package com.brashmonkey.spriter; /** * Represents a reference to a specific file. * A file reference consists of a folder and file index. * @author Trixt0r * */ public class FileReference { public int folder, file; public FileReference(int folder, int file){ this.set(folder, file); } @Override public int hashCode(){ return folder*10000+file;//We can have 10000 files per folder } @Override public boolean equals(Object ref){ if(ref instanceof FileReference){ return this.file == ((FileReference)ref).file && this.folder == ((FileReference)ref).folder; } else return false; } public void set(int folder, int file){ this.folder = folder; this.file = file; } public void set(FileReference ref){ this.set(ref.folder, ref.file); } public boolean hasFile(){ return this.file != -1; } public boolean hasFolder(){ return this.folder != -1; } public String toString(){ return "[folder: "+folder+", file: "+file+"]"; } }