/* JWildfire - an image and animation processor written in Java Copyright (C) 1995-2012 Andreas Maschke This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this software; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package org.jwildfire.create.tina.animate; import org.jwildfire.create.tina.base.Flame; public class FlameMoviePart { private Flame flame; private int frameCount; private int frameMorphCount; private FlameMorphType flameMorphType = FlameMorphType.FADE; public Flame getFlame() { return flame; } public void setFlame(Flame pFlame) { flame = pFlame; } public int getFrameCount() { return frameCount; } public void setFrameCount(int pFrameCount) { frameCount = pFrameCount; } public int getFrameMorphCount() { return frameMorphCount; } public void setFrameMorphCount(int pFrameMorphCount) { frameMorphCount = pFrameMorphCount; } public FlameMorphType getFlameMorphType() { return flameMorphType; } public void setFlameMorphType(FlameMorphType pFlameMorphType) { flameMorphType = pFlameMorphType; } }