/*
JWildfire - an image and animation processor written in Java
Copyright (C) 1995-2014 Andreas Maschke
This is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this software;
if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/
package org.jwildfire.create.tina.render;
import java.util.List;
public class RenderThreads {
private final List<AbstractRenderThread> renderThreads;
private final List<Thread> executingThreads;
public RenderThreads(List<AbstractRenderThread> renderThreads, List<Thread> executingThreads) {
this.renderThreads = renderThreads;
this.executingThreads = executingThreads;
}
public List<AbstractRenderThread> getRenderThreads() {
return renderThreads;
}
public List<Thread> getExecutingThreads() {
return executingThreads;
}
}