package com.marshalchen.common.ui; import android.content.Context; import android.graphics.*; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.View; import com.marshalchen.common.commonUtils.logUtils.Logs; /** * Created by cym on 14-10-11. */ public class DrawableView extends View { private static final float STROKE_WIDTH = 5f; /** * Need to track this so the dirty region can accommodate the stroke. * */ private static final float HALF_STROKE_WIDTH = STROKE_WIDTH / 2; private Paint paint = new Paint(); private Path path = new Path(); /** * Optimizes painting by invalidating the smallest possible area. */ private float lastTouchX; private float lastTouchY; private final RectF dirtyRect = new RectF(); public DrawableView(Context context, AttributeSet attrs) { super(context, attrs); paint.setAntiAlias(true); paint.setColor(Color.BLACK); paint.setStyle(Paint.Style.STROKE); paint.setStrokeJoin(Paint.Join.ROUND); paint.setStrokeWidth(STROKE_WIDTH); } /** * Erases the signature. */ public void clear() { path.reset(); // Repaints the entire view. invalidate(); } @Override protected void onDraw(Canvas canvas) { canvas.drawPath(path, paint); } @Override public boolean onTouchEvent(MotionEvent event) { float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: path.moveTo(eventX, eventY); lastTouchX = eventX; lastTouchY = eventY; // There is no end point yet, so don't waste cycles invalidating. return true; case MotionEvent.ACTION_MOVE: case MotionEvent.ACTION_UP: // Start tracking the dirty region. resetDirtyRect(eventX, eventY); // When the hardware tracks events faster than they are delivered, the // event will contain a history of those skipped points. int historySize = event.getHistorySize(); for (int i = 0; i < historySize; i++) { float historicalX = event.getHistoricalX(i); float historicalY = event.getHistoricalY(i); expandDirtyRect(historicalX, historicalY); path.lineTo(historicalX, historicalY); } // After replaying history, connect the line to the touch point. path.lineTo(eventX, eventY); break; default: Logs.d("Ignored touch event: " + event.toString()); return false; } // Include half the stroke width to avoid clipping. invalidate( (int) (dirtyRect.left - HALF_STROKE_WIDTH), (int) (dirtyRect.top - HALF_STROKE_WIDTH), (int) (dirtyRect.right + HALF_STROKE_WIDTH), (int) (dirtyRect.bottom + HALF_STROKE_WIDTH)); lastTouchX = eventX; lastTouchY = eventY; return true; } /** * Called when replaying history to ensure the dirty region includes all * points. */ private void expandDirtyRect(float historicalX, float historicalY) { if (historicalX < dirtyRect.left) { dirtyRect.left = historicalX; } else if (historicalX > dirtyRect.right) { dirtyRect.right = historicalX; } if (historicalY < dirtyRect.top) { dirtyRect.top = historicalY; } else if (historicalY > dirtyRect.bottom) { dirtyRect.bottom = historicalY; } } /** * Resets the dirty region when the motion event occurs. */ private void resetDirtyRect(float eventX, float eventY) { // The lastTouchX and lastTouchY were set when the ACTION_DOWN // motion event occurred. dirtyRect.left = Math.min(lastTouchX, eventX); dirtyRect.right = Math.max(lastTouchX, eventX); dirtyRect.top = Math.min(lastTouchY, eventY); dirtyRect.bottom = Math.max(lastTouchY, eventY); } }