package com.rebelkeithy.ftl.view.scene; import com.rebelkeithy.ftl.ship.Ship; import com.rebelkeithy.ftl.view.ShipRenderer; public class BattleScreen extends SpaceScreen { private Ship enemy; //private ShipEnemyRenderer enemyRenderer @Override public void render(float delta) { } @Override public void resize(int width, int height) { } @Override public void show() { } @Override public void hide() { } @Override public void pause() { } @Override public void resume() { } @Override public void dispose() { } @Override public boolean click(int screenX, int screenY, int button) { return false; } @Override public void setTooltipText(String text, int x, int y, int width, int height) { } }