package com.rebelkeithy.ftl.view;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.graphics.Texture;
import com.rebelkeithy.ftl.FTLGame;
import com.rebelkeithy.ftl.view.equipment.EquipmentUI;
import com.rebelkeithy.ftl.view.scene.SpaceScreen;
public class EquipmentTabButton extends Button
{
public EquipmentTabButton(int imageX, int imageY, Texture image_up)
{
super(imageX, imageY, image_up);
}
@Override
public void leftClick()
{
if(FTLView.instance().getScreen() instanceof SpaceScreen)
((SpaceScreen)FTLView.instance().getScreen()).openGUI(new EquipmentUI(FTLGame.instance().getPlayer()));
}
}