package com.rebelkeithy.ftl.actions;
import com.rebelkeithy.ftl.ship.Ship;
import com.rebelkeithy.ftl.systems.WeaponSystem;
public class TargetAction extends Action
{
public TargetAction(String action)
{
super(action);
}
@Override
public void preform(String action, Object... params)
{
Ship ship = game.getShip((String) params[0]);
WeaponSystem weapons = (WeaponSystem) ship.getSystem("weapons");
if(weapons != null)
{
weapons.setTarget((Integer)params[1], (String) params[2], (String) params[3]);
}
}
}