/*
JWildfire - an image and animation processor written in Java
Copyright (C) 1995-2011 Andreas Maschke
This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this software;
if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
package org.jwildfire.transform;
import org.jwildfire.base.Property;
import org.jwildfire.base.PropertyCategory;
import org.jwildfire.base.PropertyMin;
import org.jwildfire.image.WFImage;
import com.l2fprod.common.beans.editor.ComboBoxPropertyEditor;
public class Wave3DTransformer extends Mesh3DTransformer {
public enum Axis {
X, Y, XY, RADIAL
};
@Property(description = "Damping of the wave", category = PropertyCategory.SECONDARY)
private double damping = -0.5;
@Property(description = "Wavelength of the wave")
@PropertyMin(0.0)
private double wavelength = 150.0;
@Property(description = "Amplitude of the wave")
@PropertyMin(0.0)
private double amplitude = 30.0;
@Property(description = "Damping on/off", category = PropertyCategory.SECONDARY)
private boolean damp = true;
@Property(description = "Phase shift of the Wave", category = PropertyCategory.SECONDARY)
private double phase = 30.0;
@Property(description = "Number of frames to describe a complete phase", category = PropertyCategory.SECONDARY)
@PropertyMin(1)
private int frames = 60;
@Property(description = "Current frames", category = PropertyCategory.SECONDARY)
@PropertyMin(1)
private int frame = 33;
@Property(description = "X-coordinate of the wave origin")
private double originX = 400.0;
@Property(description = "Y-coordinate of the wave origin")
private double originY = 400.0;
@Property(description = "Z-coordinate of the wave origin")
private double originZ = 0.0;
@Property(description = "Propagation axis of the wave", editorClass = AxisEditor.class)
private Axis axis = Axis.XY;
@Override
protected void transformMesh(Mesh3D pMesh3D, int pImageWidth, int pImageHeight) {
int pCount = pMesh3D.getPCount();
int width = pImageWidth;
int height = pImageHeight;
double x[] = pMesh3D.getX();
double y[] = pMesh3D.getY();
double z[] = pMesh3D.getZ();
if (this.axis == Axis.X) {
double amplitude = this.amplitude;
double phase = Math.PI * this.phase / 180.0;
double t = (double) this.frame / (double) this.frames;
double twoPi = 2.0 * Math.PI;
double centreX = this.originX - (double) width / 2.0;
double wavelength = this.wavelength;
if (wavelength < 2.0)
wavelength = 2.0;
double damping = this.damping;
if (!this.damp) {
double amp = amplitude;
for (int i = 0; i < pCount; i++) {
double rr = Math.abs(x[i] - centreX);
double dl = rr / wavelength;
z[i] -= amp * (double) Math.sin(twoPi * (t - dl) + phase);
}
}
else {
for (int i = 0; i < pCount; i++) {
double rr = Math.abs(x[i] - centreX);
double dl = rr / wavelength;
double dmp = dl * damping;
double amp = amplitude * Math.exp(dmp);
z[i] -= amp * (double) Math.sin(twoPi * (t - dl) + phase);
}
}
}
else if (this.axis == Axis.Y) {
double amplitude = this.amplitude;
double phase = Math.PI * this.phase / 180.0;
double t = (double) this.frame / (double) this.frames;
double twoPi = 2.0 * Math.PI;
double centreY = this.originY - (double) height / 2.0;
double wavelength = this.wavelength;
if (wavelength < 2.0)
wavelength = 2.0;
double damping = this.damping;
if (!this.damp) {
double amp = amplitude;
for (int i = 0; i < pCount; i++) {
double rr = Math.abs(y[i] - centreY);
double dl = rr / wavelength;
z[i] -= amp * (double) Math.sin(twoPi * (t - dl) + phase);
}
}
else {
for (int i = 0; i < pCount; i++) {
double rr = Math.abs(y[i] - centreY);
double dl = rr / wavelength;
double dmp = dl * damping;
double amp = amplitude * Math.exp(dmp);
z[i] -= amp * (double) Math.sin(twoPi * (t - dl) + phase);
}
}
}
else if (this.axis == Axis.XY) {
double amplitude = this.amplitude;
double phase = Math.PI * this.phase / 180.0;
double t = (double) this.frame / (double) this.frames;
double twoPi = 2.0 * Math.PI;
double centreX = this.originX - (double) width / 2.0;
double centreY = this.originY - (double) height / 2.0;
double wavelength = this.wavelength;
if (wavelength < 2.0)
wavelength = 2.0;
double damping = this.damping;
if (!this.damp) {
double amp = amplitude;
for (int i = 0; i < pCount; i++) {
double xx = x[i] - centreX;
double yy = y[i] - centreY;
double rr = Math.sqrt(xx * xx + yy * yy);
double dl = rr / wavelength;
z[i] -= amp * (double) Math.sin(twoPi * (t - dl) + phase);
}
}
else {
for (int i = 0; i < pCount; i++) {
double xx = x[i] - centreX;
double yy = y[i] - centreY;
double rr = Math.sqrt(xx * xx + yy * yy);
double dl = rr / wavelength;
double dmp = dl * damping;
double amp = amplitude * Math.exp(dmp);
z[i] -= amp * (double) Math.sin(twoPi * (t - dl) + phase);
}
}
}
else { /* radial */
double amplitude = this.amplitude;
double phase = Math.PI * this.phase / 180.0;
double t = (double) this.frame / (double) this.frames;
double twoPi = 2.0 * Math.PI;
double centreX = this.originX - (double) width / 2.0;
double centreY = this.originY - (double) height / 2.0;
double centreZ = this.originZ;
double wavelength = this.wavelength;
if (wavelength < 2.0)
wavelength = 2.0;
double damping = this.damping;
if (!this.damp) {
double amp = amplitude;
for (int i = 0; i < pCount; i++) {
double xx = x[i] - centreX;
double yy = y[i] - centreY;
double zz = z[i] - centreZ;
double rr = Math.sqrt(xx * xx + yy * yy + zz * zz);
double dl = rr / wavelength;
double amount = amp * (double) Math.sin(twoPi * (t - dl) + phase);
double vx, vy, vz;
if (rr > 0.00001) {
vx = xx / rr;
vy = yy / rr;
vz = zz / rr;
}
else {
vx = vy = 0.0;
vz = 1.0;
}
x[i] += vx * amount;
y[i] += vy * amount;
z[i] += vz * amount;
}
}
else {
for (int i = 0; i < pCount; i++) {
double xx = x[i] - centreX;
double yy = y[i] - centreY;
double zz = z[i] - centreZ;
double rr = Math.sqrt(xx * xx + yy * yy + zz * zz);
double dl = rr / wavelength;
double dmp = dl * damping;
double amp = amplitude * Math.exp(dmp);
double amount = amp * (double) Math.sin(twoPi * (t - dl) + phase);
double vx, vy, vz;
if (rr > 0.00001) {
vx = xx / rr;
vy = yy / rr;
vz = zz / rr;
}
else {
vx = vy = 0.0;
vz = 1.0;
}
x[i] += vx * amount;
y[i] += vy * amount;
z[i] += vz * amount;
}
}
}
}
@Override
public void initDefaultParams(WFImage pImg) {
super.initDefaultParams(pImg);
int width = pImg.getImageWidth();
int height = pImg.getImageHeight();
double rr = Math.sqrt(width * width + height * height);
damping = -0.5;
wavelength = Math.round(rr / 12.0);
amplitude = Math.round(rr / 40.0);
damp = true;
phase = 30.0;
frames = 60;
frame = 33;
originX = Math.round((double) width / 2.05);
originY = Math.round((double) height / 1.95);
originZ = 0.0;
axis = Axis.XY;
}
public double getDamping() {
return damping;
}
public void setDamping(double damping) {
this.damping = damping;
}
public double getWavelength() {
return wavelength;
}
public void setWavelength(double wavelength) {
this.wavelength = wavelength;
}
public double getAmplitude() {
return amplitude;
}
public void setAmplitude(double amplitude) {
this.amplitude = amplitude;
}
public boolean isDamp() {
return damp;
}
public void setDamp(boolean damp) {
this.damp = damp;
}
public double getPhase() {
return phase;
}
public void setPhase(double phase) {
this.phase = phase;
}
public int getFrames() {
return frames;
}
public void setFrames(int frames) {
this.frames = frames;
}
public int getFrame() {
return frame;
}
public void setFrame(int frame) {
this.frame = frame;
}
public double getOriginX() {
return originX;
}
public void setOriginX(double originX) {
this.originX = originX;
}
public double getOriginY() {
return originY;
}
public void setOriginY(double originY) {
this.originY = originY;
}
public double getOriginZ() {
return originZ;
}
public void setOriginZ(double originZ) {
this.originZ = originZ;
}
public Axis getAxis() {
return axis;
}
public void setAxis(Axis axis) {
this.axis = axis;
}
public static class AxisEditor extends ComboBoxPropertyEditor {
public AxisEditor() {
super();
setAvailableValues(new Axis[] { Axis.X, Axis.Y, Axis.XY, Axis.RADIAL });
}
}
}