package com.rebelkeithy.ftl.event;
import com.rebelkeithy.ftl.crew.Crew;
import com.rebelkeithy.ftl.systems.AbstractShipSystem;
public class SystemRepairEvent extends Event
{
private AbstractShipSystem system;
private Crew crew;
public double repair;
public SystemRepairEvent(AbstractShipSystem system, Crew crew, double repair)
{
this.system = system;
this.crew = crew;
this.repair = repair;
}
public AbstractShipSystem getSystem()
{
return system;
}
public Crew getCrew()
{
return crew;
}
}