package com.rebelkeithy.ftl.event; import com.rebelkeithy.ftl.crew.Crew; import com.rebelkeithy.ftl.systems.AbstractShipSystem; public class SystemRepairEvent extends Event { private AbstractShipSystem system; private Crew crew; public double repair; public SystemRepairEvent(AbstractShipSystem system, Crew crew, double repair) { this.system = system; this.crew = crew; this.repair = repair; } public AbstractShipSystem getSystem() { return system; } public Crew getCrew() { return crew; } }