/* JWildfire - an image and animation processor written in Java Copyright (C) 1995-2016 Andreas Maschke This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this software; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package org.jwildfire.create.tina.variation; import java.io.StringReader; import org.codehaus.janino.ClassBodyEvaluator; import org.codehaus.janino.Scanner; import org.jwildfire.create.tina.base.XForm; import org.jwildfire.create.tina.base.XYZPoint; public class CustomWFFuncRunner { public static CustomWFFuncRunner compile(String pScript) throws Exception { CustomWFFuncRunner res = (CustomWFFuncRunner) ClassBodyEvaluator.createFastClassBodyEvaluator(new Scanner(null, new StringReader(pScript)), CustomWFFuncRunner.class, (ClassLoader) null); return res; } protected double a = 0.0; protected double b = 0.0; protected double c = 0.0; protected double d = 0.0; protected double e = 0.0; protected double f = 0.0; protected double g = 0.0; public void init(FlameTransformationContext pContext, XForm pXForm) { } public void transform(FlameTransformationContext pContext, XForm pXForm, XYZPoint pAffineTP, XYZPoint pVarTP, double pAmount) { // defaults to linear3D transformation pVarTP.x += pAmount * pAffineTP.x; pVarTP.y += pAmount * pAffineTP.y; if (pContext.isPreserveZCoordinate()) { pVarTP.z += pAmount * pAffineTP.z; } } public void setA(double a) { this.a = a; } public void setC(double c) { this.c = c; } public void setD(double d) { this.d = d; } public void setE(double e) { this.e = e; } public void setF(double f) { this.f = f; } public void setG(double g) { this.g = g; } public void setB(double b) { this.b = b; } }