package com.rebelkeithy.ftl.view.scene;
import com.rebelkeithy.ftl.ship.Ship;
import com.rebelkeithy.ftl.view.ShipRenderer;
public class BattleScreen extends SpaceScreen
{
private Ship enemy;
//private ShipEnemyRenderer enemyRenderer
@Override
public void render(float delta)
{
}
@Override
public void resize(int width, int height)
{
}
@Override
public void show()
{
}
@Override
public void hide()
{
}
@Override
public void pause()
{
}
@Override
public void resume()
{
}
@Override
public void dispose()
{
}
@Override
public boolean click(int screenX, int screenY, int button)
{
return false;
}
@Override
public void setTooltipText(String text, int x, int y, int width, int height)
{
}
}