package com.rebelkeithy.ftl.view.upgrade;
import com.badlogic.gdx.graphics.Texture;
import com.rebelkeithy.ftl.view.Button;
public class UndoButton extends Button
{
private UpgradeUI gui;
public UndoButton(UpgradeUI gui, int imageX, int imageY, Texture image_up)
{
super(imageX, imageY, image_up);
this.gui = gui;
}
public UndoButton(int i, int j, Texture acceptUp)
{
super(i, j, acceptUp);
}
public void leftClick()
{
gui.undo();
}
}