package com.uwsoft.editor.renderer.systems.action.data; import com.badlogic.gdx.math.Interpolation; /** * Created by ZeppLondon on 10/16/2015. */ public class RotateToData extends TemporalData { public float start; public float end; public RotateToData(Interpolation interpolation,float duration, float end) { super(interpolation, duration); this.end = end; } }