package com.rebelkeithy.ftl.crew; import java.util.HashMap; import java.util.Map; import com.rebelkeithy.ftl.view.TextureRegistry; public class Race { public String texture; public String glowTexture; public Map<String, Integer[]>animations = new HashMap<String, Integer[]>(); public int health; public double attack; public double repair; public double speed; public void loadTextures() { TextureRegistry.registerSprite(texture, texture); TextureRegistry.registerSprite(glowTexture, glowTexture); } }