package com.uwsoft.editor.renderer.systems.action.logic; import com.badlogic.ashley.core.Entity; import com.uwsoft.editor.renderer.systems.action.data.RelativeTemporalData; /** * Created by ZeppLondon on 10/15/2015. */ public abstract class RelativeTemporalAction<T extends RelativeTemporalData> extends TemporalAction<T> { @Override protected void update(float percent, Entity entity, T actionData) { updateRelative(percent - actionData.lastPercent, entity, actionData); actionData.lastPercent = percent; } @Override public void begin(Entity entity, T actionData) { RelativeTemporalData data = actionData; data.lastPercent = 0; } abstract protected void updateRelative (float percentDelta, Entity entity, T actionData); }