/*
JWildfire - an image and animation processor written in Java
Copyright (C) 1995-2015 Andreas Maschke
This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this software;
if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
package org.jwildfire.create.eden.sunflow;
import org.jwildfire.create.eden.base.Face3i;
import org.jwildfire.create.eden.base.Point3f;
import org.jwildfire.create.eden.scene.primitive.Mesh;
import org.jwildfire.create.eden.sunflow.base.PartBuilder;
public class MeshBuilder extends PrimitiveBuilder<MeshBuilder> implements PartBuilder {
private Mesh mesh;
public MeshBuilder(SunflowSceneBuilder pParent) {
super(pParent);
}
@Override
public void buildPart(StringBuilder pTarget) {
if (mesh != null && mesh.getPoints().size() > 0 && mesh.getFaces().size() > 0) {
pTarget.append("object {\n");
if (!shader.isEmpty())
pTarget.append(" shader " + shader.toSceneStringPart() + "\n");
transform.buildPart(pTarget);
pTarget.append(" type generic-mesh\n");
if (!name.isEmpty())
pTarget.append(" name " + name.toSceneStringPart() + "\n");
pTarget.append(" points " + mesh.getPoints().size() + "\n");
for (Point3f point : mesh.getPoints()) {
pTarget.append(" " + point.getX() + " " + point.getY() + " " + point.getZ() + "\n");
}
pTarget.append(" triangles " + mesh.getFaces().size() + "\n");
for (Face3i face : mesh.getFaces()) {
pTarget.append(" " + face.getA() + " " + face.getC() + " " + face.getB() + "\n");
}
pTarget.append(" normals none\n");
pTarget.append(" uvs none\n");
pTarget.append("}\n");
}
}
public MeshBuilder withMesh(Mesh pMesh) {
mesh = pMesh;
return this;
}
}