package com.uwsoft.editor.renderer.systems.action.data;
import com.badlogic.gdx.math.Interpolation;
/**
* Created by ZeppLondon on 10/15/2015.
*/
public class MoveByData extends RelativeTemporalData {
public float amountX;
public float amountY;
public MoveByData(Interpolation interpolation, float duration, float amountX, float amountY) {
super(interpolation, duration);
this.amountX = amountX;
this.amountY = amountY;
}
}