package org.myrobotlab.oculus.lwjgl.models;
/**
* Object representing an untextured model.
*
* @author kwatters
*
*/
public class RawModel {
// the vertex array object id
private int vaoID;
// count of vertices
private int vertexCount;
// constructor
public RawModel(int vaoID, int vertexCount) {
super();
this.vaoID = vaoID;
this.vertexCount = vertexCount;
}
// getters and setters
public int getVaoID() {
return vaoID;
}
public void setVaoID(int vaoID) {
this.vaoID = vaoID;
}
public int getVertexCount() {
return vertexCount;
}
public void setVertexCount(int vertexCount) {
this.vertexCount = vertexCount;
}
}