/* * Copyright (c) 2006 Romain Guy <romain.guy@mac.com> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package er.attachment.thumbnail; import java.awt.Composite; import java.awt.CompositeContext; import java.awt.RenderingHints; import java.awt.image.ColorModel; import java.awt.image.DataBuffer; import java.awt.image.Raster; import java.awt.image.WritableRaster; public final class BlendComposite implements Composite { public enum BlendingMode { NORMAL, AVERAGE, MULTIPLY, SCREEN, DARKEN, LIGHTEN, OVERLAY, HARD_LIGHT, SOFT_LIGHT, DIFFERENCE, NEGATION, EXCLUSION, COLOR_DODGE, INVERSE_COLOR_DODGE, SOFT_DODGE, COLOR_BURN, INVERSE_COLOR_BURN, SOFT_BURN, REFLECT, GLOW, FREEZE, HEAT, ADD, SUBTRACT, STAMP, RED, GREEN, BLUE, HUE, SATURATION, COLOR, LUMINOSITY } public static final BlendComposite Normal = new BlendComposite(BlendingMode.NORMAL); public static final BlendComposite Average = new BlendComposite(BlendingMode.AVERAGE); public static final BlendComposite Multiply = new BlendComposite(BlendingMode.MULTIPLY); public static final BlendComposite Screen = new BlendComposite(BlendingMode.SCREEN); public static final BlendComposite Darken = new BlendComposite(BlendingMode.DARKEN); public static final BlendComposite Lighten = new BlendComposite(BlendingMode.LIGHTEN); public static final BlendComposite Overlay = new BlendComposite(BlendingMode.OVERLAY); public static final BlendComposite HardLight = new BlendComposite(BlendingMode.HARD_LIGHT); public static final BlendComposite SoftLight = new BlendComposite(BlendingMode.SOFT_LIGHT); public static final BlendComposite Difference = new BlendComposite(BlendingMode.DIFFERENCE); public static final BlendComposite Negation = new BlendComposite(BlendingMode.NEGATION); public static final BlendComposite Exclusion = new BlendComposite(BlendingMode.EXCLUSION); public static final BlendComposite ColorDodge = new BlendComposite(BlendingMode.COLOR_DODGE); public static final BlendComposite InverseColorDodge = new BlendComposite(BlendingMode.INVERSE_COLOR_DODGE); public static final BlendComposite SoftDodge = new BlendComposite(BlendingMode.SOFT_DODGE); public static final BlendComposite ColorBurn = new BlendComposite(BlendingMode.COLOR_BURN); public static final BlendComposite InverseColorBurn = new BlendComposite(BlendingMode.INVERSE_COLOR_BURN); public static final BlendComposite SoftBurn = new BlendComposite(BlendingMode.SOFT_BURN); public static final BlendComposite Reflect = new BlendComposite(BlendingMode.REFLECT); public static final BlendComposite Glow = new BlendComposite(BlendingMode.GLOW); public static final BlendComposite Freeze = new BlendComposite(BlendingMode.FREEZE); public static final BlendComposite Heat = new BlendComposite(BlendingMode.HEAT); public static final BlendComposite Add = new BlendComposite(BlendingMode.ADD); public static final BlendComposite Subtract = new BlendComposite(BlendingMode.SUBTRACT); public static final BlendComposite Stamp = new BlendComposite(BlendingMode.STAMP); public static final BlendComposite Red = new BlendComposite(BlendingMode.RED); public static final BlendComposite Green = new BlendComposite(BlendingMode.GREEN); public static final BlendComposite Blue = new BlendComposite(BlendingMode.BLUE); public static final BlendComposite Hue = new BlendComposite(BlendingMode.HUE); public static final BlendComposite Saturation = new BlendComposite(BlendingMode.SATURATION); public static final BlendComposite Color = new BlendComposite(BlendingMode.COLOR); public static final BlendComposite Luminosity = new BlendComposite(BlendingMode.LUMINOSITY); private float alpha; private BlendingMode mode; private BlendComposite(BlendingMode mode) { this(mode, 1.0f); } private BlendComposite(BlendingMode mode, float alpha) { this.mode = mode; setAlpha(alpha); } public static BlendComposite getInstance(BlendingMode mode) { return new BlendComposite(mode); } public static BlendComposite getInstance(BlendingMode mode, float alpha) { return new BlendComposite(mode, alpha); } public BlendComposite derive(BlendingMode mode) { return this.mode == mode ? this : new BlendComposite(mode, getAlpha()); } public BlendComposite derive(float alpha) { return this.alpha == alpha ? this : new BlendComposite(getMode(), alpha); } public float getAlpha() { return alpha; } public BlendingMode getMode() { return mode; } private void setAlpha(float alpha) { if (alpha < 0.0f || alpha > 1.0f) { throw new IllegalArgumentException( "alpha must be comprised between 0.0f and 1.0f"); } this.alpha = alpha; } @Override public int hashCode() { return Float.floatToIntBits(alpha) * 31 + mode.ordinal(); } @Override public boolean equals(Object obj) { if (!(obj instanceof BlendComposite)) { return false; } BlendComposite bc = (BlendComposite) obj; if (mode != bc.mode) { return false; } return alpha == bc.alpha; } public CompositeContext createContext(ColorModel srcColorModel, ColorModel dstColorModel, RenderingHints hints) { return new BlendingContext(this); } private static final class BlendingContext implements CompositeContext { private final Blender blender; private final BlendComposite composite; private BlendingContext(BlendComposite composite) { this.composite = composite; blender = Blender.getBlenderFor(composite); } public void dispose() { } public void compose(Raster src, Raster dstIn, WritableRaster dstOut) { if (src.getSampleModel().getDataType() != DataBuffer.TYPE_INT || dstIn.getSampleModel().getDataType() != DataBuffer.TYPE_INT || dstOut.getSampleModel().getDataType() != DataBuffer.TYPE_INT) { throw new IllegalStateException( "Source and destination must store pixels as INT."); } int width = Math.min(src.getWidth(), dstIn.getWidth()); int height = Math.min(src.getHeight(), dstIn.getHeight()); float alpha = composite.getAlpha(); int[] srcPixel = new int[4]; int[] dstPixel = new int[4]; int[] srcPixels = new int[width]; int[] dstPixels = new int[width]; for (int y = 0; y < height; y++) { src.getDataElements(0, y, width, 1, srcPixels); dstIn.getDataElements(0, y, width, 1, dstPixels); for (int x = 0; x < width; x++) { // pixels are stored as INT_ARGB // our arrays are [R, G, B, A] int pixel = srcPixels[x]; srcPixel[0] = (pixel >> 16) & 0xFF; srcPixel[1] = (pixel >> 8) & 0xFF; srcPixel[2] = (pixel ) & 0xFF; srcPixel[3] = (pixel >> 24) & 0xFF; pixel = dstPixels[x]; dstPixel[0] = (pixel >> 16) & 0xFF; dstPixel[1] = (pixel >> 8) & 0xFF; dstPixel[2] = (pixel ) & 0xFF; dstPixel[3] = (pixel >> 24) & 0xFF; int[] result = blender.blend(srcPixel, dstPixel); // mixes the result with the opacity dstPixels[x] = ((int) (dstPixel[3] + (result[3] - dstPixel[3]) * alpha) & 0xFF) << 24 | ((int) (dstPixel[0] + (result[0] - dstPixel[0]) * alpha) & 0xFF) << 16 | ((int) (dstPixel[1] + (result[1] - dstPixel[1]) * alpha) & 0xFF) << 8 | (int) (dstPixel[2] + (result[2] - dstPixel[2]) * alpha) & 0xFF; } dstOut.setDataElements(0, y, width, 1, dstPixels); } } } private static abstract class Blender { public abstract int[] blend(int[] src, int[] dst); private static void RGBtoHSL(int r, int g, int b, float[] hsl) { float var_R = (r / 255f); float var_G = (g / 255f); float var_B = (b / 255f); float var_Min; float var_Max; float del_Max; if (var_R > var_G) { var_Min = var_G; var_Max = var_R; } else { var_Min = var_R; var_Max = var_G; } if (var_B > var_Max) { var_Max = var_B; } if (var_B < var_Min) { var_Min = var_B; } del_Max = var_Max - var_Min; float H, S, L; L = (var_Max + var_Min) / 2f; if (del_Max - 0.01f <= 0.0f) { H = 0; S = 0; } else { if (L < 0.5f) { S = del_Max / (var_Max + var_Min); } else { S = del_Max / (2 - var_Max - var_Min); } float del_R = (((var_Max - var_R) / 6f) + (del_Max / 2f)) / del_Max; float del_G = (((var_Max - var_G) / 6f) + (del_Max / 2f)) / del_Max; float del_B = (((var_Max - var_B) / 6f) + (del_Max / 2f)) / del_Max; if (var_R == var_Max) { H = del_B - del_G; } else if (var_G == var_Max) { H = (1 / 3f) + del_R - del_B; } else { H = (2 / 3f) + del_G - del_R; } if (H < 0) { H += 1; } if (H > 1) { H -= 1; } } hsl[0] = H; hsl[1] = S; hsl[2] = L; } private static void HSLtoRGB(float h, float s, float l, int[] rgb) { int R, G, B; if (s - 0.01f <= 0.0f) { R = (int) (l * 255.0f); G = (int) (l * 255.0f); B = (int) (l * 255.0f); } else { float var_1, var_2; if (l < 0.5f) { var_2 = l * (1 + s); } else { var_2 = (l + s) - (s * l); } var_1 = 2 * l - var_2; R = (int) (255.0f * hue2RGB(var_1, var_2, h + (1.0f / 3.0f))); G = (int) (255.0f * hue2RGB(var_1, var_2, h)); B = (int) (255.0f * hue2RGB(var_1, var_2, h - (1.0f / 3.0f))); } rgb[0] = R; rgb[1] = G; rgb[2] = B; } private static float hue2RGB(float v1, float v2, float vH) { if (vH < 0.0f) { vH += 1.0f; } if (vH > 1.0f) { vH -= 1.0f; } if ((6.0f * vH) < 1.0f) { return (v1 + (v2 - v1) * 6.0f * vH); } if ((2.0f * vH) < 1.0f) { return (v2); } if ((3.0f * vH) < 2.0f) { return (v1 + (v2 - v1) * ((2.0f / 3.0f) - vH) * 6.0f); } return (v1); } public static Blender getBlenderFor(BlendComposite composite) { switch (composite.getMode()) { case NORMAL: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return src; } }; case ADD: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { Math.min(255, src[0] + dst[0]), Math.min(255, src[1] + dst[1]), Math.min(255, src[2] + dst[2]), Math.min(255, src[3] + dst[3]) }; } }; case AVERAGE: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { (src[0] + dst[0]) >> 1, (src[1] + dst[1]) >> 1, (src[2] + dst[2]) >> 1, Math.min(255, src[3] + dst[3]) }; } }; case BLUE: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { dst[0], src[1], dst[2], Math.min(255, src[3] + dst[3]) }; } }; case COLOR: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { float[] srcHSL = new float[3]; RGBtoHSL(src[0], src[1], src[2], srcHSL); float[] dstHSL = new float[3]; RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); int[] result = new int[4]; HSLtoRGB(srcHSL[0], srcHSL[1], dstHSL[2], result); result[3] = Math.min(255, src[3] + dst[3]); return result; } }; case COLOR_BURN: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { src[0] == 0 ? 0 : Math.max(0, 255 - (((255 - dst[0]) << 8) / src[0])), src[1] == 0 ? 0 : Math.max(0, 255 - (((255 - dst[1]) << 8) / src[1])), src[2] == 0 ? 0 : Math.max(0, 255 - (((255 - dst[2]) << 8) / src[2])), Math.min(255, src[3] + dst[3]) }; } }; case COLOR_DODGE: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { src[0] == 255 ? 255 : Math.min((dst[0] << 8) / (255 - src[0]), 255), src[1] == 255 ? 255 : Math.min((dst[1] << 8) / (255 - src[1]), 255), src[2] == 255 ? 255 : Math.min((dst[2] << 8) / (255 - src[2]), 255), Math.min(255, src[3] + dst[3]) }; } }; case DARKEN: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { Math.min(src[0], dst[0]), Math.min(src[1], dst[1]), Math.min(src[2], dst[2]), Math.min(255, src[3] + dst[3]) }; } }; case DIFFERENCE: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { Math.abs(dst[0] - src[0]), Math.abs(dst[1] - src[1]), Math.abs(dst[2] - src[2]), Math.min(255, src[3] + dst[3]) }; } }; case EXCLUSION: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { dst[0] + src[0] - (dst[0] * src[0] >> 7), dst[1] + src[1] - (dst[1] * src[1] >> 7), dst[2] + src[2] - (dst[2] * src[2] >> 7), Math.min(255, src[3] + dst[3]) }; } }; case FREEZE: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { src[0] == 0 ? 0 : Math.max(0, 255 - (255 - dst[0]) * (255 - dst[0]) / src[0]), src[1] == 0 ? 0 : Math.max(0, 255 - (255 - dst[1]) * (255 - dst[1]) / src[1]), src[2] == 0 ? 0 : Math.max(0, 255 - (255 - dst[2]) * (255 - dst[2]) / src[2]), Math.min(255, src[3] + dst[3]) }; } }; case GLOW: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { dst[0] == 255 ? 255 : Math.min(255, src[0] * src[0] / (255 - dst[0])), dst[1] == 255 ? 255 : Math.min(255, src[1] * src[1] / (255 - dst[1])), dst[2] == 255 ? 255 : Math.min(255, src[2] * src[2] / (255 - dst[2])), Math.min(255, src[3] + dst[3]) }; } }; case GREEN: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { dst[0], dst[1], src[2], Math.min(255, src[3] + dst[3]) }; } }; case HARD_LIGHT: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { src[0] < 128 ? dst[0] * src[0] >> 7 : 255 - ((255 - src[0]) * (255 - dst[0]) >> 7), src[1] < 128 ? dst[1] * src[1] >> 7 : 255 - ((255 - src[1]) * (255 - dst[1]) >> 7), src[2] < 128 ? dst[2] * src[2] >> 7 : 255 - ((255 - src[2]) * (255 - dst[2]) >> 7), Math.min(255, src[3] + dst[3]) }; } }; case HEAT: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { dst[0] == 0 ? 0 : Math.max(0, 255 - (255 - src[0]) * (255 - src[0]) / dst[0]), dst[1] == 0 ? 0 : Math.max(0, 255 - (255 - src[1]) * (255 - src[1]) / dst[1]), dst[2] == 0 ? 0 : Math.max(0, 255 - (255 - src[2]) * (255 - src[2]) / dst[2]), Math.min(255, src[3] + dst[3]) }; } }; case HUE: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { float[] srcHSL = new float[3]; RGBtoHSL(src[0], src[1], src[2], srcHSL); float[] dstHSL = new float[3]; RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); int[] result = new int[4]; HSLtoRGB(srcHSL[0], dstHSL[1], dstHSL[2], result); result[3] = Math.min(255, src[3] + dst[3]); return result; } }; case INVERSE_COLOR_BURN: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { dst[0] == 0 ? 0 : Math.max(0, 255 - (((255 - src[0]) << 8) / dst[0])), dst[1] == 0 ? 0 : Math.max(0, 255 - (((255 - src[1]) << 8) / dst[1])), dst[2] == 0 ? 0 : Math.max(0, 255 - (((255 - src[2]) << 8) / dst[2])), Math.min(255, src[3] + dst[3]) }; } }; case INVERSE_COLOR_DODGE: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { dst[0] == 255 ? 255 : Math.min((src[0] << 8) / (255 - dst[0]), 255), dst[1] == 255 ? 255 : Math.min((src[1] << 8) / (255 - dst[1]), 255), dst[2] == 255 ? 255 : Math.min((src[2] << 8) / (255 - dst[2]), 255), Math.min(255, src[3] + dst[3]) }; } }; case LIGHTEN: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { Math.max(src[0], dst[0]), Math.max(src[1], dst[1]), Math.max(src[2], dst[2]), Math.min(255, src[3] + dst[3]) }; } }; case LUMINOSITY: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { float[] srcHSL = new float[3]; RGBtoHSL(src[0], src[1], src[2], srcHSL); float[] dstHSL = new float[3]; RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); int[] result = new int[4]; HSLtoRGB(dstHSL[0], dstHSL[1], srcHSL[2], result); result[3] = Math.min(255, src[3] + dst[3]); return result; } }; case MULTIPLY: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { (src[0] * dst[0]) >> 8, (src[1] * dst[1]) >> 8, (src[2] * dst[2]) >> 8, Math.min(255, src[3] + dst[3]) }; } }; case NEGATION: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { 255 - Math.abs(255 - dst[0] - src[0]), 255 - Math.abs(255 - dst[1] - src[1]), 255 - Math.abs(255 - dst[2] - src[2]), Math.min(255, src[3] + dst[3]) }; } }; case OVERLAY: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { dst[0] < 128 ? dst[0] * src[0] >> 7 : 255 - ((255 - dst[0]) * (255 - src[0]) >> 7), dst[1] < 128 ? dst[1] * src[1] >> 7 : 255 - ((255 - dst[1]) * (255 - src[1]) >> 7), dst[2] < 128 ? dst[2] * src[2] >> 7 : 255 - ((255 - dst[2]) * (255 - src[2]) >> 7), Math.min(255, src[3] + dst[3]) }; } }; case RED: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { src[0], dst[1], dst[2], Math.min(255, src[3] + dst[3]) }; } }; case REFLECT: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { src[0] == 255 ? 255 : Math.min(255, dst[0] * dst[0] / (255 - src[0])), src[1] == 255 ? 255 : Math.min(255, dst[1] * dst[1] / (255 - src[1])), src[2] == 255 ? 255 : Math.min(255, dst[2] * dst[2] / (255 - src[2])), Math.min(255, src[3] + dst[3]) }; } }; case SATURATION: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { float[] srcHSL = new float[3]; RGBtoHSL(src[0], src[1], src[2], srcHSL); float[] dstHSL = new float[3]; RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); int[] result = new int[4]; HSLtoRGB(dstHSL[0], srcHSL[1], dstHSL[2], result); result[3] = Math.min(255, src[3] + dst[3]); return result; } }; case SCREEN: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { 255 - ((255 - src[0]) * (255 - dst[0]) >> 8), 255 - ((255 - src[1]) * (255 - dst[1]) >> 8), 255 - ((255 - src[2]) * (255 - dst[2]) >> 8), Math.min(255, src[3] + dst[3]) }; } }; case SOFT_BURN: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { dst[0] + src[0] < 256 ? (dst[0] == 255 ? 255 : Math.min(255, (src[0] << 7) / (255 - dst[0]))) : Math.max(0, 255 - (((255 - dst[0]) << 7) / src[0])), dst[1] + src[1] < 256 ? (dst[1] == 255 ? 255 : Math.min(255, (src[1] << 7) / (255 - dst[1]))) : Math.max(0, 255 - (((255 - dst[1]) << 7) / src[1])), dst[2] + src[2] < 256 ? (dst[2] == 255 ? 255 : Math.min(255, (src[2] << 7) / (255 - dst[2]))) : Math.max(0, 255 - (((255 - dst[2]) << 7) / src[2])), Math.min(255, src[3] + dst[3]) }; } }; case SOFT_DODGE: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { dst[0] + src[0] < 256 ? (src[0] == 255 ? 255 : Math.min(255, (dst[0] << 7) / (255 - src[0]))) : Math.max(0, 255 - (((255 - src[0]) << 7) / dst[0])), dst[1] + src[1] < 256 ? (src[1] == 255 ? 255 : Math.min(255, (dst[1] << 7) / (255 - src[1]))) : Math.max(0, 255 - (((255 - src[1]) << 7) / dst[1])), dst[2] + src[2] < 256 ? (src[2] == 255 ? 255 : Math.min(255, (dst[2] << 7) / (255 - src[2]))) : Math.max(0, 255 - (((255 - src[2]) << 7) / dst[2])), Math.min(255, src[3] + dst[3]) }; } }; case SOFT_LIGHT: break; case STAMP: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { Math.max(0, Math.min(255, dst[0] + 2 * src[0] - 256)), Math.max(0, Math.min(255, dst[1] + 2 * src[1] - 256)), Math.max(0, Math.min(255, dst[2] + 2 * src[2] - 256)), Math.min(255, src[3] + dst[3]) }; } }; case SUBTRACT: return new Blender() { @Override public int[] blend(int[] src, int[] dst) { return new int[] { Math.max(0, src[0] + dst[0] - 256), Math.max(0, src[1] + dst[1] - 256), Math.max(0, src[2] + dst[2] - 256), Math.min(255, src[3] + dst[3]) }; } }; } throw new IllegalArgumentException("Blender not implement for " + composite.getMode().name()); } } }