/*
JWildfire - an image and animation processor written in Java
Copyright (C) 1995-2017 Andreas Maschke
This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this software;
if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
package org.jwildfire.create.tina.meshgen;
import org.jwildfire.create.tina.meshgen.marchingcubes.Mesh;
public class MeshPair {
private static final int PREVIEW_FACES = 150000;
private final Mesh mesh;
private Mesh reducedMesh;
public MeshPair(Mesh pMesh) {
mesh = pMesh;
}
public Mesh getReducedMesh() {
if (reducedMesh == null) {
reducedMesh = ReducedPreviewMeshCreator.createReducedMesh(mesh, PREVIEW_FACES);
}
return reducedMesh;
}
public void setReducedMesh(Mesh pReducedMesh) {
reducedMesh = pReducedMesh;
}
public Mesh getMesh() {
return mesh;
}
}