package com.uwsoft.editor.renderer.data; import com.badlogic.ashley.core.Entity; import com.uwsoft.editor.renderer.components.SpineDataComponent; public class SpineVO extends MainItemVO { public String animationName = ""; public String currentAnimationName = ""; public SpineVO() { } public SpineVO(SpineVO vo) { super(vo); animationName = vo.animationName; currentAnimationName = vo.currentAnimationName; } @Override public void loadFromEntity(Entity entity) { super.loadFromEntity(entity); SpineDataComponent spineDataComponent = entity.getComponent(SpineDataComponent.class); animationName = spineDataComponent.animationName; currentAnimationName = spineDataComponent.currentAnimationName; } }