package com.uwsoft.editor.renderer.systems.action.data;
import com.badlogic.gdx.math.Interpolation;
/**
* Created by ZeppLondon on 10/16/2015.
*/
public class RotateToData extends TemporalData {
public float start;
public float end;
public RotateToData(Interpolation interpolation,float duration, float end) {
super(interpolation, duration);
this.end = end;
}
}