/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ /* * This file is available under and governed by the GNU General Public * License version 2 only, as published by the Free Software Foundation. * However, the following notice accompanied the original version of this * file: * * Written by Doug Lea with assistance from members of JCP JSR-166 * Expert Group and released to the public domain, as explained at * http://creativecommons.org/licenses/publicdomain */ package java.util.concurrent; import java.util.concurrent.atomic.*; import java.util.concurrent.locks.*; import java.util.*; /** * An optionally-bounded {@linkplain BlockingQueue blocking queue} based on * linked nodes. * This queue orders elements FIFO (first-in-first-out). * The <em>head</em> of the queue is that element that has been on the * queue the longest time. * The <em>tail</em> of the queue is that element that has been on the * queue the shortest time. New elements * are inserted at the tail of the queue, and the queue retrieval * operations obtain elements at the head of the queue. * Linked queues typically have higher throughput than array-based queues but * less predictable performance in most concurrent applications. * * <p> The optional capacity bound constructor argument serves as a * way to prevent excessive queue expansion. The capacity, if unspecified, * is equal to {@link Integer#MAX_VALUE}. Linked nodes are * dynamically created upon each insertion unless this would bring the * queue above capacity. * * <p>This class and its iterator implement all of the * <em>optional</em> methods of the {@link Collection} and {@link * Iterator} interfaces. * * <p>This class is a member of the * <a href="{@docRoot}/../technotes/guides/collections/index.html"> * Java Collections Framework</a>. * * @since 1.5 * @author Doug Lea * @param <E> the type of elements held in this collection * */ public class LinkedBlockingQueue<E> extends AbstractQueue<E> implements BlockingQueue<E>, java.io.Serializable { private static final long serialVersionUID = -6903933977591709194L; /* * A variant of the "two lock queue" algorithm. The putLock gates * entry to put (and offer), and has an associated condition for * waiting puts. Similarly for the takeLock. The "count" field * that they both rely on is maintained as an atomic to avoid * needing to get both locks in most cases. Also, to minimize need * for puts to get takeLock and vice-versa, cascading notifies are * used. When a put notices that it has enabled at least one take, * it signals taker. That taker in turn signals others if more * items have been entered since the signal. And symmetrically for * takes signalling puts. Operations such as remove(Object) and * iterators acquire both locks. */ /** * Linked list node class */ static class Node<E> { /** The item, volatile to ensure barrier separating write and read */ volatile E item; Node<E> next; Node(E x) { item = x; } } /** The capacity bound, or Integer.MAX_VALUE if none */ private final int capacity; /** Current number of elements */ private final AtomicInteger count = new AtomicInteger(0); /** Head of linked list */ private transient Node<E> head; /** Tail of linked list */ private transient Node<E> last; /** Lock held by take, poll, etc */ private final ReentrantLock takeLock = new ReentrantLock(); /** Wait queue for waiting takes */ private final Condition notEmpty = takeLock.newCondition(); /** Lock held by put, offer, etc */ private final ReentrantLock putLock = new ReentrantLock(); /** Wait queue for waiting puts */ private final Condition notFull = putLock.newCondition(); /** * Signals a waiting take. Called only from put/offer (which do not * otherwise ordinarily lock takeLock.) */ private void signalNotEmpty() { final ReentrantLock takeLock = this.takeLock; takeLock.lock(); try { notEmpty.signal(); } finally { takeLock.unlock(); } } /** * Signals a waiting put. Called only from take/poll. */ private void signalNotFull() { final ReentrantLock putLock = this.putLock; putLock.lock(); try { notFull.signal(); } finally { putLock.unlock(); } } /** * Creates a node and links it at end of queue. * @param x the item */ private void insert(E x) { last = last.next = new Node<E>(x); } /** * Removes a node from head of queue, * @return the node */ private E extract() { Node<E> first = head.next; head = first; E x = first.item; first.item = null; return x; } /** * Lock to prevent both puts and takes. */ private void fullyLock() { putLock.lock(); takeLock.lock(); } /** * Unlock to allow both puts and takes. */ private void fullyUnlock() { takeLock.unlock(); putLock.unlock(); } /** * Creates a <tt>LinkedBlockingQueue</tt> with a capacity of * {@link Integer#MAX_VALUE}. */ public LinkedBlockingQueue() { this(Integer.MAX_VALUE); } /** * Creates a <tt>LinkedBlockingQueue</tt> with the given (fixed) capacity. * * @param capacity the capacity of this queue * @throws IllegalArgumentException if <tt>capacity</tt> is not greater * than zero */ public LinkedBlockingQueue(int capacity) { if (capacity <= 0) throw new IllegalArgumentException(); this.capacity = capacity; last = head = new Node<E>(null); } /** * Creates a <tt>LinkedBlockingQueue</tt> with a capacity of * {@link Integer#MAX_VALUE}, initially containing the elements of the * given collection, * added in traversal order of the collection's iterator. * * @param c the collection of elements to initially contain * @throws NullPointerException if the specified collection or any * of its elements are null */ public LinkedBlockingQueue(Collection<? extends E> c) { this(Integer.MAX_VALUE); for (E e : c) add(e); } // this doc comment is overridden to remove the reference to collections // greater in size than Integer.MAX_VALUE /** * Returns the number of elements in this queue. * * @return the number of elements in this queue */ public int size() { return count.get(); } // this doc comment is a modified copy of the inherited doc comment, // without the reference to unlimited queues. /** * Returns the number of additional elements that this queue can ideally * (in the absence of memory or resource constraints) accept without * blocking. This is always equal to the initial capacity of this queue * less the current <tt>size</tt> of this queue. * * <p>Note that you <em>cannot</em> always tell if an attempt to insert * an element will succeed by inspecting <tt>remainingCapacity</tt> * because it may be the case that another thread is about to * insert or remove an element. */ public int remainingCapacity() { return capacity - count.get(); } /** * Inserts the specified element at the tail of this queue, waiting if * necessary for space to become available. * * @throws InterruptedException {@inheritDoc} * @throws NullPointerException {@inheritDoc} */ public void put(E e) throws InterruptedException { if (e == null) throw new NullPointerException(); // Note: convention in all put/take/etc is to preset // local var holding count negative to indicate failure unless set. int c = -1; final ReentrantLock putLock = this.putLock; final AtomicInteger count = this.count; putLock.lockInterruptibly(); try { /* * Note that count is used in wait guard even though it is * not protected by lock. This works because count can * only decrease at this point (all other puts are shut * out by lock), and we (or some other waiting put) are * signalled if it ever changes from * capacity. Similarly for all other uses of count in * other wait guards. */ try { while (count.get() == capacity) notFull.await(); } catch (InterruptedException ie) { notFull.signal(); // propagate to a non-interrupted thread throw ie; } insert(e); c = count.getAndIncrement(); if (c + 1 < capacity) notFull.signal(); } finally { putLock.unlock(); } if (c == 0) signalNotEmpty(); } /** * Inserts the specified element at the tail of this queue, waiting if * necessary up to the specified wait time for space to become available. * * @return <tt>true</tt> if successful, or <tt>false</tt> if * the specified waiting time elapses before space is available. * @throws InterruptedException {@inheritDoc} * @throws NullPointerException {@inheritDoc} */ public boolean offer(E e, long timeout, TimeUnit unit) throws InterruptedException { if (e == null) throw new NullPointerException(); long nanos = unit.toNanos(timeout); int c = -1; final ReentrantLock putLock = this.putLock; final AtomicInteger count = this.count; putLock.lockInterruptibly(); try { for (;;) { if (count.get() < capacity) { insert(e); c = count.getAndIncrement(); if (c + 1 < capacity) notFull.signal(); break; } if (nanos <= 0) return false; try { nanos = notFull.awaitNanos(nanos); } catch (InterruptedException ie) { notFull.signal(); // propagate to a non-interrupted thread throw ie; } } } finally { putLock.unlock(); } if (c == 0) signalNotEmpty(); return true; } /** * Inserts the specified element at the tail of this queue if it is * possible to do so immediately without exceeding the queue's capacity, * returning <tt>true</tt> upon success and <tt>false</tt> if this queue * is full. * When using a capacity-restricted queue, this method is generally * preferable to method {@link BlockingQueue#add add}, which can fail to * insert an element only by throwing an exception. * * @throws NullPointerException if the specified element is null */ public boolean offer(E e) { if (e == null) throw new NullPointerException(); final AtomicInteger count = this.count; if (count.get() == capacity) return false; int c = -1; final ReentrantLock putLock = this.putLock; putLock.lock(); try { if (count.get() < capacity) { insert(e); c = count.getAndIncrement(); if (c + 1 < capacity) notFull.signal(); } } finally { putLock.unlock(); } if (c == 0) signalNotEmpty(); return c >= 0; } public E take() throws InterruptedException { E x; int c = -1; final AtomicInteger count = this.count; final ReentrantLock takeLock = this.takeLock; takeLock.lockInterruptibly(); try { try { while (count.get() == 0) notEmpty.await(); } catch (InterruptedException ie) { notEmpty.signal(); // propagate to a non-interrupted thread throw ie; } x = extract(); c = count.getAndDecrement(); if (c > 1) notEmpty.signal(); } finally { takeLock.unlock(); } if (c == capacity) signalNotFull(); return x; } public E poll(long timeout, TimeUnit unit) throws InterruptedException { E x = null; int c = -1; long nanos = unit.toNanos(timeout); final AtomicInteger count = this.count; final ReentrantLock takeLock = this.takeLock; takeLock.lockInterruptibly(); try { for (;;) { if (count.get() > 0) { x = extract(); c = count.getAndDecrement(); if (c > 1) notEmpty.signal(); break; } if (nanos <= 0) return null; try { nanos = notEmpty.awaitNanos(nanos); } catch (InterruptedException ie) { notEmpty.signal(); // propagate to a non-interrupted thread throw ie; } } } finally { takeLock.unlock(); } if (c == capacity) signalNotFull(); return x; } public E poll() { final AtomicInteger count = this.count; if (count.get() == 0) return null; E x = null; int c = -1; final ReentrantLock takeLock = this.takeLock; takeLock.lock(); try { if (count.get() > 0) { x = extract(); c = count.getAndDecrement(); if (c > 1) notEmpty.signal(); } } finally { takeLock.unlock(); } if (c == capacity) signalNotFull(); return x; } public E peek() { if (count.get() == 0) return null; final ReentrantLock takeLock = this.takeLock; takeLock.lock(); try { Node<E> first = head.next; if (first == null) return null; else return first.item; } finally { takeLock.unlock(); } } /** * Removes a single instance of the specified element from this queue, * if it is present. More formally, removes an element <tt>e</tt> such * that <tt>o.equals(e)</tt>, if this queue contains one or more such * elements. * Returns <tt>true</tt> if this queue contained the specified element * (or equivalently, if this queue changed as a result of the call). * * @param o element to be removed from this queue, if present * @return <tt>true</tt> if this queue changed as a result of the call */ public boolean remove(Object o) { if (o == null) return false; boolean removed = false; fullyLock(); try { Node<E> trail = head; Node<E> p = head.next; while (p != null) { if (o.equals(p.item)) { removed = true; break; } trail = p; p = p.next; } if (removed) { p.item = null; trail.next = p.next; if (last == p) last = trail; if (count.getAndDecrement() == capacity) notFull.signalAll(); } } finally { fullyUnlock(); } return removed; } /** * Returns an array containing all of the elements in this queue, in * proper sequence. * * <p>The returned array will be "safe" in that no references to it are * maintained by this queue. (In other words, this method must allocate * a new array). The caller is thus free to modify the returned array. * * <p>This method acts as bridge between array-based and collection-based * APIs. * * @return an array containing all of the elements in this queue */ public Object[] toArray() { fullyLock(); try { int size = count.get(); Object[] a = new Object[size]; int k = 0; for (Node<E> p = head.next; p != null; p = p.next) a[k++] = p.item; return a; } finally { fullyUnlock(); } } /** * Returns an array containing all of the elements in this queue, in * proper sequence; the runtime type of the returned array is that of * the specified array. If the queue fits in the specified array, it * is returned therein. Otherwise, a new array is allocated with the * runtime type of the specified array and the size of this queue. * * <p>If this queue fits in the specified array with room to spare * (i.e., the array has more elements than this queue), the element in * the array immediately following the end of the queue is set to * <tt>null</tt>. * * <p>Like the {@link #toArray()} method, this method acts as bridge between * array-based and collection-based APIs. Further, this method allows * precise control over the runtime type of the output array, and may, * under certain circumstances, be used to save allocation costs. * * <p>Suppose <tt>x</tt> is a queue known to contain only strings. * The following code can be used to dump the queue into a newly * allocated array of <tt>String</tt>: * * <pre> * String[] y = x.toArray(new String[0]);</pre> * * Note that <tt>toArray(new Object[0])</tt> is identical in function to * <tt>toArray()</tt>. * * @param a the array into which the elements of the queue are to * be stored, if it is big enough; otherwise, a new array of the * same runtime type is allocated for this purpose * @return an array containing all of the elements in this queue * @throws ArrayStoreException if the runtime type of the specified array * is not a supertype of the runtime type of every element in * this queue * @throws NullPointerException if the specified array is null */ public <T> T[] toArray(T[] a) { fullyLock(); try { int size = count.get(); if (a.length < size) a = (T[])java.lang.reflect.Array.newInstance (a.getClass().getComponentType(), size); int k = 0; for (Node p = head.next; p != null; p = p.next) a[k++] = (T)p.item; if (a.length > k) a[k] = null; return a; } finally { fullyUnlock(); } } public String toString() { fullyLock(); try { return super.toString(); } finally { fullyUnlock(); } } /** * Atomically removes all of the elements from this queue. * The queue will be empty after this call returns. */ public void clear() { fullyLock(); try { head.next = null; assert head.item == null; last = head; if (count.getAndSet(0) == capacity) notFull.signalAll(); } finally { fullyUnlock(); } } /** * @throws UnsupportedOperationException {@inheritDoc} * @throws ClassCastException {@inheritDoc} * @throws NullPointerException {@inheritDoc} * @throws IllegalArgumentException {@inheritDoc} */ public int drainTo(Collection<? super E> c) { if (c == null) throw new NullPointerException(); if (c == this) throw new IllegalArgumentException(); Node<E> first; fullyLock(); try { first = head.next; head.next = null; assert head.item == null; last = head; if (count.getAndSet(0) == capacity) notFull.signalAll(); } finally { fullyUnlock(); } // Transfer the elements outside of locks int n = 0; for (Node<E> p = first; p != null; p = p.next) { c.add(p.item); p.item = null; ++n; } return n; } /** * @throws UnsupportedOperationException {@inheritDoc} * @throws ClassCastException {@inheritDoc} * @throws NullPointerException {@inheritDoc} * @throws IllegalArgumentException {@inheritDoc} */ public int drainTo(Collection<? super E> c, int maxElements) { if (c == null) throw new NullPointerException(); if (c == this) throw new IllegalArgumentException(); fullyLock(); try { int n = 0; Node<E> p = head.next; while (p != null && n < maxElements) { c.add(p.item); p.item = null; p = p.next; ++n; } if (n != 0) { head.next = p; assert head.item == null; if (p == null) last = head; if (count.getAndAdd(-n) == capacity) notFull.signalAll(); } return n; } finally { fullyUnlock(); } } /** * Returns an iterator over the elements in this queue in proper sequence. * The returned <tt>Iterator</tt> is a "weakly consistent" iterator that * will never throw {@link ConcurrentModificationException}, * and guarantees to traverse elements as they existed upon * construction of the iterator, and may (but is not guaranteed to) * reflect any modifications subsequent to construction. * * @return an iterator over the elements in this queue in proper sequence */ public Iterator<E> iterator() { return new Itr(); } private class Itr implements Iterator<E> { /* * Basic weak-consistent iterator. At all times hold the next * item to hand out so that if hasNext() reports true, we will * still have it to return even if lost race with a take etc. */ private Node<E> current; private Node<E> lastRet; private E currentElement; Itr() { final ReentrantLock putLock = LinkedBlockingQueue.this.putLock; final ReentrantLock takeLock = LinkedBlockingQueue.this.takeLock; putLock.lock(); takeLock.lock(); try { current = head.next; if (current != null) currentElement = current.item; } finally { takeLock.unlock(); putLock.unlock(); } } public boolean hasNext() { return current != null; } public E next() { final ReentrantLock putLock = LinkedBlockingQueue.this.putLock; final ReentrantLock takeLock = LinkedBlockingQueue.this.takeLock; putLock.lock(); takeLock.lock(); try { if (current == null) throw new NoSuchElementException(); E x = currentElement; lastRet = current; current = current.next; if (current != null) currentElement = current.item; return x; } finally { takeLock.unlock(); putLock.unlock(); } } public void remove() { if (lastRet == null) throw new IllegalStateException(); final ReentrantLock putLock = LinkedBlockingQueue.this.putLock; final ReentrantLock takeLock = LinkedBlockingQueue.this.takeLock; putLock.lock(); takeLock.lock(); try { Node<E> node = lastRet; lastRet = null; Node<E> trail = head; Node<E> p = head.next; while (p != null && p != node) { trail = p; p = p.next; } if (p == node) { p.item = null; trail.next = p.next; if (last == p) last = trail; int c = count.getAndDecrement(); if (c == capacity) notFull.signalAll(); } } finally { takeLock.unlock(); putLock.unlock(); } } } /** * Save the state to a stream (that is, serialize it). * * @serialData The capacity is emitted (int), followed by all of * its elements (each an <tt>Object</tt>) in the proper order, * followed by a null * @param s the stream */ private void writeObject(java.io.ObjectOutputStream s) throws java.io.IOException { fullyLock(); try { // Write out any hidden stuff, plus capacity s.defaultWriteObject(); // Write out all elements in the proper order. for (Node<E> p = head.next; p != null; p = p.next) s.writeObject(p.item); // Use trailing null as sentinel s.writeObject(null); } finally { fullyUnlock(); } } /** * Reconstitute this queue instance from a stream (that is, * deserialize it). * @param s the stream */ private void readObject(java.io.ObjectInputStream s) throws java.io.IOException, ClassNotFoundException { // Read in capacity, and any hidden stuff s.defaultReadObject(); count.set(0); last = head = new Node<E>(null); // Read in all elements and place in queue for (;;) { E item = (E)s.readObject(); if (item == null) break; add(item); } } }