/* JWildfire - an image and animation processor written in Java Copyright (C) 1995-2017 Andreas Maschke This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this software; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package org.jwildfire.create.tina.meshgen; import org.jwildfire.create.tina.meshgen.marchingcubes.Mesh; public class MeshPair { private static final int PREVIEW_FACES = 150000; private final Mesh mesh; private Mesh reducedMesh; public MeshPair(Mesh pMesh) { mesh = pMesh; } public Mesh getReducedMesh() { if (reducedMesh == null) { reducedMesh = ReducedPreviewMeshCreator.createReducedMesh(mesh, PREVIEW_FACES); } return reducedMesh; } public void setReducedMesh(Mesh pReducedMesh) { reducedMesh = pReducedMesh; } public Mesh getMesh() { return mesh; } }