/*
JWildfire - an image and animation processor written in Java
Copyright (C) 1995-2015 Andreas Maschke
This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this software;
if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
package org.jwildfire.create.eden.scene.material;
import org.jwildfire.create.eden.base.Color3f;
import org.jwildfire.create.eden.scene.SceneElement;
public abstract class Material extends SceneElement {
public static final String MATERIAL_GLASS = "glass";
public static final String MATERIAL_MIRROR = "mirror";
public static final String MATERIAL_SHINY = "shiny";
public static final String MATERIAL_SHINY_BLUE = "shiny_blue";
public static final String MATERIAL_SHINY_GREEN = "shiny_green";
public static final String MATERIAL_SHINY_RED = "shiny_red";
private Color3f color = Color3f.OPTIONAL;
public Color3f getColor() {
return color;
}
public void setColor(Color3f pColor) {
color = pColor;
}
}