/* JWildfire - an image and animation processor written in Java Copyright (C) 1995-2015 Andreas Maschke This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this software; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package org.jwildfire.create.eden.scene.material; import org.jwildfire.create.eden.base.Color3f; import org.jwildfire.create.eden.scene.SceneElement; public abstract class Material extends SceneElement { public static final String MATERIAL_GLASS = "glass"; public static final String MATERIAL_MIRROR = "mirror"; public static final String MATERIAL_SHINY = "shiny"; public static final String MATERIAL_SHINY_BLUE = "shiny_blue"; public static final String MATERIAL_SHINY_GREEN = "shiny_green"; public static final String MATERIAL_SHINY_RED = "shiny_red"; private Color3f color = Color3f.OPTIONAL; public Color3f getColor() { return color; } public void setColor(Color3f pColor) { color = pColor; } }