/* JWildfire - an image and animation processor written in Java Copyright (C) 1995-2014 Andreas Maschke This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this software; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package org.jwildfire.create.eden.sunflow; import org.jwildfire.create.eden.sunflow.base.FloatSingle; import org.jwildfire.create.eden.sunflow.base.FloatTriple; import org.jwildfire.create.eden.sunflow.base.IntSingle; import org.jwildfire.create.eden.sunflow.base.PartBuilder; public class SunSkyLightBuilder implements PartBuilder { private final SunflowSceneBuilder parent; private FloatTriple up = new FloatTriple(); private FloatTriple east = new FloatTriple(); private FloatTriple sundir = new FloatTriple(); private FloatSingle turbidity = new FloatSingle(); private IntSingle samples = new IntSingle(); public SunSkyLightBuilder(SunflowSceneBuilder pParent) { parent = pParent; } @Override public void buildPart(StringBuilder pTarget) { pTarget.append("light {\n"); pTarget.append(" type sunsky\n"); if (!up.isEmpty()) pTarget.append(" up " + up.toSceneStringPart() + "\n"); if (!east.isEmpty()) pTarget.append(" east " + east.toSceneStringPart() + "\n"); if (!sundir.isEmpty()) pTarget.append(" sundir " + sundir.toSceneStringPart() + "\n"); if (!turbidity.isEmpty()) pTarget.append(" turbidity " + turbidity.toSceneStringPart() + "\n"); if (!samples.isEmpty()) pTarget.append(" samples " + samples.toSceneStringPart() + "\n"); pTarget.append("}\n"); } public SunflowSceneBuilder close() { return parent; } public SunSkyLightBuilder withUp(double pUpX, double pUpY, double pUpZ) { up = new FloatTriple(pUpX, pUpY, pUpZ); return this; } public SunSkyLightBuilder withEast(double pEastX, double pEastY, double pEastZ) { east = new FloatTriple(pEastX, pEastY, pEastZ); return this; } public SunSkyLightBuilder withSundir(double pSundirX, double pSundirY, double pSundirZ) { sundir = new FloatTriple(pSundirX, pSundirY, pSundirZ); return this; } public SunSkyLightBuilder withTurbidity(double pTurbidity) { turbidity = new FloatSingle(pTurbidity); return this; } public SunSkyLightBuilder withSamples(int pSamples) { samples = new IntSingle(pSamples); return this; } }