() {
exitSequence_mr_B_r1_Y();
react_mr_B_r1__choice_0();
}
private void effect_mr_B_r1_Z_tr0() {
exitSequence_mr_B_r1_Z();
react_mr_B_r1__choice_0();
}
private void effect_mr_B_r1_V_tr0() {
exitSequence_mr_B_r1_V();
react_mr_B_r1__choice_0();
}
private void effect_mr_B_r1_W_tr0() {
exitSequence_mr_B_r1_W();
react_mr_B_r1__choice_0();
}
private void effect_mr_B_r1_S_tr0() {
exitSequence_mr_B_r1_S();
react_mr_B_r1__choice_0();
}
private void effect_mr_B_r1_S_tr1() {
exitSequence_mr_B();
react_mr__sync0();
}
private void effect_mr_B_r1_T_tr0() {
exitSequence_mr_B_r1_T();
react_mr_B_r1__choice_0();
}
private void effect_mr_B_r1_U_tr0() {
exitSequence_mr_B_r1_U();
react_mr_B_r1__choice_0();
}
private void effect_mr_B_r2_S_tr0() {
exitSequence_mr_B_r2_S();
enterSequence_mr_B_r2_T_default();
}
private void effect_mr_B_r2_T_tr0() {
exitSequence_mr_B_r2_T();
enterSequence_mr_B_r2_U_default();
}
private void effect_mr_B_r2_U_tr0() {
exitSequence_mr_B_r2_U();
enterSequence_mr_B_r2_V_default();
}
private void effect_mr_B_r2_U_tr1() {
exitSequence_mr_B_r2_U();
enterSequence_mr_B_r2_W_default();
}
private void effect_mr_B_r2_V_tr0() {
exitSequence_mr_B_r2_V();
enterSequence_mr_B_r2_W_default();
}
private void effect_mr_B_r2_V_tr1() {
exitSequence_mr_B_r2_V();
enterSequence_mr_B_r2_S_default();
}
private void effect_mr_B_r2_W_tr0() {
exitSequence_mr_B();
react_mr__sync0();
}
private void effect_mr_B_r1__choice_0_tr0() {
sCInterface.setX(sCInterface.getX() + 1);
react_mr_B_r1__choice_1();
}
private void effect_mr_B_r1__choice_1_tr0() {
enterSequence_mr_B_r1_V_default();
}
private void effect_mr_B_r1__choice_1_tr1() {
enterSequence_mr_B_r1_W_default();
}
private void effect_mr_B_r1__choice_1_tr2() {
enterSequence_mr_B_r1_X_default();
}
private void effect_mr_B_r1__choice_1_tr3() {
enterSequence_mr_B_r1_Y_default();
}
private void effect_mr_B_r1__choice_1_tr4() {
sCInterface.setX(0);
enterSequence_mr_B_r1_Z_default();
}
private void effect_mr_B_r1__choice_1_tr5() {
enterSequence_mr_B_r1_U_default();
}
private void effect_mr_B_r1__choice_1_tr6() {
enterSequence_mr_B_r1_T_default();
}
private void effect_mr_B_r1__choice_1_tr7() {
enterSequence_mr_B_r1_S_default();
}
/* Entry action for statechart 'PerformanceTest'. */
private void entryAction() {
timer.setTimer(this, 0, 2000, true);
timer.setTimer(this, 1, 6200, true);
}
/* Entry action for state 'A'. */
private void entryAction_mr_A() {
sCInterface.setA(sCInterface.getA() + 1);
}
/* Exit action for state 'PerformanceTest'. */
private void exitAction() {
timer.unsetTimer(this, 0);
timer.unsetTimer(this, 1);
}
/* 'default' enter sequence for state A */
private void enterSequence_mr_A_default() {
entryAction_mr_A();
nextStateIndex = 0;
stateVector[0] = State.mr_A;
}
/* 'default' enter sequence for state B */
private void enterSequence_mr_B_default() {
enterSequence_mr_B_r1_default();
enterSequence_mr_B_r2_default();
}
/* 'default' enter sequence for state X */
private void enterSequence_mr_B_r1_X_default() {
nextStateIndex = 0;
stateVector[0] = State.mr_B_r1_X;
historyVector[0] = stateVector[0];
}
/* 'default' enter sequence for state Y */
private void enterSequence_mr_B_r1_Y_default() {
nextStateIndex = 0;
stateVector[0] = State.mr_B_r1_Y;
historyVector[0] = stateVector[0];
}
/* 'default' enter sequence for state Z */
private void enterSequence_mr_B_r1_Z_default() {
nextStateIndex = 0;
stateVector[0] = State.mr_B_r1_Z;
historyVector[0] = stateVector[0];
}
/* 'default' enter sequence for state V */
private void enterSequence_mr_B_r1_V_default() {
nextStateIndex = 0;
stateVector[0] = State.mr_B_r1_V;
historyVector[0] = stateVector[0];
}
/* 'default' enter sequence for state W */
private void enterSequence_mr_B_r1_W_default() {
nextStateIndex = 0;
stateVector[0] = State.mr_B_r1_W;
historyVector[0] = stateVector[0];
}
/* 'default' enter sequence for state S */
private void enterSequence_mr_B_r1_S_default() {
nextStateIndex = 0;
stateVector[0] = State.mr_B_r1_S;
historyVector[0] = stateVector[0];
}
/* 'default' enter sequence for state T */
private void enterSequence_mr_B_r1_T_default() {
nextStateIndex = 0;
stateVector[0] = State.mr_B_r1_T;
historyVector[0] = stateVector[0];
}
/* 'default' enter sequence for state U */
private void enterSequence_mr_B_r1_U_default() {
nextStateIndex = 0;
stateVector[0] = State.mr_B_r1_U;
historyVector[0] = stateVector[0];
}
/* 'default' enter sequence for state S */
private void enterSequence_mr_B_r2_S_default() {
nextStateIndex = 1;
stateVector[1] = State.mr_B_r2_S;
}
/* 'default' enter sequence for state T */
private void enterSequence_mr_B_r2_T_default() {
nextStateIndex = 1;
stateVector[1] = State.mr_B_r2_T;
}
/* 'default' enter sequence for state U */
private void enterSequence_mr_B_r2_U_default() {
nextStateIndex = 1;
stateVector[1] = State.mr_B_r2_U;
}
/* 'default' enter sequence for state V */
private void enterSequence_mr_B_r2_V_default() {
nextStateIndex = 1;
stateVector[1] = State.mr_B_r2_V;
}
/* 'default' enter sequence for state W */
private void enterSequence_mr_B_r2_W_default() {
nextStateIndex = 1;
stateVector[1] = State.mr_B_r2_W;
}
/* 'default' enter sequence for region mr */
private void enterSequence_mr_default() {
react_mr__entry_Default();
}
/* 'default' enter sequence for region r1 */
private void enterSequence_mr_B_r1_default() {
react_mr_B_r1__entry_Default();
}
/* shallow enterSequence with history in child r1 */
private void shallowEnterSequence_mr_B_r1() {
switch (historyVector[0]) {
case mr_B_r1_X:
enterSequence_mr_B_r1_X_default();
break;
case mr_B_r1_Y:
enterSequence_mr_B_r1_Y_default();
break;
case mr_B_r1_Z:
enterSequence_mr_B_r1_Z_default();
break;
case mr_B_r1_V:
enterSequence_mr_B_r1_V_default();
break;
case mr_B_r1_W:
enterSequence_mr_B_r1_W_default();
break;
case mr_B_r1_S:
enterSequence_mr_B_r1_S_default();
break;
case mr_B_r1_T:
enterSequence_mr_B_r1_T_default();
break;
case mr_B_r1_U:
enterSequence_mr_B_r1_U_default();
break;
default:
break;
}
}
/* 'default' enter sequence for region r2 */
private void enterSequence_mr_B_r2_default() {
react_mr_B_r2__entry_Default();
}
/* Default exit sequence for state A */
private void exitSequence_mr_A() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
}
/* Default exit sequence for state B */
private void exitSequence_mr_B() {
exitSequence_mr_B_r1();
exitSequence_mr_B_r2();
}
/* Default exit sequence for state X */
private void exitSequence_mr_B_r1_X() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
}
/* Default exit sequence for state Y */
private void exitSequence_mr_B_r1_Y() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
}
/* Default exit sequence for state Z */
private void exitSequence_mr_B_r1_Z() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
}
/* Default exit sequence for state V */
private void exitSequence_mr_B_r1_V() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
}
/* Default exit sequence for state W */
private void exitSequence_mr_B_r1_W() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
}
/* Default exit sequence for state S */
private void exitSequence_mr_B_r1_S() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
}
/* Default exit sequence for state T */
private void exitSequence_mr_B_r1_T() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
}
/* Default exit sequence for state U */
private void exitSequence_mr_B_r1_U() {
nextStateIndex = 0;
stateVector[0] = State.$NullState$;
}
/* Default exit sequence for state S */
private void exitSequence_mr_B_r2_S() {
nextStateIndex = 1;
stateVector[1] = State.$NullState$;
}
/* Default exit sequence for state T */
private void exitSequence_mr_B_r2_T() {
nextStateIndex = 1;
stateVector[1] = State.$NullState$;
}
/* Default exit sequence for state U */
private void exitSequence_mr_B_r2_U() {
nextStateIndex = 1;
stateVector[1] = State.$NullState$;
}
/* Default exit sequence for state V */
private void exitSequence_mr_B_r2_V() {
nextStateIndex = 1;
stateVector[1] = State.$NullState$;
}
/* Default exit sequence for state W */
private void exitSequence_mr_B_r2_W() {
nextStateIndex = 1;
stateVector[1] = State.$NullState$;
}
/* Default exit sequence for region mr */
private void exitSequence_mr() {
switch (stateVector[0]) {
case mr_A:
exitSequence_mr_A();
break;
case mr_B_r1_X:
exitSequence_mr_B_r1_X();
break;
case mr_B_r1_Y:
exitSequence_mr_B_r1_Y();
break;
case mr_B_r1_Z:
exitSequence_mr_B_r1_Z();
break;
case mr_B_r1_V:
exitSequence_mr_B_r1_V();
break;
case mr_B_r1_W:
exitSequence_mr_B_r1_W();
break;
case mr_B_r1_S:
exitSequence_mr_B_r1_S();
break;
case mr_B_r1_T:
exitSequence_mr_B_r1_T();
break;
case mr_B_r1_U:
exitSequence_mr_B_r1_U();
break;
default:
break;
}
switch (stateVector[1]) {
case mr_B_r2_S:
exitSequence_mr_B_r2_S();
break;
case mr_B_r2_T:
exitSequence_mr_B_r2_T();
break;
case mr_B_r2_U:
exitSequence_mr_B_r2_U();
break;
case mr_B_r2_V:
exitSequence_mr_B_r2_V();
break;
case mr_B_r2_W:
exitSequence_mr_B_r2_W();
break;
default:
break;
}
}
/* Default exit sequence for region r1 */
private void exitSequence_mr_B_r1() {
switch (stateVector[0]) {
case mr_B_r1_X:
exitSequence_mr_B_r1_X();
break;
case mr_B_r1_Y:
exitSequence_mr_B_r1_Y();
break;
case mr_B_r1_Z:
exitSequence_mr_B_r1_Z();
break;
case mr_B_r1_V:
exitSequence_mr_B_r1_V();
break;
case mr_B_r1_W:
exitSequence_mr_B_r1_W();
break;
case mr_B_r1_S:
exitSequence_mr_B_r1_S();
break;
case mr_B_r1_T:
exitSequence_mr_B_r1_T();
break;
case mr_B_r1_U:
exitSequence_mr_B_r1_U();
break;
default:
break;
}
}
/* Default exit sequence for region r2 */
private void exitSequence_mr_B_r2() {
switch (stateVector[1]) {
case mr_B_r2_S:
exitSequence_mr_B_r2_S();
break;
case mr_B_r2_T:
exitSequence_mr_B_r2_T();
break;
case mr_B_r2_U:
exitSequence_mr_B_r2_U();
break;
case mr_B_r2_V:
exitSequence_mr_B_r2_V();
break;
case mr_B_r2_W:
exitSequence_mr_B_r2_W();
break;
default:
break;
}
}
/* The reactions of state A. */
private void react_mr_A() {
effect__lr0();
if (check__lr1()) {
effect__lr1();
}
if (check__lr2()) {
effect__lr2();
}
if (check_mr_A_tr0_tr0()) {
effect_mr_A_tr0();
}
}
/* The reactions of state X. */
private void react_mr_B_r1_X() {
effect__lr0();
if (check__lr1()) {
effect__lr1();
}
if (check__lr2()) {
effect__lr2();
}
if (check_mr_B_r1_X_tr0_tr0()) {
effect_mr_B_r1_X_tr0();
}
}
/* The reactions of state Y. */
private void react_mr_B_r1_Y() {
effect__lr0();
if (check__lr1()) {
effect__lr1();
}
if (check__lr2()) {
effect__lr2();
}
if (check_mr_B_r1_Y_tr0_tr0()) {
effect_mr_B_r1_Y_tr0();
}
}
/* The reactions of state Z. */
private void react_mr_B_r1_Z() {
effect__lr0();
if (check__lr1()) {
effect__lr1();
}
if (check__lr2()) {
effect__lr2();
}
if (check_mr_B_r1_Z_tr0_tr0()) {
effect_mr_B_r1_Z_tr0();
}
}
/* The reactions of state V. */
private void react_mr_B_r1_V() {
effect__lr0();
if (check__lr1()) {
effect__lr1();
}
if (check__lr2()) {
effect__lr2();
}
if (check_mr_B_r1_V_tr0_tr0()) {
effect_mr_B_r1_V_tr0();
}
}
/* The reactions of state W. */
private void react_mr_B_r1_W() {
effect__lr0();
if (check__lr1()) {
effect__lr1();
}
if (check__lr2()) {
effect__lr2();
}
if (check_mr_B_r1_W_tr0_tr0()) {
effect_mr_B_r1_W_tr0();
}
}
/* The reactions of state S. */
private void react_mr_B_r1_S() {
effect__lr0();
if (check__lr1()) {
effect__lr1();
}
if (check__lr2()) {
effect__lr2();
}
if (check_mr_B_r1_S_tr0_tr0()) {
effect_mr_B_r1_S_tr0();
} else {
if (check_mr_B_r1_S_tr1_tr1()) {
effect_mr_B_r1_S_tr1();
}
}
}
/* The reactions of state T. */
private void react_mr_B_r1_T() {
effect__lr0();
if (check__lr1()) {
effect__lr1();
}
if (check__lr2()) {
effect__lr2();
}
if (check_mr_B_r1_T_tr0_tr0()) {
effect_mr_B_r1_T_tr0();
}
}
/* The reactions of state U. */
private void react_mr_B_r1_U() {
effect__lr0();
if (check__lr1()) {
effect__lr1();
}
if (check__lr2()) {
effect__lr2();
}
if (check_mr_B_r1_U_tr0_tr0()) {
effect_mr_B_r1_U_tr0();
}
}
/* The reactions of state S. */
private void react_mr_B_r2_S() {
if (check_mr_B_r2_S_tr0_tr0()) {
effect_mr_B_r2_S_tr0();
}
}
/* The reactions of state T. */
private void react_mr_B_r2_T() {
if (check_mr_B_r2_T_tr0_tr0()) {
effect_mr_B_r2_T_tr0();
}
}
/* The reactions of state U. */
private void react_mr_B_r2_U() {
if (check_mr_B_r2_U_tr0_tr0()) {
effect_mr_B_r2_U_tr0();
} else {
if (check_mr_B_r2_U_tr1_tr1()) {
effect_mr_B_r2_U_tr1();
}
}
}
/* The reactions of state V. */
private void react_mr_B_r2_V() {
if (check_mr_B_r2_V_tr0_tr0()) {
effect_mr_B_r2_V_tr0();
} else {
if (check_mr_B_r2_V_tr1_tr1()) {
effect_mr_B_r2_V_tr1();
}
}
}
/* The reactions of state W. */
private void react_mr_B_r2_W() {
if (check_mr_B_r2_W_tr0_tr0()) {
effect_mr_B_r2_W_tr0();
}
}
/* The reactions of state null. */
private void react_mr_B_r1__choice_0() {
effect_mr_B_r1__choice_0_tr0();
}
/* The reactions of state null. */
private void react_mr_B_r1__choice_1() {
if (check_mr_B_r1__choice_1_tr0_tr0()) {
effect_mr_B_r1__choice_1_tr0();
} else {
if (check_mr_B_r1__choice_1_tr1_tr1()) {
effect_mr_B_r1__choice_1_tr1();
} else {
if (check_mr_B_r1__choice_1_tr2_tr2()) {
effect_mr_B_r1__choice_1_tr2();
} else {
if (check_mr_B_r1__choice_1_tr3_tr3()) {
effect_mr_B_r1__choice_1_tr3();
} else {
if (check_mr_B_r1__choice_1_tr4_tr4()) {
effect_mr_B_r1__choice_1_tr4();
} else {
if (check_mr_B_r1__choice_1_tr5_tr5()) {
effect_mr_B_r1__choice_1_tr5();
} else {
if (check_mr_B_r1__choice_1_tr6_tr6()) {
effect_mr_B_r1__choice_1_tr6();
} else {
effect_mr_B_r1__choice_1_tr7();
}
}
}
}
}
}
}
}
/* Default react sequence for initial entry */
private void react_mr__entry_Default() {
enterSequence_mr_A_default();
}
/* Default react sequence for shallow history entry */
private void react_mr_B_r1__entry_Default() {
/* Enter the region with shallow history */
if (historyVector[0] != State.$NullState$) {
shallowEnterSequence_mr_B_r1();
} else {
enterSequence_mr_B_r1_S_default();
}
}
/* Default react sequence for initial entry */
private void react_mr_B_r2__entry_Default() {
enterSequence_mr_B_r2_S_default();
}
/* The reactions of state null. */
private void react_mr__sync0() {
enterSequence_mr_A_default();
}
public void runCycle() {
if (!initialized)
throw new IllegalStateException(
"The state machine needs to be initialized first by calling the init() function.");
clearOutEvents();
for (nextStateIndex = 0; nextStateIndex < stateVector.length; nextStateIndex++) {
switch (stateVector[nextStateIndex]) {
case mr_A:
react_mr_A();
break;
case mr_B_r1_X:
react_mr_B_r1_X();
break;
case mr_B_r1_Y:
react_mr_B_r1_Y();
break;
case mr_B_r1_Z:
react_mr_B_r1_Z();
break;
case mr_B_r1_V:
react_mr_B_r1_V();
break;
case mr_B_r1_W:
react_mr_B_r1_W();
break;
case mr_B_r1_S:
react_mr_B_r1_S();
break;
case mr_B_r1_T:
react_mr_B_r1_T();
break;
case mr_B_r1_U:
react_mr_B_r1_U();
break;
case mr_B_r2_S:
react_mr_B_r2_S();
break;
case mr_B_r2_T:
react_mr_B_r2_T();
break;
case mr_B_r2_U:
react_mr_B_r2_U();
break;
case mr_B_r2_V:
react_mr_B_r2_V();
break;
case mr_B_r2_W:
react_mr_B_r2_W();
break;
default:
// $NullState$
}
}
clearEvents();
}
}