package com.esotericsoftware.kryonet.examples.position; import com.esotericsoftware.kryo.Kryo; import com.esotericsoftware.kryonet.EndPoint; // This class is a convenient place to keep things common to both the client and server. public class Network { static public final int port = 54555; // This registers objects that are going to be sent over the network. static public void register (EndPoint endPoint) { Kryo kryo = endPoint.getKryo(); kryo.register(Login.class); kryo.register(RegistrationRequired.class); kryo.register(Register.class); kryo.register(AddCharacter.class); kryo.register(UpdateCharacter.class); kryo.register(RemoveCharacter.class); kryo.register(Character.class); kryo.register(MoveCharacter.class); } static public class Login { public String name; } static public class RegistrationRequired { } static public class Register { public String name; public String otherStuff; } static public class UpdateCharacter { public int id, x, y; } static public class AddCharacter { public Character character; } static public class RemoveCharacter { public int id; } static public class MoveCharacter { public int x, y; } }