package com.rebelkeithy.ftl.view;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.rebelkeithy.ftl.view.upgrade.Sounds;
public class ButtonToggleable extends Button
{
boolean down = false;
public ButtonToggleable(int imageX, int imageY, int screenX, int screenY, int width, int height, Texture image_up)
{
super(imageX, imageY, screenX, screenY, width, height, image_up);
}
public ButtonToggleable(int i, int j, Texture image_up)
{
super(i, j, image_up);
}
public void setSelected(boolean selected)
{
down = selected;
}
public void render(SpriteBatch batch)
{
if(down)
{
batch.draw(image_down, imageX, imageY);
return;
}
else
{
super.render(batch);
}
}
}