/* * Copyright (c) 2005, 2006, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package com.sun.java.swing.plaf.nimbus; import com.sun.java.swing.Painter; import java.awt.*; import java.awt.geom.*; import java.awt.image.*; import javax.swing.*; final class TableHeaderRendererPainter extends AbstractRegionPainter { //package private integers representing the available states that //this painter will paint. These are used when creating a new instance //of TableHeaderRendererPainter to determine which region/state is being painted //by that instance. static final int BACKGROUND_DISABLED = 1; static final int BACKGROUND_ENABLED = 2; static final int BACKGROUND_ENABLED_FOCUSED = 3; static final int BACKGROUND_MOUSEOVER = 4; static final int BACKGROUND_PRESSED = 5; static final int BACKGROUND_ENABLED_SORTED = 6; static final int BACKGROUND_ENABLED_FOCUSED_SORTED = 7; static final int BACKGROUND_DISABLED_SORTED = 8; private int state; //refers to one of the static final ints above private PaintContext ctx; //the following 4 variables are reused during the painting code of the layers private Path2D path = new Path2D.Float(); private Rectangle2D rect = new Rectangle2D.Float(0, 0, 0, 0); private RoundRectangle2D roundRect = new RoundRectangle2D.Float(0, 0, 0, 0, 0, 0); private Ellipse2D ellipse = new Ellipse2D.Float(0, 0, 0, 0); //All Colors used for painting are stored here. Ideally, only those colors being used //by a particular instance of TableHeaderRendererPainter would be created. For the moment at least, //however, all are created for each instance. private Color color1 = decodeColor("nimbusBorder", -0.013888836f, 5.823001E-4f, -0.12941176f, 0); private Color color2 = decodeColor("nimbusBlueGrey", -0.01111114f, -0.08625447f, 0.062745094f, 0); private Color color3 = decodeColor("nimbusBlueGrey", -0.013888836f, -0.028334536f, -0.17254901f, 0); private Color color4 = decodeColor("nimbusBlueGrey", -0.013888836f, -0.029445238f, -0.16470587f, 0); private Color color5 = decodeColor("nimbusBlueGrey", -0.02020204f, -0.053531498f, 0.011764705f, 0); private Color color6 = decodeColor("nimbusBlueGrey", 0.055555582f, -0.10655806f, 0.24313724f, 0); private Color color7 = decodeColor("nimbusBlueGrey", 0.0f, -0.08455229f, 0.1607843f, 0); private Color color8 = decodeColor("nimbusBlueGrey", 0.0f, -0.07016757f, 0.12941176f, 0); private Color color9 = decodeColor("nimbusBlueGrey", 0.0f, -0.07466974f, 0.23921567f, 0); private Color color10 = decodeColor("nimbusFocus", 0.0f, 0.0f, 0.0f, 0); private Color color11 = decodeColor("nimbusBlueGrey", 0.055555582f, -0.10658931f, 0.25098038f, 0); private Color color12 = decodeColor("nimbusBlueGrey", 0.0f, -0.08613607f, 0.21960783f, 0); private Color color13 = decodeColor("nimbusBlueGrey", 0.0f, -0.07333623f, 0.20392156f, 0); private Color color14 = decodeColor("nimbusBlueGrey", 0.0f, -0.110526316f, 0.25490195f, 0); private Color color15 = decodeColor("nimbusBlueGrey", -0.00505054f, -0.05960039f, 0.10196078f, 0); private Color color16 = decodeColor("nimbusBlueGrey", 0.0f, -0.017742813f, 0.015686274f, 0); private Color color17 = decodeColor("nimbusBlueGrey", -0.0027777553f, -0.0018306673f, -0.02352941f, 0); private Color color18 = decodeColor("nimbusBlueGrey", 0.0055555105f, -0.020436227f, 0.12549019f, 0); private Color color19 = decodeColor("nimbusBase", -0.023096085f, -0.62376213f, 0.4352941f, 0); private Color color20 = decodeColor("nimbusBase", -0.0012707114f, -0.50901747f, 0.31764704f, 0); private Color color21 = decodeColor("nimbusBase", -0.002461195f, -0.47139505f, 0.2862745f, 0); private Color color22 = decodeColor("nimbusBase", -0.0051222444f, -0.49103343f, 0.372549f, 0); private Color color23 = decodeColor("nimbusBase", -8.738637E-4f, -0.49872798f, 0.3098039f, 0); private Color color24 = decodeColor("nimbusBase", -2.2029877E-4f, -0.4916465f, 0.37647057f, 0); //Array of current component colors, updated in each paint call private Object[] componentColors; public TableHeaderRendererPainter(PaintContext ctx, int state) { super(); this.state = state; this.ctx = ctx; } @Override protected void doPaint(Graphics2D g, JComponent c, int width, int height, Object[] extendedCacheKeys) { //populate componentColors array with colors calculated in getExtendedCacheKeys call componentColors = extendedCacheKeys; //generate this entire method. Each state/bg/fg/border combo that has //been painted gets its own KEY and paint method. switch(state) { case BACKGROUND_DISABLED: paintBackgroundDisabled(g); break; case BACKGROUND_ENABLED: paintBackgroundEnabled(g); break; case BACKGROUND_ENABLED_FOCUSED: paintBackgroundEnabledAndFocused(g); break; case BACKGROUND_MOUSEOVER: paintBackgroundMouseOver(g); break; case BACKGROUND_PRESSED: paintBackgroundPressed(g); break; case BACKGROUND_ENABLED_SORTED: paintBackgroundEnabledAndSorted(g); break; case BACKGROUND_ENABLED_FOCUSED_SORTED: paintBackgroundEnabledAndFocusedAndSorted(g); break; case BACKGROUND_DISABLED_SORTED: paintBackgroundDisabledAndSorted(g); break; } } @Override protected final PaintContext getPaintContext() { return ctx; } private void paintBackgroundDisabled(Graphics2D g) { rect = decodeRect1(); g.setPaint(color1); g.fill(rect); rect = decodeRect2(); g.setPaint(decodeGradient1(rect)); g.fill(rect); rect = decodeRect3(); g.setPaint(decodeGradient2(rect)); g.fill(rect); } private void paintBackgroundEnabled(Graphics2D g) { rect = decodeRect1(); g.setPaint(color1); g.fill(rect); rect = decodeRect2(); g.setPaint(decodeGradient1(rect)); g.fill(rect); rect = decodeRect3(); g.setPaint(decodeGradient2(rect)); g.fill(rect); } private void paintBackgroundEnabledAndFocused(Graphics2D g) { rect = decodeRect1(); g.setPaint(color1); g.fill(rect); rect = decodeRect2(); g.setPaint(decodeGradient1(rect)); g.fill(rect); rect = decodeRect3(); g.setPaint(decodeGradient2(rect)); g.fill(rect); path = decodePath1(); g.setPaint(color10); g.fill(path); } private void paintBackgroundMouseOver(Graphics2D g) { rect = decodeRect1(); g.setPaint(color1); g.fill(rect); rect = decodeRect2(); g.setPaint(decodeGradient1(rect)); g.fill(rect); rect = decodeRect3(); g.setPaint(decodeGradient3(rect)); g.fill(rect); } private void paintBackgroundPressed(Graphics2D g) { rect = decodeRect1(); g.setPaint(color1); g.fill(rect); rect = decodeRect2(); g.setPaint(decodeGradient1(rect)); g.fill(rect); rect = decodeRect3(); g.setPaint(decodeGradient4(rect)); g.fill(rect); } private void paintBackgroundEnabledAndSorted(Graphics2D g) { rect = decodeRect1(); g.setPaint(color1); g.fill(rect); rect = decodeRect2(); g.setPaint(decodeGradient1(rect)); g.fill(rect); rect = decodeRect3(); g.setPaint(decodeGradient5(rect)); g.fill(rect); } private void paintBackgroundEnabledAndFocusedAndSorted(Graphics2D g) { rect = decodeRect1(); g.setPaint(color1); g.fill(rect); rect = decodeRect2(); g.setPaint(decodeGradient1(rect)); g.fill(rect); rect = decodeRect3(); g.setPaint(decodeGradient6(rect)); g.fill(rect); path = decodePath1(); g.setPaint(color10); g.fill(path); } private void paintBackgroundDisabledAndSorted(Graphics2D g) { rect = decodeRect1(); g.setPaint(color1); g.fill(rect); rect = decodeRect2(); g.setPaint(decodeGradient1(rect)); g.fill(rect); rect = decodeRect3(); g.setPaint(decodeGradient2(rect)); g.fill(rect); } private Rectangle2D decodeRect1() { rect.setRect(decodeX(0.0f), //x decodeY(2.8f), //y decodeX(3.0f) - decodeX(0.0f), //width decodeY(3.0f) - decodeY(2.8f)); //height return rect; } private Rectangle2D decodeRect2() { rect.setRect(decodeX(2.8f), //x decodeY(0.0f), //y decodeX(3.0f) - decodeX(2.8f), //width decodeY(2.8f) - decodeY(0.0f)); //height return rect; } private Rectangle2D decodeRect3() { rect.setRect(decodeX(0.0f), //x decodeY(0.0f), //y decodeX(2.8f) - decodeX(0.0f), //width decodeY(2.8f) - decodeY(0.0f)); //height return rect; } private Path2D decodePath1() { path.reset(); path.moveTo(decodeX(0.0f), decodeY(0.0f)); path.lineTo(decodeX(0.0f), decodeY(3.0f)); path.lineTo(decodeX(3.0f), decodeY(3.0f)); path.lineTo(decodeX(3.0f), decodeY(0.0f)); path.lineTo(decodeX(0.24000001f), decodeY(0.0f)); path.lineTo(decodeX(0.24000001f), decodeY(0.24000001f)); path.lineTo(decodeX(2.7599998f), decodeY(0.24000001f)); path.lineTo(decodeX(2.7599998f), decodeY(2.7599998f)); path.lineTo(decodeX(0.24000001f), decodeY(2.7599998f)); path.lineTo(decodeX(0.24000001f), decodeY(0.0f)); path.lineTo(decodeX(0.0f), decodeY(0.0f)); path.closePath(); return path; } private Paint decodeGradient1(Shape s) { Rectangle2D bounds = s.getBounds2D(); float x = (float)bounds.getX(); float y = (float)bounds.getY(); float w = (float)bounds.getWidth(); float h = (float)bounds.getHeight(); return decodeGradient((0.5f * w) + x, (0.0f * h) + y, (0.5f * w) + x, (1.0f * h) + y, new float[] { 0.0f,0.14441223f,0.43703705f,0.59444445f,0.75185186f,0.8759259f,1.0f }, new Color[] { color2, decodeColor(color2,color3,0.5f), color3, decodeColor(color3,color4,0.5f), color4, decodeColor(color4,color5,0.5f), color5}); } private Paint decodeGradient2(Shape s) { Rectangle2D bounds = s.getBounds2D(); float x = (float)bounds.getX(); float y = (float)bounds.getY(); float w = (float)bounds.getWidth(); float h = (float)bounds.getHeight(); return decodeGradient((0.5f * w) + x, (0.0f * h) + y, (0.5f * w) + x, (1.0f * h) + y, new float[] { 0.0f,0.07147767f,0.2888889f,0.5490909f,0.7037037f,0.8518518f,1.0f }, new Color[] { color6, decodeColor(color6,color7,0.5f), color7, decodeColor(color7,color8,0.5f), color8, decodeColor(color8,color9,0.5f), color9}); } private Paint decodeGradient3(Shape s) { Rectangle2D bounds = s.getBounds2D(); float x = (float)bounds.getX(); float y = (float)bounds.getY(); float w = (float)bounds.getWidth(); float h = (float)bounds.getHeight(); return decodeGradient((0.5f * w) + x, (0.0f * h) + y, (0.5f * w) + x, (1.0f * h) + y, new float[] { 0.0f,0.07147767f,0.2888889f,0.5490909f,0.7037037f,0.7919203f,0.88013697f }, new Color[] { color11, decodeColor(color11,color12,0.5f), color12, decodeColor(color12,color13,0.5f), color13, decodeColor(color13,color14,0.5f), color14}); } private Paint decodeGradient4(Shape s) { Rectangle2D bounds = s.getBounds2D(); float x = (float)bounds.getX(); float y = (float)bounds.getY(); float w = (float)bounds.getWidth(); float h = (float)bounds.getHeight(); return decodeGradient((0.5f * w) + x, (0.0f * h) + y, (0.5f * w) + x, (1.0f * h) + y, new float[] { 0.0f,0.07147767f,0.2888889f,0.5490909f,0.7037037f,0.8518518f,1.0f }, new Color[] { color15, decodeColor(color15,color16,0.5f), color16, decodeColor(color16,color17,0.5f), color17, decodeColor(color17,color18,0.5f), color18}); } private Paint decodeGradient5(Shape s) { Rectangle2D bounds = s.getBounds2D(); float x = (float)bounds.getX(); float y = (float)bounds.getY(); float w = (float)bounds.getWidth(); float h = (float)bounds.getHeight(); return decodeGradient((0.5f * w) + x, (0.0f * h) + y, (0.5f * w) + x, (1.0f * h) + y, new float[] { 0.0f,0.08049711f,0.32534248f,0.56267816f,0.7037037f,0.83986557f,0.97602737f }, new Color[] { color19, decodeColor(color19,color20,0.5f), color20, decodeColor(color20,color21,0.5f), color21, decodeColor(color21,color22,0.5f), color22}); } private Paint decodeGradient6(Shape s) { Rectangle2D bounds = s.getBounds2D(); float x = (float)bounds.getX(); float y = (float)bounds.getY(); float w = (float)bounds.getWidth(); float h = (float)bounds.getHeight(); return decodeGradient((0.5f * w) + x, (0.0f * h) + y, (0.5f * w) + x, (1.0f * h) + y, new float[] { 0.0f,0.07147767f,0.2888889f,0.5490909f,0.7037037f,0.8518518f,1.0f }, new Color[] { color19, decodeColor(color19,color23,0.5f), color23, decodeColor(color23,color21,0.5f), color21, decodeColor(color21,color24,0.5f), color24}); } }