/* * Copyright (c) 1995, 2007, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package java.net; import java.io.FileDescriptor; import java.io.IOException; import java.nio.channels.ServerSocketChannel; import java.security.AccessController; import java.security.PrivilegedExceptionAction; /** * This class implements server sockets. A server socket waits for * requests to come in over the network. It performs some operation * based on that request, and then possibly returns a result to the requester. * <p> * The actual work of the server socket is performed by an instance * of the <code>SocketImpl</code> class. An application can * change the socket factory that creates the socket * implementation to configure itself to create sockets * appropriate to the local firewall. * * @author unascribed * @see java.net.SocketImpl * @see java.net.ServerSocket#setSocketFactory(java.net.SocketImplFactory) * @see java.nio.channels.ServerSocketChannel * @since JDK1.0 */ public class ServerSocket { /** * Various states of this socket. */ private boolean created = false; private boolean bound = false; private boolean closed = false; private Object closeLock = new Object(); /** * The implementation of this Socket. */ private SocketImpl impl; /** * Are we using an older SocketImpl? */ private boolean oldImpl = false; /** * Creates an unbound server socket. * * @exception IOException IO error when opening the socket. * @revised 1.4 */ public ServerSocket() throws IOException { setImpl(); } /** * Creates a server socket, bound to the specified port. A port of * <code>0</code> creates a socket on any free port. * <p> * The maximum queue length for incoming connection indications (a * request to connect) is set to <code>50</code>. If a connection * indication arrives when the queue is full, the connection is refused. * <p> * If the application has specified a server socket factory, that * factory's <code>createSocketImpl</code> method is called to create * the actual socket implementation. Otherwise a "plain" socket is created. * <p> * If there is a security manager, * its <code>checkListen</code> method is called * with the <code>port</code> argument * as its argument to ensure the operation is allowed. * This could result in a SecurityException. * * * @param port the port number, or <code>0</code> to use any * free port. * * @exception IOException if an I/O error occurs when opening the socket. * @exception SecurityException * if a security manager exists and its <code>checkListen</code> * method doesn't allow the operation. * * @see java.net.SocketImpl * @see java.net.SocketImplFactory#createSocketImpl() * @see java.net.ServerSocket#setSocketFactory(java.net.SocketImplFactory) * @see SecurityManager#checkListen */ public ServerSocket(int port) throws IOException { this(port, 50, null); } /** * Creates a server socket and binds it to the specified local port * number, with the specified backlog. * A port number of <code>0</code> creates a socket on any * free port. * <p> * The maximum queue length for incoming connection indications (a * request to connect) is set to the <code>backlog</code> parameter. If * a connection indication arrives when the queue is full, the * connection is refused. * <p> * If the application has specified a server socket factory, that * factory's <code>createSocketImpl</code> method is called to create * the actual socket implementation. Otherwise a "plain" socket is created. * <p> * If there is a security manager, * its <code>checkListen</code> method is called * with the <code>port</code> argument * as its argument to ensure the operation is allowed. * This could result in a SecurityException. * * <P>The <code>backlog</code> argument must be a positive * value greater than 0. If the value passed is equal or less * than 0, then the default value will be assumed. * <P> * * @param port the port number, or <code>0</code> to use * any free port. * @param backlog the maximum length of the queue. * * @exception IOException if an I/O error occurs when opening the socket. * @exception SecurityException * if a security manager exists and its <code>checkListen</code> * method doesn't allow the operation. * * @see java.net.SocketImpl * @see java.net.SocketImplFactory#createSocketImpl() * @see java.net.ServerSocket#setSocketFactory(java.net.SocketImplFactory) * @see SecurityManager#checkListen */ public ServerSocket(int port, int backlog) throws IOException { this(port, backlog, null); } /** * Create a server with the specified port, listen backlog, and * local IP address to bind to. The <i>bindAddr</i> argument * can be used on a multi-homed host for a ServerSocket that * will only accept connect requests to one of its addresses. * If <i>bindAddr</i> is null, it will default accepting * connections on any/all local addresses. * The port must be between 0 and 65535, inclusive. * * <P>If there is a security manager, this method * calls its <code>checkListen</code> method * with the <code>port</code> argument * as its argument to ensure the operation is allowed. * This could result in a SecurityException. * * <P>The <code>backlog</code> argument must be a positive * value greater than 0. If the value passed is equal or less * than 0, then the default value will be assumed. * <P> * @param port the local TCP port * @param backlog the listen backlog * @param bindAddr the local InetAddress the server will bind to * * @throws SecurityException if a security manager exists and * its <code>checkListen</code> method doesn't allow the operation. * * @throws IOException if an I/O error occurs when opening the socket. * * @see SocketOptions * @see SocketImpl * @see SecurityManager#checkListen * @since JDK1.1 */ public ServerSocket(int port, int backlog, InetAddress bindAddr) throws IOException { setImpl(); if (port < 0 || port > 0xFFFF) throw new IllegalArgumentException( "Port value out of range: " + port); if (backlog < 1) backlog = 50; try { bind(new InetSocketAddress(bindAddr, port), backlog); } catch(SecurityException e) { close(); throw e; } catch(IOException e) { close(); throw e; } } /** * Get the <code>SocketImpl</code> attached to this socket, creating * it if necessary. * * @return the <code>SocketImpl</code> attached to that ServerSocket. * @throws SocketException if creation fails. * @since 1.4 */ SocketImpl getImpl() throws SocketException { if (!created) createImpl(); return impl; } private void checkOldImpl() { if (impl == null) return; // SocketImpl.connect() is a protected method, therefore we need to use // getDeclaredMethod, therefore we need permission to access the member try { AccessController.doPrivileged(new PrivilegedExceptionAction() { public Object run() throws NoSuchMethodException { Class[] cl = new Class[2]; cl[0] = SocketAddress.class; cl[1] = Integer.TYPE; impl.getClass().getDeclaredMethod("connect", cl); return null; } }); } catch (java.security.PrivilegedActionException e) { oldImpl = true; } } private void setImpl() { if (factory != null) { impl = factory.createSocketImpl(); checkOldImpl(); } else { // No need to do a checkOldImpl() here, we know it's an up to date // SocketImpl! impl = new SocksSocketImpl(); } if (impl != null) impl.setServerSocket(this); } /** * Creates the socket implementation. * * @throws IOException if creation fails * @since 1.4 */ void createImpl() throws SocketException { if (impl == null) setImpl(); try { impl.create(true); created = true; } catch (IOException e) { throw new SocketException(e.getMessage()); } } /** * * Binds the <code>ServerSocket</code> to a specific address * (IP address and port number). * <p> * If the address is <code>null</code>, then the system will pick up * an ephemeral port and a valid local address to bind the socket. * <p> * @param endpoint The IP address & port number to bind to. * @throws IOException if the bind operation fails, or if the socket * is already bound. * @throws SecurityException if a <code>SecurityManager</code> is present and * its <code>checkListen</code> method doesn't allow the operation. * @throws IllegalArgumentException if endpoint is a * SocketAddress subclass not supported by this socket * @since 1.4 */ public void bind(SocketAddress endpoint) throws IOException { bind(endpoint, 50); } /** * * Binds the <code>ServerSocket</code> to a specific address * (IP address and port number). * <p> * If the address is <code>null</code>, then the system will pick up * an ephemeral port and a valid local address to bind the socket. * <P> * The <code>backlog</code> argument must be a positive * value greater than 0. If the value passed is equal or less * than 0, then the default value will be assumed. * @param endpoint The IP address & port number to bind to. * @param backlog The listen backlog length. * @throws IOException if the bind operation fails, or if the socket * is already bound. * @throws SecurityException if a <code>SecurityManager</code> is present and * its <code>checkListen</code> method doesn't allow the operation. * @throws IllegalArgumentException if endpoint is a * SocketAddress subclass not supported by this socket * @since 1.4 */ public void bind(SocketAddress endpoint, int backlog) throws IOException { if (isClosed()) throw new SocketException("Socket is closed"); if (!oldImpl && isBound()) throw new SocketException("Already bound"); if (endpoint == null) endpoint = new InetSocketAddress(0); if (!(endpoint instanceof InetSocketAddress)) throw new IllegalArgumentException("Unsupported address type"); InetSocketAddress epoint = (InetSocketAddress) endpoint; if (epoint.isUnresolved()) throw new SocketException("Unresolved address"); if (backlog < 1) backlog = 50; try { SecurityManager security = System.getSecurityManager(); if (security != null) security.checkListen(epoint.getPort()); getImpl().bind(epoint.getAddress(), epoint.getPort()); getImpl().listen(backlog); bound = true; } catch(SecurityException e) { bound = false; throw e; } catch(IOException e) { bound = false; throw e; } } /** * Returns the local address of this server socket. * * @return the address to which this socket is bound, * or <code>null</code> if the socket is unbound. */ public InetAddress getInetAddress() { if (!isBound()) return null; try { return getImpl().getInetAddress(); } catch (SocketException e) { // nothing // If we're bound, the impl has been created // so we shouldn't get here } return null; } /** * Returns the port number on which this socket is listening. * * @return the port number to which this socket is listening or * -1 if the socket is not bound yet. */ public int getLocalPort() { if (!isBound()) return -1; try { return getImpl().getLocalPort(); } catch (SocketException e) { // nothing // If we're bound, the impl has been created // so we shouldn't get here } return -1; } /** * Returns the address of the endpoint this socket is bound to, or * <code>null</code> if it is not bound yet. * * @return a <code>SocketAddress</code> representing the local endpoint of this * socket, or <code>null</code> if it is not bound yet. * @see #getInetAddress() * @see #getLocalPort() * @see #bind(SocketAddress) * @since 1.4 */ public SocketAddress getLocalSocketAddress() { if (!isBound()) return null; return new InetSocketAddress(getInetAddress(), getLocalPort()); } /** * Listens for a connection to be made to this socket and accepts * it. The method blocks until a connection is made. * * <p>A new Socket <code>s</code> is created and, if there * is a security manager, * the security manager's <code>checkAccept</code> method is called * with <code>s.getInetAddress().getHostAddress()</code> and * <code>s.getPort()</code> * as its arguments to ensure the operation is allowed. * This could result in a SecurityException. * * @exception IOException if an I/O error occurs when waiting for a * connection. * @exception SecurityException if a security manager exists and its * <code>checkAccept</code> method doesn't allow the operation. * @exception SocketTimeoutException if a timeout was previously set with setSoTimeout and * the timeout has been reached. * @exception java.nio.channels.IllegalBlockingModeException * if this socket has an associated channel, the channel is in * non-blocking mode, and there is no connection ready to be * accepted * * @return the new Socket * @see SecurityManager#checkAccept * @revised 1.4 * @spec JSR-51 */ public Socket accept() throws IOException { if (isClosed()) throw new SocketException("Socket is closed"); if (!isBound()) throw new SocketException("Socket is not bound yet"); Socket s = new Socket((SocketImpl) null); implAccept(s); return s; } /** * Subclasses of ServerSocket use this method to override accept() * to return their own subclass of socket. So a FooServerSocket * will typically hand this method an <i>empty</i> FooSocket. On * return from implAccept the FooSocket will be connected to a client. * * @param s the Socket * @throws java.nio.channels.IllegalBlockingModeException * if this socket has an associated channel, * and the channel is in non-blocking mode * @throws IOException if an I/O error occurs when waiting * for a connection. * @since JDK1.1 * @revised 1.4 * @spec JSR-51 */ protected final void implAccept(Socket s) throws IOException { SocketImpl si = null; try { if (s.impl == null) s.setImpl(); else { s.impl.reset(); } si = s.impl; s.impl = null; si.address = new InetAddress(); si.fd = new FileDescriptor(); getImpl().accept(si); SecurityManager security = System.getSecurityManager(); if (security != null) { security.checkAccept(si.getInetAddress().getHostAddress(), si.getPort()); } } catch (IOException e) { if (si != null) si.reset(); s.impl = si; throw e; } catch (SecurityException e) { if (si != null) si.reset(); s.impl = si; throw e; } s.impl = si; s.postAccept(); } /** * Closes this socket. * * Any thread currently blocked in {@link #accept()} will throw * a {@link SocketException}. * * <p> If this socket has an associated channel then the channel is closed * as well. * * @exception IOException if an I/O error occurs when closing the socket. * @revised 1.4 * @spec JSR-51 */ public void close() throws IOException { synchronized(closeLock) { if (isClosed()) return; if (created) impl.close(); closed = true; } } /** * Returns the unique {@link java.nio.channels.ServerSocketChannel} object * associated with this socket, if any. * * <p> A server socket will have a channel if, and only if, the channel * itself was created via the {@link * java.nio.channels.ServerSocketChannel#open ServerSocketChannel.open} * method. * * @return the server-socket channel associated with this socket, * or <tt>null</tt> if this socket was not created * for a channel * * @since 1.4 * @spec JSR-51 */ public ServerSocketChannel getChannel() { return null; } /** * Returns the binding state of the ServerSocket. * * @return true if the ServerSocket succesfuly bound to an address * @since 1.4 */ public boolean isBound() { // Before 1.3 ServerSockets were always bound during creation return bound || oldImpl; } /** * Returns the closed state of the ServerSocket. * * @return true if the socket has been closed * @since 1.4 */ public boolean isClosed() { synchronized(closeLock) { return closed; } } /** * Enable/disable SO_TIMEOUT with the specified timeout, in * milliseconds. With this option set to a non-zero timeout, * a call to accept() for this ServerSocket * will block for only this amount of time. If the timeout expires, * a <B>java.net.SocketTimeoutException</B> is raised, though the * ServerSocket is still valid. The option <B>must</B> be enabled * prior to entering the blocking operation to have effect. The * timeout must be > 0. * A timeout of zero is interpreted as an infinite timeout. * @param timeout the specified timeout, in milliseconds * @exception SocketException if there is an error in * the underlying protocol, such as a TCP error. * @since JDK1.1 * @see #getSoTimeout() */ public synchronized void setSoTimeout(int timeout) throws SocketException { if (isClosed()) throw new SocketException("Socket is closed"); getImpl().setOption(SocketOptions.SO_TIMEOUT, new Integer(timeout)); } /** * Retrieve setting for SO_TIMEOUT. 0 returns implies that the * option is disabled (i.e., timeout of infinity). * @return the SO_TIMEOUT value * @exception IOException if an I/O error occurs * @since JDK1.1 * @see #setSoTimeout(int) */ public synchronized int getSoTimeout() throws IOException { if (isClosed()) throw new SocketException("Socket is closed"); Object o = getImpl().getOption(SocketOptions.SO_TIMEOUT); /* extra type safety */ if (o instanceof Integer) { return ((Integer) o).intValue(); } else { return 0; } } /** * Enable/disable the SO_REUSEADDR socket option. * <p> * When a TCP connection is closed the connection may remain * in a timeout state for a period of time after the connection * is closed (typically known as the <tt>TIME_WAIT</tt> state * or <tt>2MSL</tt> wait state). * For applications using a well known socket address or port * it may not be possible to bind a socket to the required * <tt>SocketAddress</tt> if there is a connection in the * timeout state involving the socket address or port. * <p> * Enabling <tt>SO_REUSEADDR</tt> prior to binding the socket * using {@link #bind(SocketAddress)} allows the socket to be * bound even though a previous connection is in a timeout * state. * <p> * When a <tt>ServerSocket</tt> is created the initial setting * of <tt>SO_REUSEADDR</tt> is not defined. Applications can * use {@link #getReuseAddress()} to determine the initial * setting of <tt>SO_REUSEADDR</tt>. * <p> * The behaviour when <tt>SO_REUSEADDR</tt> is enabled or * disabled after a socket is bound (See {@link #isBound()}) * is not defined. * * @param on whether to enable or disable the socket option * @exception SocketException if an error occurs enabling or * disabling the <tt>SO_RESUEADDR</tt> socket option, * or the socket is closed. * @since 1.4 * @see #getReuseAddress() * @see #bind(SocketAddress) * @see #isBound() * @see #isClosed() */ public void setReuseAddress(boolean on) throws SocketException { if (isClosed()) throw new SocketException("Socket is closed"); getImpl().setOption(SocketOptions.SO_REUSEADDR, Boolean.valueOf(on)); } /** * Tests if SO_REUSEADDR is enabled. * * @return a <code>boolean</code> indicating whether or not SO_REUSEADDR is enabled. * @exception SocketException if there is an error * in the underlying protocol, such as a TCP error. * @since 1.4 * @see #setReuseAddress(boolean) */ public boolean getReuseAddress() throws SocketException { if (isClosed()) throw new SocketException("Socket is closed"); return ((Boolean) (getImpl().getOption(SocketOptions.SO_REUSEADDR))).booleanValue(); } /** * Returns the implementation address and implementation port of * this socket as a <code>String</code>. * * @return a string representation of this socket. */ public String toString() { if (!isBound()) return "ServerSocket[unbound]"; return "ServerSocket[addr=" + impl.getInetAddress() + ",port=" + impl.getPort() + ",localport=" + impl.getLocalPort() + "]"; } void setBound() { bound = true; } void setCreated() { created = true; } /** * The factory for all server sockets. */ private static SocketImplFactory factory = null; /** * Sets the server socket implementation factory for the * application. The factory can be specified only once. * <p> * When an application creates a new server socket, the socket * implementation factory's <code>createSocketImpl</code> method is * called to create the actual socket implementation. * <p> * Passing <code>null</code> to the method is a no-op unless the factory * was already set. * <p> * If there is a security manager, this method first calls * the security manager's <code>checkSetFactory</code> method * to ensure the operation is allowed. * This could result in a SecurityException. * * @param fac the desired factory. * @exception IOException if an I/O error occurs when setting the * socket factory. * @exception SocketException if the factory has already been defined. * @exception SecurityException if a security manager exists and its * <code>checkSetFactory</code> method doesn't allow the operation. * @see java.net.SocketImplFactory#createSocketImpl() * @see SecurityManager#checkSetFactory */ public static synchronized void setSocketFactory(SocketImplFactory fac) throws IOException { if (factory != null) { throw new SocketException("factory already defined"); } SecurityManager security = System.getSecurityManager(); if (security != null) { security.checkSetFactory(); } factory = fac; } /** * Sets a default proposed value for the SO_RCVBUF option for sockets * accepted from this <tt>ServerSocket</tt>. The value actually set * in the accepted socket must be determined by calling * {@link Socket#getReceiveBufferSize()} after the socket * is returned by {@link #accept()}. * <p> * The value of SO_RCVBUF is used both to set the size of the internal * socket receive buffer, and to set the size of the TCP receive window * that is advertized to the remote peer. * <p> * It is possible to change the value subsequently, by calling * {@link Socket#setReceiveBufferSize(int)}. However, if the application * wishes to allow a receive window larger than 64K bytes, as defined by RFC1323 * then the proposed value must be set in the ServerSocket <B>before</B> * it is bound to a local address. This implies, that the ServerSocket must be * created with the no-argument constructor, then setReceiveBufferSize() must * be called and lastly the ServerSocket is bound to an address by calling bind(). * <p> * Failure to do this will not cause an error, and the buffer size may be set to the * requested value but the TCP receive window in sockets accepted from * this ServerSocket will be no larger than 64K bytes. * * @exception SocketException if there is an error * in the underlying protocol, such as a TCP error. * * @param size the size to which to set the receive buffer * size. This value must be greater than 0. * * @exception IllegalArgumentException if the * value is 0 or is negative. * * @since 1.4 * @see #getReceiveBufferSize */ public synchronized void setReceiveBufferSize (int size) throws SocketException { if (!(size > 0)) { throw new IllegalArgumentException("negative receive size"); } if (isClosed()) throw new SocketException("Socket is closed"); getImpl().setOption(SocketOptions.SO_RCVBUF, new Integer(size)); } /** * Gets the value of the SO_RCVBUF option for this <tt>ServerSocket</tt>, * that is the proposed buffer size that will be used for Sockets accepted * from this <tt>ServerSocket</tt>. * * <p>Note, the value actually set in the accepted socket is determined by * calling {@link Socket#getReceiveBufferSize()}. * @return the value of the SO_RCVBUF option for this <tt>Socket</tt>. * @exception SocketException if there is an error * in the underlying protocol, such as a TCP error. * @see #setReceiveBufferSize(int) * @since 1.4 */ public synchronized int getReceiveBufferSize() throws SocketException{ if (isClosed()) throw new SocketException("Socket is closed"); int result = 0; Object o = getImpl().getOption(SocketOptions.SO_RCVBUF); if (o instanceof Integer) { result = ((Integer)o).intValue(); } return result; } /** * Sets performance preferences for this ServerSocket. * * <p> Sockets use the TCP/IP protocol by default. Some implementations * may offer alternative protocols which have different performance * characteristics than TCP/IP. This method allows the application to * express its own preferences as to how these tradeoffs should be made * when the implementation chooses from the available protocols. * * <p> Performance preferences are described by three integers * whose values indicate the relative importance of short connection time, * low latency, and high bandwidth. The absolute values of the integers * are irrelevant; in order to choose a protocol the values are simply * compared, with larger values indicating stronger preferences. If the * application prefers short connection time over both low latency and high * bandwidth, for example, then it could invoke this method with the values * <tt>(1, 0, 0)</tt>. If the application prefers high bandwidth above low * latency, and low latency above short connection time, then it could * invoke this method with the values <tt>(0, 1, 2)</tt>. * * <p> Invoking this method after this socket has been bound * will have no effect. This implies that in order to use this capability * requires the socket to be created with the no-argument constructor. * * @param connectionTime * An <tt>int</tt> expressing the relative importance of a short * connection time * * @param latency * An <tt>int</tt> expressing the relative importance of low * latency * * @param bandwidth * An <tt>int</tt> expressing the relative importance of high * bandwidth * * @since 1.5 */ public void setPerformancePreferences(int connectionTime, int latency, int bandwidth) { /* Not implemented yet */ } }