/*
JWildfire - an image and animation processor written in Java
Copyright (C) 1995-2015 Andreas Maschke
This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this software;
if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
package org.jwildfire.create.eden.base;
public class Point3f {
private float x, y, z;
public static final Point3f OPTIONAL = new Point3f(0.0f, 0.0f, 0.0f);
public Point3f() {
}
public Point3f(float pX, float pY, float pZ) {
x = pX;
y = pY;
z = pZ;
}
public Point3f(double pX, double pY, double pZ) {
x = (float) pX;
y = (float) pY;
z = (float) pZ;
}
public float getX() {
return x;
}
public void setX(float pX) {
x = pX;
}
public void setX(double pX) {
x = (float) pX;
}
public float getY() {
return y;
}
public void setY(float pY) {
y = pY;
}
public void setY(double pY) {
y = (float) pY;
}
public float getZ() {
return z;
}
public void setZ(float pZ) {
z = pZ;
}
public void setZ(double pZ) {
z = (float) pZ;
}
public void assign(Point3f pSource) {
x = pSource.getX();
y = pSource.getY();
z = pSource.getZ();
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + Float.floatToIntBits(x);
result = prime * result + Float.floatToIntBits(y);
result = prime * result + Float.floatToIntBits(z);
return result;
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
Point3f other = (Point3f) obj;
if (Float.floatToIntBits(x) != Float.floatToIntBits(other.x))
return false;
if (Float.floatToIntBits(y) != Float.floatToIntBits(other.y))
return false;
if (Float.floatToIntBits(z) != Float.floatToIntBits(other.z))
return false;
return true;
}
}