package com.uwsoft.editor.renderer.systems.action.data; import com.badlogic.gdx.math.Interpolation; /** * Created by ZeppLondon on 10/15/2015. */ public class MoveByData extends RelativeTemporalData { public float amountX; public float amountY; public MoveByData(Interpolation interpolation, float duration, float amountX, float amountY) { super(interpolation, duration); this.amountX = amountX; this.amountY = amountY; } }