package com.marshalchen.common.uimodule.imageprocessing.filter.blend; import com.marshalchen.common.uimodule.imageprocessing.filter.MultiInputFilter; /** * Applies an exclusion blend of two images * @author Chris Batt */ public class ExclusionBlendFilter extends MultiInputFilter { public ExclusionBlendFilter() { super(2); } @Override protected String getFragmentShader() { return "precision mediump float;\n" +"uniform sampler2D "+UNIFORM_TEXTURE0+";\n" +"uniform sampler2D "+UNIFORM_TEXTUREBASE+1+";\n" +"varying vec2 "+VARYING_TEXCOORD+";\n" +"void main(){\n" +" vec4 color1 = texture2D("+UNIFORM_TEXTURE0+","+VARYING_TEXCOORD+");\n" +" vec4 color2 = texture2D("+UNIFORM_TEXTUREBASE+1+","+VARYING_TEXCOORD+");\n" +" gl_FragColor = vec4((color2.rgb * color1.a + color1.rgb * color2.a - 2.0 * color2.rgb * color1.rgb) + color2.rgb * (1.0 - color1.a) + color1.rgb * (1.0 - color2.a), color1.a);\n" +"}\n"; } }