package com.rebelkeithy.ftl.actions; import com.rebelkeithy.ftl.ship.Ship; import com.rebelkeithy.ftl.systems.WeaponSystem; public class ActivateWeaponAction extends Action { public ActivateWeaponAction(String action) { super(action); } @Override public void preform(String action, Object... params) { Ship ship = game.getShip((String) params[0]); WeaponSystem weapons = (WeaponSystem) ship.getSystem("weapons"); if(weapons != null) { weapons.powerOnWeapon((Integer) params[1]); } } }