package com.rebelkeithy.ftl.actions;
import com.rebelkeithy.ftl.ship.Ship;
import com.rebelkeithy.ftl.systems.WeaponSystem;
public class ActivateWeaponAction extends Action
{
public ActivateWeaponAction(String action)
{
super(action);
}
@Override
public void preform(String action, Object... params)
{
Ship ship = game.getShip((String) params[0]);
WeaponSystem weapons = (WeaponSystem) ship.getSystem("weapons");
if(weapons != null)
{
weapons.powerOnWeapon((Integer) params[1]);
}
}
}