/* * Copyright (c) 1997, 2009, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javax.swing; import sun.swing.SwingUtilities2; import sun.swing.UIAction; import java.applet.*; import java.awt.*; import java.awt.event.*; import java.awt.dnd.DropTarget; import java.lang.reflect.*; import javax.accessibility.*; import javax.swing.event.MenuDragMouseEvent; import javax.swing.plaf.UIResource; import javax.swing.text.View; import java.security.AccessController; import sun.security.action.GetPropertyAction; import sun.awt.AppContext; /** * A collection of utility methods for Swing. * * @author unknown */ public class SwingUtilities implements SwingConstants { // These states are system-wide, rather than AppContext wide. private static boolean canAccessEventQueue = false; private static boolean eventQueueTested = false; /** * Indicates if we should change the drop target when a * {@code TransferHandler} is set. */ private static boolean suppressDropSupport; /** * Indiciates if we've checked the system property for suppressing * drop support. */ private static boolean checkedSuppressDropSupport; /** * Returns true if <code>setTransferHandler</code> should change the * <code>DropTarget</code>. */ private static boolean getSuppressDropTarget() { if (!checkedSuppressDropSupport) { suppressDropSupport = Boolean.valueOf( AccessController.doPrivileged( new GetPropertyAction("suppressSwingDropSupport"))); checkedSuppressDropSupport = true; } return suppressDropSupport; } /** * Installs a {@code DropTarget} on the component as necessary for a * {@code TransferHandler} change. */ static void installSwingDropTargetAsNecessary(Component c, TransferHandler t) { if (!getSuppressDropTarget()) { DropTarget dropHandler = c.getDropTarget(); if ((dropHandler == null) || (dropHandler instanceof UIResource)) { if (t == null) { c.setDropTarget(null); } else if (!GraphicsEnvironment.isHeadless()) { c.setDropTarget(new TransferHandler.SwingDropTarget(c)); } } } } /** * Return true if <code>a</code> contains <code>b</code> */ public static final boolean isRectangleContainingRectangle(Rectangle a,Rectangle b) { if (b.x >= a.x && (b.x + b.width) <= (a.x + a.width) && b.y >= a.y && (b.y + b.height) <= (a.y + a.height)) { return true; } return false; } /** * Return the rectangle (0,0,bounds.width,bounds.height) for the component <code>aComponent</code> */ public static Rectangle getLocalBounds(Component aComponent) { Rectangle b = new Rectangle(aComponent.getBounds()); b.x = b.y = 0; return b; } /** * Returns the first <code>Window </code> ancestor of <code>c</code>, or * {@code null} if <code>c</code> is not contained inside a <code>Window</code>. * * @param c <code>Component</code> to get <code>Window</code> ancestor * of. * @return the first <code>Window </code> ancestor of <code>c</code>, or * {@code null} if <code>c</code> is not contained inside a * <code>Window</code>. * @since 1.3 */ public static Window getWindowAncestor(Component c) { for(Container p = c.getParent(); p != null; p = p.getParent()) { if (p instanceof Window) { return (Window)p; } } return null; } /** * Converts the location <code>x</code> <code>y</code> to the * parents coordinate system, returning the location. */ static Point convertScreenLocationToParent(Container parent,int x, int y) { for (Container p = parent; p != null; p = p.getParent()) { if (p instanceof Window) { Point point = new Point(x, y); SwingUtilities.convertPointFromScreen(point, parent); return point; } } throw new Error("convertScreenLocationToParent: no window ancestor"); } /** * Convert a <code>aPoint</code> in <code>source</code> coordinate system to * <code>destination</code> coordinate system. * If <code>source</code> is {@code null}, <code>aPoint</code> is assumed to be in <code>destination</code>'s * root component coordinate system. * If <code>destination</code> is {@code null}, <code>aPoint</code> will be converted to <code>source</code>'s * root component coordinate system. * If both <code>source</code> and <code>destination</code> are {@code null}, return <code>aPoint</code> * without any conversion. */ public static Point convertPoint(Component source,Point aPoint,Component destination) { Point p; if(source == null && destination == null) return aPoint; if(source == null) { source = getWindowAncestor(destination); if(source == null) throw new Error("Source component not connected to component tree hierarchy"); } p = new Point(aPoint); convertPointToScreen(p,source); if(destination == null) { destination = getWindowAncestor(source); if(destination == null) throw new Error("Destination component not connected to component tree hierarchy"); } convertPointFromScreen(p,destination); return p; } /** * Convert the point <code>(x,y)</code> in <code>source</code> coordinate system to * <code>destination</code> coordinate system. * If <code>source</code> is {@code null}, <code>(x,y)</code> is assumed to be in <code>destination</code>'s * root component coordinate system. * If <code>destination</code> is {@code null}, <code>(x,y)</code> will be converted to <code>source</code>'s * root component coordinate system. * If both <code>source</code> and <code>destination</code> are {@code null}, return <code>(x,y)</code> * without any conversion. */ public static Point convertPoint(Component source,int x, int y,Component destination) { Point point = new Point(x,y); return convertPoint(source,point,destination); } /** * Convert the rectangle <code>aRectangle</code> in <code>source</code> coordinate system to * <code>destination</code> coordinate system. * If <code>source</code> is {@code null}, <code>aRectangle</code> is assumed to be in <code>destination</code>'s * root component coordinate system. * If <code>destination</code> is {@code null}, <code>aRectangle</code> will be converted to <code>source</code>'s * root component coordinate system. * If both <code>source</code> and <code>destination</code> are {@code null}, return <code>aRectangle</code> * without any conversion. */ public static Rectangle convertRectangle(Component source,Rectangle aRectangle,Component destination) { Point point = new Point(aRectangle.x,aRectangle.y); point = convertPoint(source,point,destination); return new Rectangle(point.x,point.y,aRectangle.width,aRectangle.height); } /** * Convenience method for searching above <code>comp</code> in the * component hierarchy and returns the first object of class <code>c</code> it * finds. Can return {@code null}, if a class <code>c</code> cannot be found. */ public static Container getAncestorOfClass(Class<?> c, Component comp) { if(comp == null || c == null) return null; Container parent = comp.getParent(); while(parent != null && !(c.isInstance(parent))) parent = parent.getParent(); return parent; } /** * Convenience method for searching above <code>comp</code> in the * component hierarchy and returns the first object of <code>name</code> it * finds. Can return {@code null}, if <code>name</code> cannot be found. */ public static Container getAncestorNamed(String name, Component comp) { if(comp == null || name == null) return null; Container parent = comp.getParent(); while(parent != null && !(name.equals(parent.getName()))) parent = parent.getParent(); return parent; } /** * Returns the deepest visible descendent Component of <code>parent</code> * that contains the location <code>x</code>, <code>y</code>. * If <code>parent</code> does not contain the specified location, * then <code>null</code> is returned. If <code>parent</code> is not a * container, or none of <code>parent</code>'s visible descendents * contain the specified location, <code>parent</code> is returned. * * @param parent the root component to begin the search * @param x the x target location * @param y the y target location */ public static Component getDeepestComponentAt(Component parent, int x, int y) { if (!parent.contains(x, y)) { return null; } if (parent instanceof Container) { Component components[] = ((Container)parent).getComponents(); for (int i = 0 ; i < components.length ; i++) { Component comp = components[i]; if (comp != null && comp.isVisible()) { Point loc = comp.getLocation(); if (comp instanceof Container) { comp = getDeepestComponentAt(comp, x - loc.x, y - loc.y); } else { comp = comp.getComponentAt(x - loc.x, y - loc.y); } if (comp != null && comp.isVisible()) { return comp; } } } } return parent; } /** * Returns a MouseEvent similar to <code>sourceEvent</code> except that its x * and y members have been converted to <code>destination</code>'s coordinate * system. If <code>source</code> is {@code null}, <code>sourceEvent</code> x and y members * are assumed to be into <code>destination</code>'s root component coordinate system. * If <code>destination</code> is <code>null</code>, the * returned MouseEvent will be in <code>source</code>'s coordinate system. * <code>sourceEvent</code> will not be changed. A new event is returned. * the <code>source</code> field of the returned event will be set * to <code>destination</code> if destination is non-{@code null} * use the translateMouseEvent() method to translate a mouse event from * one component to another without changing the source. */ public static MouseEvent convertMouseEvent(Component source, MouseEvent sourceEvent, Component destination) { Point p = convertPoint(source,new Point(sourceEvent.getX(), sourceEvent.getY()), destination); Component newSource; if(destination != null) newSource = destination; else newSource = source; MouseEvent newEvent; if (sourceEvent instanceof MouseWheelEvent) { MouseWheelEvent sourceWheelEvent = (MouseWheelEvent)sourceEvent; newEvent = new MouseWheelEvent(newSource, sourceWheelEvent.getID(), sourceWheelEvent.getWhen(), sourceWheelEvent.getModifiers(), p.x,p.y, sourceWheelEvent.getXOnScreen(), sourceWheelEvent.getYOnScreen(), sourceWheelEvent.getClickCount(), sourceWheelEvent.isPopupTrigger(), sourceWheelEvent.getScrollType(), sourceWheelEvent.getScrollAmount(), sourceWheelEvent.getWheelRotation()); } else if (sourceEvent instanceof MenuDragMouseEvent) { MenuDragMouseEvent sourceMenuDragEvent = (MenuDragMouseEvent)sourceEvent; newEvent = new MenuDragMouseEvent(newSource, sourceMenuDragEvent.getID(), sourceMenuDragEvent.getWhen(), sourceMenuDragEvent.getModifiers(), p.x,p.y, sourceMenuDragEvent.getXOnScreen(), sourceMenuDragEvent.getYOnScreen(), sourceMenuDragEvent.getClickCount(), sourceMenuDragEvent.isPopupTrigger(), sourceMenuDragEvent.getPath(), sourceMenuDragEvent.getMenuSelectionManager()); } else { newEvent = new MouseEvent(newSource, sourceEvent.getID(), sourceEvent.getWhen(), sourceEvent.getModifiers(), p.x,p.y, sourceEvent.getXOnScreen(), sourceEvent.getYOnScreen(), sourceEvent.getClickCount(), sourceEvent.isPopupTrigger(), MouseEvent.NOBUTTON ); } return newEvent; } /** * Convert a point from a component's coordinate system to * screen coordinates. * * @param p a Point object (converted to the new coordinate system) * @param c a Component object */ public static void convertPointToScreen(Point p,Component c) { Rectangle b; int x,y; do { if(c instanceof JComponent) { x = ((JComponent)c).getX(); y = ((JComponent)c).getY(); } else if(c instanceof java.applet.Applet || c instanceof java.awt.Window) { try { Point pp = c.getLocationOnScreen(); x = pp.x; y = pp.y; } catch (IllegalComponentStateException icse) { x = c.getX(); y = c.getY(); } } else { x = c.getX(); y = c.getY(); } p.x += x; p.y += y; if(c instanceof java.awt.Window || c instanceof java.applet.Applet) break; c = c.getParent(); } while(c != null); } /** * Convert a point from a screen coordinates to a component's * coordinate system * * @param p a Point object (converted to the new coordinate system) * @param c a Component object */ public static void convertPointFromScreen(Point p,Component c) { Rectangle b; int x,y; do { if(c instanceof JComponent) { x = ((JComponent)c).getX(); y = ((JComponent)c).getY(); } else if(c instanceof java.applet.Applet || c instanceof java.awt.Window) { try { Point pp = c.getLocationOnScreen(); x = pp.x; y = pp.y; } catch (IllegalComponentStateException icse) { x = c.getX(); y = c.getY(); } } else { x = c.getX(); y = c.getY(); } p.x -= x; p.y -= y; if(c instanceof java.awt.Window || c instanceof java.applet.Applet) break; c = c.getParent(); } while(c != null); } /** * Returns the first <code>Window </code> ancestor of <code>c</code>, or * {@code null} if <code>c</code> is not contained inside a <code>Window</code>. * <p> * Note: This method provides the same functionality as * <code>getWindowAncestor</code>. * * @param c <code>Component</code> to get <code>Window</code> ancestor * of. * @return the first <code>Window </code> ancestor of <code>c</code>, or * {@code null} if <code>c</code> is not contained inside a * <code>Window</code>. */ public static Window windowForComponent(Component c) { return getWindowAncestor(c); } /** * Return <code>true</code> if a component <code>a</code> descends from a component <code>b</code> */ public static boolean isDescendingFrom(Component a,Component b) { if(a == b) return true; for(Container p = a.getParent();p!=null;p=p.getParent()) if(p == b) return true; return false; } /** * Convenience to calculate the intersection of two rectangles * without allocating a new rectangle. * If the two rectangles don't intersect, * then the returned rectangle begins at (0,0) * and has zero width and height. * * @param x the X coordinate of the first rectangle's top-left point * @param y the Y coordinate of the first rectangle's top-left point * @param width the width of the first rectangle * @param height the height of the first rectangle * @param dest the second rectangle * * @return <code>dest</code>, modified to specify the intersection */ public static Rectangle computeIntersection(int x,int y,int width,int height,Rectangle dest) { int x1 = (x > dest.x) ? x : dest.x; int x2 = ((x+width) < (dest.x + dest.width)) ? (x+width) : (dest.x + dest.width); int y1 = (y > dest.y) ? y : dest.y; int y2 = ((y + height) < (dest.y + dest.height) ? (y+height) : (dest.y + dest.height)); dest.x = x1; dest.y = y1; dest.width = x2 - x1; dest.height = y2 - y1; // If rectangles don't intersect, return zero'd intersection. if (dest.width < 0 || dest.height < 0) { dest.x = dest.y = dest.width = dest.height = 0; } return dest; } /** * Convenience method that calculates the union of two rectangles * without allocating a new rectangle. * * @param x the x-coordinate of the first rectangle * @param y the y-coordinate of the first rectangle * @param width the width of the first rectangle * @param height the height of the first rectangle * @param dest the coordinates of the second rectangle; the union * of the two rectangles is returned in this rectangle * @return the <code>dest</code> <code>Rectangle</code> */ public static Rectangle computeUnion(int x,int y,int width,int height,Rectangle dest) { int x1 = (x < dest.x) ? x : dest.x; int x2 = ((x+width) > (dest.x + dest.width)) ? (x+width) : (dest.x + dest.width); int y1 = (y < dest.y) ? y : dest.y; int y2 = ((y+height) > (dest.y + dest.height)) ? (y+height) : (dest.y + dest.height); dest.x = x1; dest.y = y1; dest.width = (x2 - x1); dest.height= (y2 - y1); return dest; } /** * Convenience returning an array of rect representing the regions within * <code>rectA</code> that do not overlap with <code>rectB</code>. If the * two Rects do not overlap, returns an empty array */ public static Rectangle[] computeDifference(Rectangle rectA,Rectangle rectB) { if (rectB == null || !rectA.intersects(rectB) || isRectangleContainingRectangle(rectB,rectA)) { return new Rectangle[0]; } Rectangle t = new Rectangle(); Rectangle a=null,b=null,c=null,d=null; Rectangle result[]; int rectCount = 0; /* rectA contains rectB */ if (isRectangleContainingRectangle(rectA,rectB)) { t.x = rectA.x; t.y = rectA.y; t.width = rectB.x - rectA.x; t.height = rectA.height; if(t.width > 0 && t.height > 0) { a = new Rectangle(t); rectCount++; } t.x = rectB.x; t.y = rectA.y; t.width = rectB.width; t.height = rectB.y - rectA.y; if(t.width > 0 && t.height > 0) { b = new Rectangle(t); rectCount++; } t.x = rectB.x; t.y = rectB.y + rectB.height; t.width = rectB.width; t.height = rectA.y + rectA.height - (rectB.y + rectB.height); if(t.width > 0 && t.height > 0) { c = new Rectangle(t); rectCount++; } t.x = rectB.x + rectB.width; t.y = rectA.y; t.width = rectA.x + rectA.width - (rectB.x + rectB.width); t.height = rectA.height; if(t.width > 0 && t.height > 0) { d = new Rectangle(t); rectCount++; } } else { /* 1 */ if (rectB.x <= rectA.x && rectB.y <= rectA.y) { if ((rectB.x + rectB.width) > (rectA.x + rectA.width)) { t.x = rectA.x; t.y = rectB.y + rectB.height; t.width = rectA.width; t.height = rectA.y + rectA.height - (rectB.y + rectB.height); if(t.width > 0 && t.height > 0) { a = t; rectCount++; } } else if ((rectB.y + rectB.height) > (rectA.y + rectA.height)) { t.setBounds((rectB.x + rectB.width), rectA.y, (rectA.x + rectA.width) - (rectB.x + rectB.width), rectA.height); if(t.width > 0 && t.height > 0) { a = t; rectCount++; } } else { t.setBounds((rectB.x + rectB.width), rectA.y, (rectA.x + rectA.width) - (rectB.x + rectB.width), (rectB.y + rectB.height) - rectA.y); if(t.width > 0 && t.height > 0) { a = new Rectangle(t); rectCount++; } t.setBounds(rectA.x, (rectB.y + rectB.height), rectA.width, (rectA.y + rectA.height) - (rectB.y + rectB.height)); if(t.width > 0 && t.height > 0) { b = new Rectangle(t); rectCount++; } } } else if (rectB.x <= rectA.x && (rectB.y + rectB.height) >= (rectA.y + rectA.height)) { if ((rectB.x + rectB.width) > (rectA.x + rectA.width)) { t.setBounds(rectA.x, rectA.y, rectA.width, rectB.y - rectA.y); if(t.width > 0 && t.height > 0) { a = t; rectCount++; } } else { t.setBounds(rectA.x, rectA.y, rectA.width, rectB.y - rectA.y); if(t.width > 0 && t.height > 0) { a = new Rectangle(t); rectCount++; } t.setBounds((rectB.x + rectB.width), rectB.y, (rectA.x + rectA.width) - (rectB.x + rectB.width), (rectA.y + rectA.height) - rectB.y); if(t.width > 0 && t.height > 0) { b = new Rectangle(t); rectCount++; } } } else if (rectB.x <= rectA.x) { if ((rectB.x + rectB.width) >= (rectA.x + rectA.width)) { t.setBounds(rectA.x, rectA.y, rectA.width, rectB.y - rectA.y); if(t.width>0 && t.height > 0) { a = new Rectangle(t); rectCount++; } t.setBounds(rectA.x, (rectB.y + rectB.height), rectA.width, (rectA.y + rectA.height) - (rectB.y + rectB.height)); if(t.width > 0 && t.height > 0) { b = new Rectangle(t); rectCount++; } } else { t.setBounds(rectA.x, rectA.y, rectA.width, rectB.y - rectA.y); if(t.width > 0 && t.height > 0) { a = new Rectangle(t); rectCount++; } t.setBounds((rectB.x + rectB.width), rectB.y, (rectA.x + rectA.width) - (rectB.x + rectB.width), rectB.height); if(t.width > 0 && t.height > 0) { b = new Rectangle(t); rectCount++; } t.setBounds(rectA.x, (rectB.y + rectB.height), rectA.width, (rectA.y + rectA.height) - (rectB.y + rectB.height)); if(t.width > 0 && t.height > 0) { c = new Rectangle(t); rectCount++; } } } else if (rectB.x <= (rectA.x + rectA.width) && (rectB.x + rectB.width) > (rectA.x + rectA.width)) { if (rectB.y <= rectA.y && (rectB.y + rectB.height) > (rectA.y + rectA.height)) { t.setBounds(rectA.x, rectA.y, rectB.x - rectA.x, rectA.height); if(t.width > 0 && t.height > 0) { a = t; rectCount++; } } else if (rectB.y <= rectA.y) { t.setBounds(rectA.x, rectA.y, rectB.x - rectA.x, (rectB.y + rectB.height) - rectA.y); if(t.width > 0 && t.height > 0) { a = new Rectangle(t); rectCount++; } t.setBounds(rectA.x, (rectB.y + rectB.height), rectA.width, (rectA.y + rectA.height) - (rectB.y + rectB.height)); if(t.width > 0 && t.height > 0) { b = new Rectangle(t); rectCount++; } } else if ((rectB.y + rectB.height) > (rectA.y + rectA.height)) { t.setBounds(rectA.x, rectA.y, rectA.width, rectB.y - rectA.y); if(t.width > 0 && t.height > 0) { a = new Rectangle(t); rectCount++; } t.setBounds(rectA.x, rectB.y, rectB.x - rectA.x, (rectA.y + rectA.height) - rectB.y); if(t.width > 0 && t.height > 0) { b = new Rectangle(t); rectCount++; } } else { t.setBounds(rectA.x, rectA.y, rectA.width, rectB.y - rectA.y); if(t.width > 0 && t.height > 0) { a = new Rectangle(t); rectCount++; } t.setBounds(rectA.x, rectB.y, rectB.x - rectA.x, rectB.height); if(t.width > 0 && t.height > 0) { b = new Rectangle(t); rectCount++; } t.setBounds(rectA.x, (rectB.y + rectB.height), rectA.width, (rectA.y + rectA.height) - (rectB.y + rectB.height)); if(t.width > 0 && t.height > 0) { c = new Rectangle(t); rectCount++; } } } else if (rectB.x >= rectA.x && (rectB.x + rectB.width) <= (rectA.x + rectA.width)) { if (rectB.y <= rectA.y && (rectB.y + rectB.height) > (rectA.y + rectA.height)) { t.setBounds(rectA.x, rectA.y, rectB.x - rectA.x, rectA.height); if(t.width > 0 && t.height > 0) { a = new Rectangle(t); rectCount++; } t.setBounds((rectB.x + rectB.width), rectA.y, (rectA.x + rectA.width) - (rectB.x + rectB.width), rectA.height); if(t.width > 0 && t.height > 0) { b = new Rectangle(t); rectCount++; } } else if (rectB.y <= rectA.y) { t.setBounds(rectA.x, rectA.y, rectB.x - rectA.x, rectA.height); if(t.width > 0 && t.height > 0) { a = new Rectangle(t); rectCount++; } t.setBounds(rectB.x, (rectB.y + rectB.height), rectB.width, (rectA.y + rectA.height) - (rectB.y + rectB.height)); if(t.width > 0 && t.height > 0) { b = new Rectangle(t); rectCount++; } t.setBounds((rectB.x + rectB.width), rectA.y, (rectA.x + rectA.width) - (rectB.x + rectB.width), rectA.height); if(t.width > 0 && t.height > 0) { c = new Rectangle(t); rectCount++; } } else { t.setBounds(rectA.x, rectA.y, rectB.x - rectA.x, rectA.height); if(t.width > 0 && t.height > 0) { a = new Rectangle(t); rectCount++; } t.setBounds(rectB.x, rectA.y, rectB.width, rectB.y - rectA.y); if(t.width > 0 && t.height > 0) { b = new Rectangle(t); rectCount++; } t.setBounds((rectB.x + rectB.width), rectA.y, (rectA.x + rectA.width) - (rectB.x + rectB.width), rectA.height); if(t.width > 0 && t.height > 0) { c = new Rectangle(t); rectCount++; } } } } result = new Rectangle[rectCount]; rectCount = 0; if(a != null) result[rectCount++] = a; if(b != null) result[rectCount++] = b; if(c != null) result[rectCount++] = c; if(d != null) result[rectCount++] = d; return result; } /** * Returns true if the mouse event specifies the left mouse button. * * @param anEvent a MouseEvent object * @return true if the left mouse button was active */ public static boolean isLeftMouseButton(MouseEvent anEvent) { return ((anEvent.getModifiers() & InputEvent.BUTTON1_MASK) != 0); } /** * Returns true if the mouse event specifies the middle mouse button. * * @param anEvent a MouseEvent object * @return true if the middle mouse button was active */ public static boolean isMiddleMouseButton(MouseEvent anEvent) { return ((anEvent.getModifiers() & InputEvent.BUTTON2_MASK) == InputEvent.BUTTON2_MASK); } /** * Returns true if the mouse event specifies the right mouse button. * * @param anEvent a MouseEvent object * @return true if the right mouse button was active */ public static boolean isRightMouseButton(MouseEvent anEvent) { return ((anEvent.getModifiers() & InputEvent.BUTTON3_MASK) == InputEvent.BUTTON3_MASK); } /** * Compute the width of the string using a font with the specified * "metrics" (sizes). * * @param fm a FontMetrics object to compute with * @param str the String to compute * @return an int containing the string width */ public static int computeStringWidth(FontMetrics fm,String str) { // You can't assume that a string's width is the sum of its // characters' widths in Java2D -- it may be smaller due to // kerning, etc. return SwingUtilities2.stringWidth(null, fm, str); } /** * Compute and return the location of the icons origin, the * location of origin of the text baseline, and a possibly clipped * version of the compound labels string. Locations are computed * relative to the viewR rectangle. * The JComponents orientation (LEADING/TRAILING) will also be taken * into account and translated into LEFT/RIGHT values accordingly. */ public static String layoutCompoundLabel(JComponent c, FontMetrics fm, String text, Icon icon, int verticalAlignment, int horizontalAlignment, int verticalTextPosition, int horizontalTextPosition, Rectangle viewR, Rectangle iconR, Rectangle textR, int textIconGap) { boolean orientationIsLeftToRight = true; int hAlign = horizontalAlignment; int hTextPos = horizontalTextPosition; if (c != null) { if (!(c.getComponentOrientation().isLeftToRight())) { orientationIsLeftToRight = false; } } // Translate LEADING/TRAILING values in horizontalAlignment // to LEFT/RIGHT values depending on the components orientation switch (horizontalAlignment) { case LEADING: hAlign = (orientationIsLeftToRight) ? LEFT : RIGHT; break; case TRAILING: hAlign = (orientationIsLeftToRight) ? RIGHT : LEFT; break; } // Translate LEADING/TRAILING values in horizontalTextPosition // to LEFT/RIGHT values depending on the components orientation switch (horizontalTextPosition) { case LEADING: hTextPos = (orientationIsLeftToRight) ? LEFT : RIGHT; break; case TRAILING: hTextPos = (orientationIsLeftToRight) ? RIGHT : LEFT; break; } return layoutCompoundLabelImpl(c, fm, text, icon, verticalAlignment, hAlign, verticalTextPosition, hTextPos, viewR, iconR, textR, textIconGap); } /** * Compute and return the location of the icons origin, the * location of origin of the text baseline, and a possibly clipped * version of the compound labels string. Locations are computed * relative to the viewR rectangle. * This layoutCompoundLabel() does not know how to handle LEADING/TRAILING * values in horizontalTextPosition (they will default to RIGHT) and in * horizontalAlignment (they will default to CENTER). * Use the other version of layoutCompoundLabel() instead. */ public static String layoutCompoundLabel( FontMetrics fm, String text, Icon icon, int verticalAlignment, int horizontalAlignment, int verticalTextPosition, int horizontalTextPosition, Rectangle viewR, Rectangle iconR, Rectangle textR, int textIconGap) { return layoutCompoundLabelImpl(null, fm, text, icon, verticalAlignment, horizontalAlignment, verticalTextPosition, horizontalTextPosition, viewR, iconR, textR, textIconGap); } /** * Compute and return the location of the icons origin, the * location of origin of the text baseline, and a possibly clipped * version of the compound labels string. Locations are computed * relative to the viewR rectangle. * This layoutCompoundLabel() does not know how to handle LEADING/TRAILING * values in horizontalTextPosition (they will default to RIGHT) and in * horizontalAlignment (they will default to CENTER). * Use the other version of layoutCompoundLabel() instead. */ private static String layoutCompoundLabelImpl( //jnode the updated version of this method clips the labels JComponent c, FontMetrics fm, String text, Icon icon, int verticalAlignment, int horizontalAlignment, int verticalTextPosition, int horizontalTextPosition, Rectangle viewR, Rectangle iconR, Rectangle textR, int textIconGap) { /* Initialize the icon bounds rectangle iconR. */ if (icon != null) { iconR.width = icon.getIconWidth(); iconR.height = icon.getIconHeight(); } else { iconR.width = iconR.height = 0; } /* Initialize the text bounds rectangle textR. If a null * or and empty String was specified we substitute "" here * and use 0,0,0,0 for textR. */ boolean textIsEmpty = (text == null) || text.equals(""); int lsb = 0; /* Unless both text and icon are non-null, we effectively ignore * the value of textIconGap. */ int gap; View v = null; if (textIsEmpty) { textR.width = textR.height = 0; text = ""; gap = 0; } else { int availTextWidth; gap = (icon == null) ? 0 : textIconGap; if (horizontalTextPosition == CENTER) { availTextWidth = viewR.width; } else { availTextWidth = viewR.width - (iconR.width + gap); } v = (c != null) ? (View) c.getClientProperty("html") : null; if (v != null) { textR.width = Math.min(availTextWidth, (int) v.getPreferredSpan(View.X_AXIS)); textR.height = (int) v.getPreferredSpan(View.Y_AXIS); } else { textR.width = SwingUtilities2.stringWidth(c, fm, text); // Take into account the left and right side bearings. // This gives more space than it is actually needed, // but there are two reasons: // 1. If we set the width to the actual bounds, // all callers would have to account for the bearings // themselves. NOTE: all pref size calculations don't do it. // 2. You can do a drawString at the returned location // and the text won't be clipped. lsb = SwingUtilities2.getLeftSideBearing(c, fm, text); if (lsb < 0) { textR.width -= lsb; } int rsb = SwingUtilities2.getRightSideBearing(c, fm, text); if (rsb > 0) { textR.width += rsb; } if (textR.width > availTextWidth) { text = SwingUtilities2.clipString(c, fm, text, availTextWidth); textR.width = SwingUtilities2.stringWidth(c, fm, text); } textR.height = fm.getHeight(); } } /* Compute textR.x,y given the verticalTextPosition and * horizontalTextPosition properties */ if (verticalTextPosition == TOP) { if (horizontalTextPosition != CENTER) { textR.y = 0; } else { textR.y = -(textR.height + gap); } } else if (verticalTextPosition == CENTER) { textR.y = (iconR.height / 2) - (textR.height / 2); } else { // (verticalTextPosition == BOTTOM) if (horizontalTextPosition != CENTER) { textR.y = iconR.height - textR.height; } else { textR.y = (iconR.height + gap); } } if (horizontalTextPosition == LEFT) { textR.x = -(textR.width + gap); } else if (horizontalTextPosition == CENTER) { textR.x = (iconR.width / 2) - (textR.width / 2); } else { // (horizontalTextPosition == RIGHT) textR.x = (iconR.width + gap); } // WARNING: DefaultTreeCellEditor uses a shortened version of // this algorithm to position it's Icon. If you change how this // is calculated, be sure and update DefaultTreeCellEditor too. /* labelR is the rectangle that contains iconR and textR. * Move it to its proper position given the labelAlignment * properties. * * To avoid actually allocating a Rectangle, Rectangle.union * has been inlined below. */ int labelR_x = Math.min(iconR.x, textR.x); int labelR_width = Math.max(iconR.x + iconR.width, textR.x + textR.width) - labelR_x; int labelR_y = Math.min(iconR.y, textR.y); int labelR_height = Math.max(iconR.y + iconR.height, textR.y + textR.height) - labelR_y; int dx, dy; if (verticalAlignment == TOP) { dy = viewR.y - labelR_y; } else if (verticalAlignment == CENTER) { dy = (viewR.y + (viewR.height / 2)) - (labelR_y + (labelR_height / 2)); } else { // (verticalAlignment == BOTTOM) dy = (viewR.y + viewR.height) - (labelR_y + labelR_height); } if (horizontalAlignment == LEFT) { dx = viewR.x - labelR_x; } else if (horizontalAlignment == RIGHT) { dx = (viewR.x + viewR.width) - (labelR_x + labelR_width); } else { // (horizontalAlignment == CENTER) dx = (viewR.x + (viewR.width / 2)) - (labelR_x + (labelR_width / 2)); } /* Translate textR and glypyR by dx,dy. */ textR.x += dx; textR.y += dy; iconR.x += dx; iconR.y += dy; if (lsb < 0) { // lsb is negative. Shift the x location so that the text is // visually drawn at the right location. textR.x -= lsb; } return text; } /** * Paints a component to the specified <code>Graphics</code>. * This method is primarily useful to render * <code>Component</code>s that don't exist as part of the visible * containment hierarchy, but are used for rendering. For * example, if you are doing your own rendering and want to render * some text (or even HTML), you could make use of * <code>JLabel</code>'s text rendering support and have it paint * directly by way of this method, without adding the label to the * visible containment hierarchy. * <p> * This method makes use of <code>CellRendererPane</code> to handle * the actual painting, and is only recommended if you use one * component for rendering. If you make use of multiple components * to handle the rendering, as <code>JTable</code> does, use * <code>CellRendererPane</code> directly. Otherwise, as described * below, you could end up with a <code>CellRendererPane</code> * per <code>Component</code>. * <p> * If <code>c</code>'s parent is not a <code>CellRendererPane</code>, * a new <code>CellRendererPane</code> is created, <code>c</code> is * added to it, and the <code>CellRendererPane</code> is added to * <code>p</code>. If <code>c</code>'s parent is a * <code>CellRendererPane</code> and the <code>CellRendererPane</code>s * parent is not <code>p</code>, it is added to <code>p</code>. * <p> * The component should either descend from <code>JComponent</code> * or be another kind of lightweight component. * A lightweight component is one whose "lightweight" property * (returned by the <code>Component</code> * <code>isLightweight</code> method) * is true. If the Component is not lightweight, bad things map happen: * crashes, exceptions, painting problems... * * @param g the <code>Graphics</code> object to draw on * @param c the <code>Component</code> to draw * @param p the intermediate <code>Container</code> * @param x an int specifying the left side of the area draw in, in pixels, * measured from the left edge of the graphics context * @param y an int specifying the top of the area to draw in, in pixels * measured down from the top edge of the graphics context * @param w an int specifying the width of the area draw in, in pixels * @param h an int specifying the height of the area draw in, in pixels * * @see CellRendererPane * @see java.awt.Component#isLightweight */ public static void paintComponent(Graphics g, Component c, Container p, int x, int y, int w, int h) { getCellRendererPane(c, p).paintComponent(g, c, p, x, y, w, h,false); } /** * Paints a component to the specified <code>Graphics</code>. This * is a cover method for * {@link #paintComponent(Graphics,Component,Container,int,int,int,int)}. * Refer to it for more information. * * @param g the <code>Graphics</code> object to draw on * @param c the <code>Component</code> to draw * @param p the intermediate <code>Container</code> * @param r the <code>Rectangle</code> to draw in * * @see #paintComponent(Graphics,Component,Container,int,int,int,int) * @see CellRendererPane */ public static void paintComponent(Graphics g, Component c, Container p, Rectangle r) { paintComponent(g, c, p, r.x, r.y, r.width, r.height); } /* * Ensures that cell renderer <code>c</code> has a * <code>ComponentShell</code> parent and that * the shell's parent is p. */ private static CellRendererPane getCellRendererPane(Component c, Container p) { Container shell = c.getParent(); if (shell instanceof CellRendererPane) { if (shell.getParent() != p) { p.add(shell); } } else { shell = new CellRendererPane(); shell.add(c); p.add(shell); } return (CellRendererPane)shell; } /** * A simple minded look and feel change: ask each node in the tree * to <code>updateUI()</code> -- that is, to initialize its UI property * with the current look and feel. */ public static void updateComponentTreeUI(Component c) { updateComponentTreeUI0(c); c.invalidate(); c.validate(); c.repaint(); } private static void updateComponentTreeUI0(Component c) { if (c instanceof JComponent) { JComponent jc = (JComponent) c; jc.updateUI(); JPopupMenu jpm =jc.getComponentPopupMenu(); if(jpm != null) { updateComponentTreeUI(jpm); } } Component[] children = null; if (c instanceof JMenu) { children = ((JMenu)c).getMenuComponents(); } else if (c instanceof Container) { children = ((Container)c).getComponents(); } if (children != null) { for(int i = 0; i < children.length; i++) { updateComponentTreeUI0(children[i]); } } } /** * Causes <i>doRun.run()</i> to be executed asynchronously on the * AWT event dispatching thread. This will happen after all * pending AWT events have been processed. This method should * be used when an application thread needs to update the GUI. * In the following example the <code>invokeLater</code> call queues * the <code>Runnable</code> object <code>doHelloWorld</code> * on the event dispatching thread and * then prints a message. * <pre> * Runnable doHelloWorld = new Runnable() { * public void run() { * System.out.println("Hello World on " + Thread.currentThread()); * } * }; * * SwingUtilities.invokeLater(doHelloWorld); * System.out.println("This might well be displayed before the other message."); * </pre> * If invokeLater is called from the event dispatching thread -- * for example, from a JButton's ActionListener -- the <i>doRun.run()</i> will * still be deferred until all pending events have been processed. * Note that if the <i>doRun.run()</i> throws an uncaught exception * the event dispatching thread will unwind (not the current thread). * <p> * Additional documentation and examples for this method can be * found in * <A HREF="http://java.sun.com/docs/books/tutorial/uiswing/misc/threads.html">How to Use Threads</a>, * in <em>The Java Tutorial</em>. * <p> * As of 1.3 this method is just a cover for <code>java.awt.EventQueue.invokeLater()</code>. * <p> * Unlike the rest of Swing, this method can be invoked from any thread. * * @see #invokeAndWait */ public static void invokeLater(Runnable doRun) { EventQueue.invokeLater(doRun); } /** * Causes <code>doRun.run()</code> to be executed synchronously on the * AWT event dispatching thread. This call blocks until * all pending AWT events have been processed and (then) * <code>doRun.run()</code> returns. This method should * be used when an application thread needs to update the GUI. * It shouldn't be called from the event dispatching thread. * Here's an example that creates a new application thread * that uses <code>invokeAndWait</code> to print a string from the event * dispatching thread and then, when that's finished, print * a string from the application thread. * <pre> * final Runnable doHelloWorld = new Runnable() { * public void run() { * System.out.println("Hello World on " + Thread.currentThread()); * } * }; * * Thread appThread = new Thread() { * public void run() { * try { * SwingUtilities.invokeAndWait(doHelloWorld); * } * catch (Exception e) { * e.printStackTrace(); * } * System.out.println("Finished on " + Thread.currentThread()); * } * }; * appThread.start(); * </pre> * Note that if the <code>Runnable.run</code> method throws an * uncaught exception * (on the event dispatching thread) it's caught and rethrown, as * an <code>InvocationTargetException</code>, on the caller's thread. * <p> * Additional documentation and examples for this method can be * found in * <A HREF="http://java.sun.com/docs/books/tutorial/uiswing/misc/threads.html">How to Use Threads</a>, * in <em>The Java Tutorial</em>. * <p> * As of 1.3 this method is just a cover for * <code>java.awt.EventQueue.invokeAndWait()</code>. * * @exception InterruptedException if we're interrupted while waiting for * the event dispatching thread to finish excecuting * <code>doRun.run()</code> * @exception InvocationTargetException if an exception is thrown * while running <code>doRun</code> * * @see #invokeLater */ public static void invokeAndWait(final Runnable doRun) throws InterruptedException, InvocationTargetException { EventQueue.invokeAndWait(doRun); } /** * Returns true if the current thread is an AWT event dispatching thread. * <p> * As of 1.3 this method is just a cover for * <code>java.awt.EventQueue.isDispatchThread()</code>. * * @return true if the current thread is an AWT event dispatching thread */ public static boolean isEventDispatchThread() { return EventQueue.isDispatchThread(); } /* * --- Accessibility Support --- * */ /** * Get the index of this object in its accessible parent.<p> * * Note: as of the Java 2 platform v1.3, it is recommended that developers call * Component.AccessibleAWTComponent.getAccessibleIndexInParent() instead * of using this method. * * @return -1 of this object does not have an accessible parent. * Otherwise, the index of the child in its accessible parent. */ public static int getAccessibleIndexInParent(Component c) { return c.getAccessibleContext().getAccessibleIndexInParent(); } /** * Returns the <code>Accessible</code> child contained at the * local coordinate <code>Point</code>, if one exists. * Otherwise returns <code>null</code>. * * @return the <code>Accessible</code> at the specified location, * if it exists; otherwise <code>null</code> */ public static Accessible getAccessibleAt(Component c, Point p) { if (c instanceof Container) { return c.getAccessibleContext().getAccessibleComponent().getAccessibleAt(p); } else if (c instanceof Accessible) { Accessible a = (Accessible) c; if (a != null) { AccessibleContext ac = a.getAccessibleContext(); if (ac != null) { AccessibleComponent acmp; Point location; int nchildren = ac.getAccessibleChildrenCount(); for (int i=0; i < nchildren; i++) { a = ac.getAccessibleChild(i); if ((a != null)) { ac = a.getAccessibleContext(); if (ac != null) { acmp = ac.getAccessibleComponent(); if ((acmp != null) && (acmp.isShowing())) { location = acmp.getLocation(); Point np = new Point(p.x-location.x, p.y-location.y); if (acmp.contains(np)){ return a; } } } } } } } return (Accessible) c; } return null; } /** * Get the state of this object. <p> * * Note: as of the Java 2 platform v1.3, it is recommended that developers call * Component.AccessibleAWTComponent.getAccessibleIndexInParent() instead * of using this method. * * @return an instance of AccessibleStateSet containing the current state * set of the object * @see AccessibleState */ public static AccessibleStateSet getAccessibleStateSet(Component c) { return c.getAccessibleContext().getAccessibleStateSet(); } /** * Returns the number of accessible children in the object. If all * of the children of this object implement Accessible, than this * method should return the number of children of this object. <p> * * Note: as of the Java 2 platform v1.3, it is recommended that developers call * Component.AccessibleAWTComponent.getAccessibleIndexInParent() instead * of using this method. * * @return the number of accessible children in the object. */ public static int getAccessibleChildrenCount(Component c) { return c.getAccessibleContext().getAccessibleChildrenCount(); } /** * Return the nth Accessible child of the object. <p> * * Note: as of the Java 2 platform v1.3, it is recommended that developers call * Component.AccessibleAWTComponent.getAccessibleIndexInParent() instead * of using this method. * * @param i zero-based index of child * @return the nth Accessible child of the object */ public static Accessible getAccessibleChild(Component c, int i) { return c.getAccessibleContext().getAccessibleChild(i); } /** * Return the child <code>Component</code> of the specified * <code>Component</code> that is the focus owner, if any. * * @param c the root of the <code>Component</code> hierarchy to * search for the focus owner * @return the focus owner, or <code>null</code> if there is no focus * owner, or if the focus owner is not <code>comp</code>, or a * descendant of <code>comp</code> * * @see java.awt.KeyboardFocusManager#getFocusOwner * @deprecated As of 1.4, replaced by * <code>KeyboardFocusManager.getFocusOwner()</code>. */ @Deprecated public static Component findFocusOwner(Component c) { Component focusOwner = KeyboardFocusManager. getCurrentKeyboardFocusManager().getFocusOwner(); // verify focusOwner is a descendant of c for (Component temp = focusOwner; temp != null; temp = (temp instanceof Window) ? null : temp.getParent()) { if (temp == c) { return focusOwner; } } return null; } /** * If c is a JRootPane descendant return its JRootPane ancestor. * If c is a RootPaneContainer then return its JRootPane. * @return the JRootPane for Component c or {@code null}. */ public static JRootPane getRootPane(Component c) { if (c instanceof RootPaneContainer) { return ((RootPaneContainer)c).getRootPane(); } for( ; c != null; c = c.getParent()) { if (c instanceof JRootPane) { return (JRootPane)c; } } return null; } /** * Returns the root component for the current component tree. * @return the first ancestor of c that's a Window or the last Applet ancestor */ public static Component getRoot(Component c) { Component applet = null; for(Component p = c; p != null; p = p.getParent()) { if (p instanceof Window) { return p; } if (p instanceof Applet) { applet = p; } } return applet; } /** * Process the key bindings for the <code>Component</code> associated with * <code>event</code>. This method is only useful if * <code>event.getComponent()</code> does not descend from * <code>JComponent</code>, or your are not invoking * <code>super.processKeyEvent</code> from within your * <code>JComponent</code> subclass. <code>JComponent</code> * automatically processes bindings from within its * <code>processKeyEvent</code> method, hence you rarely need * to directly invoke this method. * * @param event KeyEvent used to identify which bindings to process, as * well as which Component has focus. * @return true if a binding has found and processed * @since 1.4 */ public static boolean processKeyBindings(KeyEvent event) { if (event != null) { if (event.isConsumed()) { return false; } Component component = event.getComponent(); boolean pressed = (event.getID() == KeyEvent.KEY_PRESSED); if (!isValidKeyEventForKeyBindings(event)) { return false; } // Find the first JComponent in the ancestor hierarchy, and // invoke processKeyBindings on it while (component != null) { if (component instanceof JComponent) { return ((JComponent)component).processKeyBindings( event, pressed); } if ((component instanceof Applet) || (component instanceof Window)) { // No JComponents, if Window or Applet parent, process // WHEN_IN_FOCUSED_WINDOW bindings. return JComponent.processKeyBindingsForAllComponents( event, (Container)component, pressed); } component = component.getParent(); } } return false; } /** * Returns true if the <code>e</code> is a valid KeyEvent to use in * processing the key bindings associated with JComponents. */ static boolean isValidKeyEventForKeyBindings(KeyEvent e) { if (e.getID() == KeyEvent.KEY_TYPED) { int mod = e.getModifiers(); if (((mod & ActionEvent.ALT_MASK) != 0) && ((mod & ActionEvent.CTRL_MASK) == 0)) { // filter out typed "alt-?" keys, but not those created // with AltGr, and not control characters return false; } } return true; } /** * Invokes <code>actionPerformed</code> on <code>action</code> if * <code>action</code> is enabled (and non-{@code null}). The command for the * ActionEvent is determined by: * <ol> * <li>If the action was registered via * <code>registerKeyboardAction</code>, then the command string * passed in ({@code null} will be used if {@code null} was passed in). * <li>Action value with name Action.ACTION_COMMAND_KEY, unless {@code null}. * <li>String value of the KeyEvent, unless <code>getKeyChar</code> * returns KeyEvent.CHAR_UNDEFINED.. * </ol> * This will return true if <code>action</code> is non-{@code null} and * actionPerformed is invoked on it. * * @since 1.3 */ public static boolean notifyAction(Action action, KeyStroke ks, KeyEvent event, Object sender, int modifiers) { if (action == null) { return false; } if (action instanceof UIAction) { if (!((UIAction)action).isEnabled(sender)) { return false; } } else if (!action.isEnabled()) { return false; } Object commandO; boolean stayNull; // Get the command object. commandO = action.getValue(Action.ACTION_COMMAND_KEY); if (commandO == null && (action instanceof JComponent.ActionStandin)) { // ActionStandin is used for historical reasons to support // registerKeyboardAction with a null value. stayNull = true; } else { stayNull = false; } // Convert it to a string. String command; if (commandO != null) { command = commandO.toString(); } else if (!stayNull && event.getKeyChar() != KeyEvent.CHAR_UNDEFINED) { command = String.valueOf(event.getKeyChar()); } else { // Do null for undefined chars, or if registerKeyboardAction // was called with a null. command = null; } action.actionPerformed(new ActionEvent(sender, ActionEvent.ACTION_PERFORMED, command, event.getWhen(), modifiers)); return true; } /** * Convenience method to change the UI InputMap for <code>component</code> * to <code>uiInputMap</code>. If <code>uiInputMap</code> is {@code null}, * this removes any previously installed UI InputMap. * * @since 1.3 */ public static void replaceUIInputMap(JComponent component, int type, InputMap uiInputMap) { InputMap map = component.getInputMap(type, (uiInputMap != null)); while (map != null) { InputMap parent = map.getParent(); if (parent == null || (parent instanceof UIResource)) { map.setParent(uiInputMap); return; } map = parent; } } /** * Convenience method to change the UI ActionMap for <code>component</code> * to <code>uiActionMap</code>. If <code>uiActionMap</code> is {@code null}, * this removes any previously installed UI ActionMap. * * @since 1.3 */ public static void replaceUIActionMap(JComponent component, ActionMap uiActionMap) { ActionMap map = component.getActionMap((uiActionMap != null));; while (map != null) { ActionMap parent = map.getParent(); if (parent == null || (parent instanceof UIResource)) { map.setParent(uiActionMap); return; } map = parent; } } /** * Returns the InputMap provided by the UI for condition * <code>condition</code> in component <code>component</code>. * <p>This will return {@code null} if the UI has not installed a InputMap * of the specified type. * * @since 1.3 */ public static InputMap getUIInputMap(JComponent component, int condition) { InputMap map = component.getInputMap(condition, false); while (map != null) { InputMap parent = map.getParent(); if (parent instanceof UIResource) { return parent; } map = parent; } return null; } /** * Returns the ActionMap provided by the UI * in component <code>component</code>. * <p>This will return {@code null} if the UI has not installed an ActionMap. * * @since 1.3 */ public static ActionMap getUIActionMap(JComponent component) { ActionMap map = component.getActionMap(false); while (map != null) { ActionMap parent = map.getParent(); if (parent instanceof UIResource) { return parent; } map = parent; } return null; } // Don't use String, as it's not guaranteed to be unique in a Hashtable. private static final Object sharedOwnerFrameKey = new Object(); // SwingUtilities.sharedOwnerFrame static class SharedOwnerFrame extends Frame implements WindowListener { public void addNotify() { super.addNotify(); installListeners(); } /** * Install window listeners on owned windows to watch for displayability changes */ void installListeners() { Window[] windows = getOwnedWindows(); for (int ind = 0; ind < windows.length; ind++){ Window window = windows[ind]; if (window != null) { window.removeWindowListener(this); window.addWindowListener(this); } } } /** * Watches for displayability changes and disposes shared instance if there are no * displayable children left. */ public void windowClosed(WindowEvent e) { synchronized(getTreeLock()) { Window[] windows = getOwnedWindows(); for (int ind = 0; ind < windows.length; ind++) { Window window = windows[ind]; if (window != null) { if (window.isDisplayable()) { return; } window.removeWindowListener(this); } } dispose(); } } public void windowOpened(WindowEvent e) { } public void windowClosing(WindowEvent e) { } public void windowIconified(WindowEvent e) { } public void windowDeiconified(WindowEvent e) { } public void windowActivated(WindowEvent e) { } public void windowDeactivated(WindowEvent e) { } public void show() { // This frame can never be shown } public void dispose() { try { getToolkit().getSystemEventQueue(); super.dispose(); } catch (Exception e) { // untrusted code not allowed to dispose } } } /** * Returns a toolkit-private, shared, invisible Frame * to be the owner for JDialogs and JWindows created with * {@code null} owners. * @exception HeadlessException if GraphicsEnvironment.isHeadless() * returns true. * @see java.awt.GraphicsEnvironment#isHeadless */ static Frame getSharedOwnerFrame() throws HeadlessException { Frame sharedOwnerFrame = (Frame)SwingUtilities.appContextGet(sharedOwnerFrameKey); if (sharedOwnerFrame == null) { sharedOwnerFrame = new SharedOwnerFrame(); SwingUtilities.appContextPut(sharedOwnerFrameKey, sharedOwnerFrame); } return sharedOwnerFrame; } /** * Returns a SharedOwnerFrame's shutdown listener to dispose the SharedOwnerFrame * if it has no more displayable children. * @exception HeadlessException if GraphicsEnvironment.isHeadless() * returns true. * @see java.awt.GraphicsEnvironment#isHeadless */ static WindowListener getSharedOwnerFrameShutdownListener() throws HeadlessException { Frame sharedOwnerFrame = getSharedOwnerFrame(); return (WindowListener)sharedOwnerFrame; } /* Don't make these AppContext accessors public or protected -- * since AppContext is in sun.awt in 1.2, we shouldn't expose it * even indirectly with a public API. */ // REMIND(aim): phase out use of 4 methods below since they // are just private covers for AWT methods (?) static Object appContextGet(Object key) { return AppContext.getAppContext().get(key); } static void appContextPut(Object key, Object value) { AppContext.getAppContext().put(key, value); } static void appContextRemove(Object key) { AppContext.getAppContext().remove(key); } static Class loadSystemClass(String className) throws ClassNotFoundException { return Class.forName(className, true, Thread.currentThread(). getContextClassLoader()); } /* * Convenience function for determining ComponentOrientation. Helps us * avoid having Munge directives throughout the code. */ static boolean isLeftToRight( Component c ) { return c.getComponentOrientation().isLeftToRight(); } private SwingUtilities() { throw new Error("SwingUtilities is just a container for static methods"); } /** * Returns true if the Icon <code>icon</code> is an instance of * ImageIcon, and the image it contains is the same as <code>image</code>. */ static boolean doesIconReferenceImage(Icon icon, Image image) { Image iconImage = (icon != null && (icon instanceof ImageIcon)) ? ((ImageIcon)icon).getImage() : null; return (iconImage == image); } /** * Returns index of the first occurrence of <code>mnemonic</code> * within string <code>text</code>. Matching algorithm is not * case-sensitive. * * @param text The text to search through, may be {@code null} * @param mnemonic The mnemonic to find the character for. * @return index into the string if exists, otherwise -1 */ static int findDisplayedMnemonicIndex(String text, int mnemonic) { if (text == null || mnemonic == '\0') { return -1; } char uc = Character.toUpperCase((char)mnemonic); char lc = Character.toLowerCase((char)mnemonic); int uci = text.indexOf(uc); int lci = text.indexOf(lc); if (uci == -1) { return lci; } else if(lci == -1) { return uci; } else { return (lci < uci) ? lci : uci; } } /** * Stores the position and size of * the inner painting area of the specified component * in <code>r</code> and returns <code>r</code>. * The position and size specify the bounds of the component, * adjusted so as not to include the border area (the insets). * This method is useful for classes * that implement painting code. * * @param c the JComponent in question; if {@code null}, this method returns {@code null} * @param r the Rectangle instance to be modified; * may be {@code null} * @return {@code null} if the Component is {@code null}; * otherwise, returns the passed-in rectangle (if non-{@code null}) * or a new rectangle specifying position and size information * * @since 1.4 */ public static Rectangle calculateInnerArea(JComponent c, Rectangle r) { if (c == null) { return null; } Rectangle rect = r; Insets insets = c.getInsets(); if (rect == null) { rect = new Rectangle(); } rect.x = insets.left; rect.y = insets.top; rect.width = c.getWidth() - insets.left - insets.right; rect.height = c.getHeight() - insets.top - insets.bottom; return rect; } static void updateRendererOrEditorUI(Object rendererOrEditor) { if (rendererOrEditor == null) { return; } Component component = null; if (rendererOrEditor instanceof Component) { component = (Component)rendererOrEditor; } if (rendererOrEditor instanceof DefaultCellEditor) { component = ((DefaultCellEditor)rendererOrEditor).getComponent(); } if (component != null) { SwingUtilities.updateComponentTreeUI(component); } } }