/*
* Simbad - Robot Simulator Copyright (C) 2004 Louis Hugues
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place, Suite 330, Boston, MA 02111-1307 USA
*
* -----------------------------------------------------------------------------
* $Author: sioulseuguh $
* $Date: 2005/08/07 12:24:56 $
* $Revision: 1.4 $
* $Source: /cvsroot/simbad/src/simbad/demo/BumpersDemo.java,v $
*/
package org.myrobotlab.mapper.demo;
import javax.vecmath.Color3f;
import javax.vecmath.Vector3d;
import javax.vecmath.Vector3f;
import org.myrobotlab.mapper.sim.Agent;
import org.myrobotlab.mapper.sim.Box;
import org.myrobotlab.mapper.sim.RangeSensorBelt;
import org.myrobotlab.mapper.sim.RobotFactory;
/** A Bumping demo. */
public class BumpersDemo extends Demo {
public class Robot extends Agent {
RangeSensorBelt bumpers;
int backcount;
public Robot(Vector3d position, String name) {
super(position, name);
// Add sensors
bumpers = RobotFactory.addBumperBeltSensor(this, 16);
backcount = 0;
}
/** Initialize Agent's Behavior */
@Override
public void initBehavior() {
// nothing particular in this case
}
int max(int a, int b) {
if (a > b)
return a;
else
return b;
}
/** Perform one step of Agent's Behavior */
@Override
public void performBehavior() {
backcount--;
if (backcount <= 0) {
if (collisionDetected()) {
setTranslationalVelocity((0.5 - Math.random()));
setRotationalVelocity((0.5 - Math.random()));
backcount = 20;
} else if (bumpers.oneHasHit()) {
int front = bumpers.getFrontQuadrantHits();
int left = bumpers.getLeftQuadrantHits();
int right = bumpers.getRightQuadrantHits();
int back = bumpers.getBackQuadrantHits();
int m = max(max(front, back), max(left, right));
double r = 0, t = 0;
if (front == m) {
r = 1.5 - Math.random() * 3;
t = -0.5;
} else if (left == m) {
r = -1;
t = 0;
} else if (right == m) {
r = 1;
t = 0;
} else if (back == m) {
r = 1.5 - Math.random() * 3;
t = 0.5;
}
setRotationalVelocity(r);
setTranslationalVelocity(t);
backcount = 20;
} else if ((getCounter() % 10) == 0) {
setRotationalVelocity(Math.PI / 2 * (0.5 - Math.random()));
setTranslationalVelocity(0.5);
}
}
}
}
public BumpersDemo() {
setWorldSize(12);
boxColor = new Color3f(0.6f, 0.5f, .3f);
add(new Box(new Vector3d(-5, 0, 0), new Vector3f(0.1f, 1, 10), this));
add(new Box(new Vector3d(0, 0, -5), new Vector3f(10, 1, 0.1f), this));
add(new Box(new Vector3d(5, 0, 0), new Vector3f(0.1f, 1, 10), this));
add(new Box(new Vector3d(0, 0, 5), new Vector3f(10, 1, 0.1f), this));
add(new Box(new Vector3d(2, 0, 2), new Vector3f(2, 1, 3), this));
add(new Box(new Vector3d(-2, 0, -2), new Vector3f(3, 1, 2), this));
add(new Robot(new Vector3d(4, 0, 4), "bump1"));
add(new Robot(new Vector3d(4, 0, -4), "bump2"));
add(new Robot(new Vector3d(-4, 0, 4), "bump3"));
add(new Robot(new Vector3d(-4, 0, -4), "bump4"));
}
}