package com.rebelkeithy.ftl.view.upgrade; import com.badlogic.gdx.graphics.Texture; import com.rebelkeithy.ftl.view.Button; public class UndoButton extends Button { private UpgradeUI gui; public UndoButton(UpgradeUI gui, int imageX, int imageY, Texture image_up) { super(imageX, imageY, image_up); this.gui = gui; } public UndoButton(int i, int j, Texture acceptUp) { super(i, j, acceptUp); } public void leftClick() { gui.undo(); } }