/* JWildfire - an image and animation processor written in Java Copyright (C) 1995-2011 Andreas Maschke This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this software; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package org.jwildfire.transform; import org.jwildfire.base.Property; import org.jwildfire.base.PropertyCategory; import org.jwildfire.base.PropertyMax; import org.jwildfire.base.PropertyMin; import org.jwildfire.base.Tools; import org.jwildfire.image.Pixel; import org.jwildfire.image.SimpleImage; import org.jwildfire.image.WFImage; public class RotateTransformer extends Mesh2DTransformer { @Property(description = "X-coordinate of the effect origin") private double centreX = 400.0; @Property(description = "Y-coordinate of the effect origin") private double centreY = 400.0; @Property(category = PropertyCategory.SECONDARY, description = "Global zoom factor for the whole image") @PropertyMin(0.01) @PropertyMax(100.0) private double zoom = 1.0; @Property(description = "Rotation radius") @PropertyMin(0.00) private double radius = 100.0; @Property(description = "Rotation amount") private double amount = 30.0; @Property(description = "Smoothing amount", category = PropertyCategory.SECONDARY) private int smoothing = 1; @Override protected void performPixelTransformation(WFImage pImg) { SimpleImage img = (SimpleImage) pImg; int width = pImg.getImageWidth(); int height = pImg.getImageHeight(); Pixel pPixel = new Pixel(); double alpha = (0.0 - this.amount) * Math.PI / 180.0; double cosa = Math.cos(alpha); double sina = Math.sin(alpha); double cx = this.centreX - 0.5; double cy = this.centreY - 0.5; double zoom = this.zoom; if (zoom < 0.01) zoom = 0.01; zoom = 1.0 / zoom; double radius = this.radius * this.radius; double w1 = (double) width - 1.0; double h1 = (double) height - 1.0; for (int i = 0; i < height; i++) { double dyq = (double) i - cy; double y0 = dyq * zoom; dyq *= dyq; for (int j = 0; j < width; j++) { /* transform the point */ double x0 = (double) j - cx; double rr = x0 * x0 + dyq; if (rr <= radius) { x0 *= zoom; double x = cosa * x0 + sina * y0 + cx; double y = -sina * x0 + cosa * y0 + cy; /* render it */ /* render it */ double xi = Tools.fmod33(x); double yi = Tools.fmod33(y); if ((x < 0.0) || (x > w1) || (y < 0.0) || (y > h1)) { pPixel.r = pPixel.g = pPixel.b = 0; } else { readSrcPixels(x, y); pPixel.r = roundColor(((1.0 - yi) * ((1.0 - xi) * (srcP.r) + xi * (srcQ.r)) + yi * ((1.0 - xi) * (srcR.r) + xi * (srcS.r)))); pPixel.g = roundColor(((1.0 - yi) * ((1.0 - xi) * (srcP.g) + xi * (srcQ.g)) + yi * ((1.0 - xi) * (srcR.g) + xi * (srcS.g)))); pPixel.b = roundColor(((1.0 - yi) * ((1.0 - xi) * (srcP.b) + xi * (srcQ.b)) + yi * ((1.0 - xi) * (srcR.b) + xi * (srcS.b)))); } img.setRGB(j, i, pPixel.r, pPixel.g, pPixel.b); } } } applySmoothing(img, smoothing); } @Override public void initDefaultParams(WFImage pImg) { int width = pImg.getImageWidth(); int height = pImg.getImageHeight(); double rr = Math.sqrt(width * width + height * height); centreX = Math.round((double) width / 2.0); centreY = Math.round((double) height / 2.0); radius = Math.round(rr / 6); amount = 30.0; zoom = 1.0; smoothing = 1; } public double getCentreX() { return centreX; } public void setCentreX(double centreX) { this.centreX = centreX; } public double getCentreY() { return centreY; } public void setCentreY(double centreY) { this.centreY = centreY; } public double getZoom() { return zoom; } public void setZoom(double zoom) { this.zoom = zoom; } public double getRadius() { return radius; } public void setRadius(double radius) { this.radius = radius; } public double getAmount() { return amount; } public void setAmount(double amount) { this.amount = amount; } public int getSmoothing() { return smoothing; } public void setSmoothing(int smoothing) { this.smoothing = smoothing; } }