package com.uwsoft.editor.renderer.systems.action.data;
import com.badlogic.gdx.math.Interpolation;
/**
* Created by ZeppLondon on 10/16/2015.
*/
public class RotateByData extends RelativeTemporalData {
public float amount;
public RotateByData(Interpolation interpolation, float duration, float amount) {
super(interpolation, duration);
this.amount = amount;
}
}