package com.rebelkeithy.ftl.view; import com.badlogic.gdx.Game; import com.badlogic.gdx.graphics.Texture; import com.rebelkeithy.ftl.FTLGame; import com.rebelkeithy.ftl.view.equipment.EquipmentUI; import com.rebelkeithy.ftl.view.scene.SpaceScreen; public class EquipmentTabButton extends Button { public EquipmentTabButton(int imageX, int imageY, Texture image_up) { super(imageX, imageY, image_up); } @Override public void leftClick() { if(FTLView.instance().getScreen() instanceof SpaceScreen) ((SpaceScreen)FTLView.instance().getScreen()).openGUI(new EquipmentUI(FTLGame.instance().getPlayer())); } }