package com.rebelkeithy.ftl.view.scene.mainmenu; import com.badlogic.gdx.graphics.Texture; import com.rebelkeithy.ftl.view.Button; import com.rebelkeithy.ftl.view.FTLView; import com.rebelkeithy.ftl.view.scene.hangar.HangerScreen; public class NewGameButton extends Button { public NewGameButton(int imageX, int imageY, Texture image_up) { super(imageX, imageY, image_up); } public void leftClick() { FTLView.instance().setScreen(new HangerScreen()); } }