/* * Copyright (c) 2002, 2003, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package com.sun.corba.se.spi.orbutil.fsm ; /** * This interface must be implemented by any class that is used as * a state in a FSM. The FSM only needs the identity of this * object, so all that is really needs is the default equals implementation. * The toString() method should also be overridden to give a concise * description or name of the state. The StateImpl class handles this. * <P> * Pre- and post- actions are taken only on completed transitions between * different states. Assume that the FSM is in state A, and the FSM will * transition to state B under input I with action X. If A != B and X completes * successfully, then after X completes execution, A.postAction is executed, * followed by B.preAction. * * @author Ken Cavanaugh */ public interface State { /** Method that defines action that occurs whenever this state is entered. * Any exceptions thrown by this method are ignored. */ void preAction( FSM fsm ) ; /** Method that defines action that occurs whenever this state is exited. * Any exceptions thrown by this method are ignored. */ void postAction( FSM fsm ) ; } // end of State.java