package org.myrobotlab.oculus.lwjgl.models; /** * Object representing an untextured model. * * @author kwatters * */ public class RawModel { // the vertex array object id private int vaoID; // count of vertices private int vertexCount; // constructor public RawModel(int vaoID, int vertexCount) { super(); this.vaoID = vaoID; this.vertexCount = vertexCount; } // getters and setters public int getVaoID() { return vaoID; } public void setVaoID(int vaoID) { this.vaoID = vaoID; } public int getVertexCount() { return vertexCount; } public void setVertexCount(int vertexCount) { this.vertexCount = vertexCount; } }