/*
JWildfire - an image and animation processor written in Java
Copyright (C) 1995-2012 Andreas Maschke
This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this software;
if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
package org.jwildfire.create.tina.animate;
import org.jwildfire.create.tina.base.Flame;
public class FlameMoviePart {
private Flame flame;
private int frameCount;
private int frameMorphCount;
private FlameMorphType flameMorphType = FlameMorphType.FADE;
public Flame getFlame() {
return flame;
}
public void setFlame(Flame pFlame) {
flame = pFlame;
}
public int getFrameCount() {
return frameCount;
}
public void setFrameCount(int pFrameCount) {
frameCount = pFrameCount;
}
public int getFrameMorphCount() {
return frameMorphCount;
}
public void setFrameMorphCount(int pFrameMorphCount) {
frameMorphCount = pFrameMorphCount;
}
public FlameMorphType getFlameMorphType() {
return flameMorphType;
}
public void setFlameMorphType(FlameMorphType pFlameMorphType) {
flameMorphType = pFlameMorphType;
}
}