package com.rebelkeithy.ftl.view.scene.mainmenu;
import com.badlogic.gdx.graphics.Texture;
import com.rebelkeithy.ftl.view.Button;
import com.rebelkeithy.ftl.view.FTLView;
import com.rebelkeithy.ftl.view.scene.hangar.HangerScreen;
public class NewGameButton extends Button
{
public NewGameButton(int imageX, int imageY, Texture image_up)
{
super(imageX, imageY, image_up);
}
public void leftClick()
{
FTLView.instance().setScreen(new HangerScreen());
}
}