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FTL-Hyperion-master
my-gdx-game
libs
kryonet
java
examples
com
esotericsoftware
kryonet
examples
chat
ChatClient.java
ChatServer.java
Network.java
chatrmi
ChatRmiClient.java
ChatRmiServer.java
IChatFrame.java
IPlayer.java
Network.java
position
Character.java
Network.java
PositionClient.java
PositionServer.java
src
com
esotericsoftware
kryonet
Client.java
Connection.java
EndPoint.java
FrameworkMessage.java
JsonSerialization.java
KryoNetException.java
KryoSerialization.java
Listener.java
Serialization.java
Server.java
TcpConnection.java
UdpConnection.java
rmi
ObjectSpace.java
RemoteObject.java
TimeoutException.java
util
InputStreamSender.java
TcpIdleSender.java
test
com
esotericsoftware
kryonet
BufferTest.java
DiscoverHostTest.java
InputStreamSenderTest.java
JsonTest.java
KryoNetTestCase.java
MultipleServerTest.java
MultipleThreadTest.java
PingPongTest.java
PingTest.java
ReconnectTest.java
ReuseTest.java
UnregisteredClassTest.java
compress
DeflateTest.java
rmi
RmiTest.java
src
com
kurosaru
ftl
archive
datLib.java
rebelkeithy
ftl
Clock.java
FTLGame.java
IonHandler.java
Main.java
PlayerInfo.java
actions
Action.java
ActivateWeaponAction.java
AddResourceAction.java
AddSystemAction.java
DeactivateWeaponAction.java
EventAction.java
ExamineAction.java
InstallAugmentationAction.java
JumpAction.java
MoveAction.java
PowerAction.java
TargetAction.java
augmentations
AbstractAugmentation.java
AugmentationRegistry.java
AutomatedReloader.java
ShieldChargeBooster.java
crew
Crew.java
CrewEffects.java
CrewPathfinder.java
CrewRegistry.java
CrewRenderInfo.java
CrewStates.java
Race.java
Skill.java
event
CrewDamagedEvent.java
CrewUpdateEvent.java
DoorAttackEvent.java
DoorBreakEvent.java
DoorUnlockEvent.java
Event.java
FTLChargeEvent.java
GetSystemPowerEvent.java
HitRoomEvent.java
HitShieldsEvent.java
RoomDamagedEvent.java
ShieldChargeEvent.java
ShipCreationEvent.java
ShipDestroyedEvent.java
ShipUpdateEvent.java
SystemRepairEvent.java
WeaponChargeEvent.java
map
Sector.java
Star.java
events
BattleEvent.java
DialogEvent.java
EventState.java
IntelligentLifeformDialogEvent.java
MapEvent.java
packets
FTLConnection.java
FTLServer.java
Network.java
Packet.java
PacketListener.java
projectile
Beam.java
Bomb.java
DamageType.java
Projectile.java
Shot.java
properties
Properties.java
ship
Allignments.java
Direction.java
Door.java
Resource.java
Room.java
Ship.java
ShipLayoutRegistry.java
ShipRegistry.java
ShipRenderData.java
Tile.java
systems
AbstractShipSystem.java
CommandSystem.java
DoorsSystem.java
EngineSystem.java
HealthSystem.java
NullSystem.java
OxygenSystem.java
ReactorSystem.java
SensorsSystem.java
ShieldSystem.java
Station.java
SystemRegistry.java
SystemTypes.java
WeaponSystem.java
view
Button.java
ButtonAutofire.java
ButtonToggleable.java
CrewBox.java
CrewRenderer.java
CrewTabButton.java
DoorCloseButton.java
DoorOpenButton.java
DoorRenderer.java
DoorSystemRenderer.java
EquipmentTabButton.java
FTLView.java
Fonts.java
GUI.java
InputHandler.java
ResourceExtractor.java
RoomRenderer.java
ShipButton.java
ShipRenderer.java
ShipUIRenderer.java
SubSystemRenderer.java
SystemButton.java
SystemInfoRenderer.java
SystemRenderer.java
TextureRegistry.java
ToolTip.java
UpgradesTabButton.java
WeaponBox.java
WeaponItemBox.java
WeaponSystemRenderer.java
Window.java
crew
CrewDismissButton.java
CrewUI.java
equipment
EquipmentUI.java
events
RenderEvent.java
RenderScrap.java
scene
BattleScreen.java
FTLScreen.java
MainMenu.java
SpaceScreen.java
hangar
ButtonRight.java
DifficultyButton.java
HangerScreen.java
HangerSystemRenderer.java
LayoutSelectButton.java
LeftButton.java
ListButton.java
ListGUI.java
ListLayoutButton.java
ShipButton.java
StartButton.java
mainmenu
NewGameButton.java
QuitButton.java
upgrade
AcceptButton.java
ReactorButton.java
Sounds.java
SystemButton.java
UndoButton.java
UpgradeUI.java
weapons
BombBuilder.java
BombWeapon.java
ProjectileWeapon.java
ProjectileWeaponBuilder.java
Weapon.java
WeaponBuilder.java
WeaponRegistry.java
my-gdx-game-desktop
Main.java
src
com
me
mygdxgame
Main.java
package com.rebelkeithy.ftl.projectile; public class Beam { }