/*
* ******************************************************************************
* * Copyright 2015 See AUTHORS file.
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
* *****************************************************************************
*/
package com.uwsoft.editor.renderer.factory.component;
import box2dLight.RayHandler;
import com.badlogic.ashley.core.Entity;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.physics.box2d.World;
import com.uwsoft.editor.renderer.components.DimensionsComponent;
import com.uwsoft.editor.renderer.components.PolygonComponent;
import com.uwsoft.editor.renderer.components.TextureRegionComponent;
import com.uwsoft.editor.renderer.data.MainItemVO;
import com.uwsoft.editor.renderer.data.ProjectInfoVO;
import com.uwsoft.editor.renderer.data.SimpleImageVO;
import com.uwsoft.editor.renderer.factory.EntityFactory;
import com.uwsoft.editor.renderer.resources.IResourceRetriever;
import com.uwsoft.editor.renderer.utils.ComponentRetriever;
/**
* Created by azakhary on 10/21/2015.
*/
public class ColorPrimitiveComponentFactory extends ComponentFactory {
public ColorPrimitiveComponentFactory(RayHandler rayHandler, World world, IResourceRetriever rm) {
super(rayHandler, world, rm);
}
@Override
public void createComponents(Entity root, Entity entity, MainItemVO vo) {
createCommonComponents(entity, vo, EntityFactory.COLOR_PRIMITIVE);
createParentNodeComponent(root, entity);
createNodeComponent(root, entity);
createTextureRegionComponent(entity, vo);
TextureRegionComponent textureRegionComponent = ComponentRetriever.get(entity, TextureRegionComponent.class);
DimensionsComponent dimensionsComponent = ComponentRetriever.get(entity, DimensionsComponent.class);
PolygonComponent polygonComponent = ComponentRetriever.get(entity, PolygonComponent.class);
dimensionsComponent.setPolygon(polygonComponent);
float ppwu = dimensionsComponent.width/textureRegionComponent.region.getRegionWidth();
textureRegionComponent.setPolygonSprite(polygonComponent, 1f/ppwu);
}
@Override
protected DimensionsComponent createDimensionsComponent(Entity entity, MainItemVO vo) {
DimensionsComponent component = new DimensionsComponent();
component.setFromShape(vo.shape);
entity.add(component);
return component;
}
protected TextureRegionComponent createTextureRegionComponent(Entity entity, MainItemVO vo) {
TextureRegionComponent component = new TextureRegionComponent();
Pixmap pixmap = new Pixmap(1, 1, Pixmap.Format.RGBA8888);
pixmap.setColor(Color.WHITE);
pixmap.fill();
Texture texture = new Texture(pixmap);
texture.setFilter(Texture.TextureFilter.Nearest, Texture.TextureFilter.Nearest);
TextureRegion textureRegion = new TextureRegion(texture);
component.region = textureRegion;
component.isRepeat = false;
component.isPolygon = true;
entity.add(component);
return component;
}
}