package com.overlap2d.extensions.spine;/*
* ******************************************************************************
* * Copyright 2015 See AUTHORS file.
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
* *****************************************************************************
*/
import box2dLight.RayHandler;
import com.badlogic.ashley.systems.IteratingSystem;
import com.badlogic.gdx.physics.box2d.World;
import com.uwsoft.editor.renderer.commons.IExternalItemType;
import com.uwsoft.editor.renderer.components.SpineDataComponent;
import com.uwsoft.editor.renderer.factory.EntityFactory;
import com.uwsoft.editor.renderer.factory.component.ComponentFactory;
import com.uwsoft.editor.renderer.resources.IResourceRetriever;
import com.uwsoft.editor.renderer.systems.render.logic.Drawable;
import com.uwsoft.editor.renderer.utils.ComponentRetriever;
/**
* Created by azakhary on 7/20/2015.
*/
public class SpineItemType implements IExternalItemType {
private ComponentFactory factory;
private IteratingSystem system;
private Drawable drawable;
public SpineItemType() {
factory = new SpineComponentFactory();
system = new SpineSystem();
drawable = new SpineDrawableLogic();
}
@Override
public int getTypeId() {
return EntityFactory.SPINE_TYPE;
}
@Override
public Drawable getDrawable() {
return drawable;
}
@Override
public IteratingSystem getSystem() {
return system;
}
@Override
public ComponentFactory getComponentFactory() {
return factory;
}
@Override
public void injectMappers() {
ComponentRetriever.addMapper(SpineDataComponent.class);
ComponentRetriever.addMapper(SpineObjectComponent.class);
}
@Override
public void injectDependencies(RayHandler rayHandler, World world, IResourceRetriever rm) {
factory.injectDependencies(rayHandler, world, rm);
}
}