package com.uwsoft.editor.renderer.systems.action.data; import com.badlogic.gdx.math.Interpolation; /** * Created by ZeppLondon on 10/16/2015. */ public class RotateByData extends RelativeTemporalData { public float amount; public RotateByData(Interpolation interpolation, float duration, float amount) { super(interpolation, duration); this.amount = amount; } }