/*
JWildfire - an image and animation processor written in Java
Copyright (C) 1995-2016 Andreas Maschke
This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this software;
if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
package org.jwildfire.create.tina.randomflame;
import java.util.ArrayList;
import java.util.List;
import org.jwildfire.base.Prefs;
import org.jwildfire.base.Tools;
import org.jwildfire.create.tina.base.Flame;
import org.jwildfire.create.tina.base.Layer;
import org.jwildfire.create.tina.base.PostSymmetryType;
import org.jwildfire.create.tina.base.XForm;
import org.jwildfire.create.tina.base.solidrender.ShadowType;
import org.jwildfire.create.tina.mutagen.RandomGradientMutation;
import org.jwildfire.create.tina.randomgradient.RandomGradientGenerator;
import org.jwildfire.create.tina.variation.Variation;
import org.jwildfire.create.tina.variation.VariationFunc;
import org.jwildfire.create.tina.variation.VariationFuncList;
public class SolidShadowsRandomFlameGenerator extends RandomFlameGenerator {
private static List<RandomFlameGenerator> generators;
static {
generators = new ArrayList<RandomFlameGenerator>();
generators.add(new SolidStunningRandomFlameGenerator());
generators.add(new SolidExperimentalRandomFlameGenerator());
generators.add(new SolidStunningRandomFlameGenerator());
generators.add(new SolidStunningRandomFlameGenerator());
generators.add(new SolidJulia3DRandomFlameGenerator());
generators.add(new SolidStunningRandomFlameGenerator());
}
private static final String SOLID_RANDGEN = "SOLID_RANDGEN";
@Override
public RandomFlameGeneratorState initState(Prefs pPrefs, RandomGradientGenerator pRandomGradientGenerator) {
RandomFlameGeneratorState state = super.initState(pPrefs, pRandomGradientGenerator);
RandomFlameGenerator generator = generators.get((int) (Math.random() * generators.size()));
state.getParams().put(SOLID_RANDGEN, generator);
return state;
}
@Override
public Flame prepareFlame(RandomFlameGeneratorState pState) {
RandomFlameGenerator generator = createRandGen(pState);
RandomFlameGeneratorState subState = generator.initState(pState.getPrefs(), pState.getGradientGenerator());
Flame flame = generator.prepareFlame(subState);
flame.setName(getName() + " - " + flame.hashCode());
return flame;
}
private RandomFlameGenerator createRandGen(RandomFlameGeneratorState pState) {
RandomFlameGenerator generator = (RandomFlameGenerator) pState.getParams().get(SOLID_RANDGEN);
return generator;
}
@Override
public String getName() {
return "Solid (shadows)";
}
@Override
public boolean isUseFilter(RandomFlameGeneratorState pState) {
return false;
}
@Override
protected Flame postProcessFlameBeforeRendering(RandomFlameGeneratorState pState, Flame pFlame) {
RandomFlameGenerator generator = createRandGen(pState);
pFlame = generator.postProcessFlameBeforeRendering(pState, pFlame);
pFlame.setPostSymmetryType(PostSymmetryType.NONE);
return pFlame;
}
@Override
public boolean supportsSymmetry() {
return false;
}
@Override
protected Flame postProcessFlameAfterRendering(RandomFlameGeneratorState pState, Flame pFlame) {
pFlame.setCamZoom(0.5 + Math.random() * 0.25);
pFlame.setCamPerspective(0.05 + Math.random() * 0.15);
pFlame.setCamPitch(-5.0 - Math.random() * 30.0);
pFlame.setCamYaw(-25.0 + Math.random() * 50.0);
pFlame.setCamRoll(0.0);
XForm xform0 = pFlame.getFirstLayer().getXForms().get(0);
Variation var0 = xform0.getVariation(0);
var0.setAmount(var0.getAmount() * (0.25 + Math.random() * 0.25));
Layer layer = new Layer();
layer.setWeight(0.25 + Math.random() * 0.5);
pFlame.getLayers().add(layer);
new RandomGradientMutation().execute(layer);
{
XForm xForm = new XForm();
layer.getXForms().add(xForm);
xForm.setWeight(0.5);
if (Math.random() < 0.5) {
VariationFunc varFunc = VariationFuncList.getVariationFuncInstance("plane_wf", true);
varFunc.setParameter("axis", 2);
varFunc.setParameter("position", Math.random() * 2.0 - 0.25);
varFunc.setParameter("color_mode", Tools.FTOI(4 * Math.random()));
xForm.addVariation(1.0 + Math.random(), varFunc);
}
else {
VariationFunc varFunc = VariationFuncList.getVariationFuncInstance("checkerboard_wf", true);
varFunc.setParameter("axis", 2);
varFunc.setParameter("position", Math.random() * 2.0 - 0.25);
varFunc.setParameter("checker_size", 0.05 + Math.random() * 0.1);
varFunc.setParameter("displ_amount", 0.005 + Math.random() * 0.03);
varFunc.setParameter("with_sides", Math.random() > 0.25 ? 1 : 0);
xForm.addVariation(1.0 + Math.random(), varFunc);
}
}
pFlame.getSolidRenderSettings().setShadowType(Math.random() < 0.5 ? ShadowType.SMOOTH : ShadowType.FAST);
return pFlame;
}
}