package com.rebelkeithy.ftl.crew;
import java.util.HashMap;
import java.util.Map;
import com.rebelkeithy.ftl.view.TextureRegistry;
public class Race
{
public String texture;
public String glowTexture;
public Map<String, Integer[]>animations = new HashMap<String, Integer[]>();
public int health;
public double attack;
public double repair;
public double speed;
public void loadTextures()
{
TextureRegistry.registerSprite(texture, texture);
TextureRegistry.registerSprite(glowTexture, glowTexture);
}
}