/* * Simbad - Robot Simulator Copyright (C) 2004 Louis Hugues * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place, Suite 330, Boston, MA 02111-1307 USA * * ----------------------------------------------------------------------------- * $Author: sioulseuguh $ * $Date: 2005/08/07 12:24:56 $ * $Revision: 1.4 $ * $Source: /cvsroot/simbad/src/simbad/demo/BumpersDemo.java,v $ */ package org.myrobotlab.mapper.demo; import javax.vecmath.Color3f; import javax.vecmath.Vector3d; import javax.vecmath.Vector3f; import org.myrobotlab.mapper.sim.Agent; import org.myrobotlab.mapper.sim.Box; import org.myrobotlab.mapper.sim.RangeSensorBelt; import org.myrobotlab.mapper.sim.RobotFactory; /** A Bumping demo. */ public class BumpersDemo extends Demo { public class Robot extends Agent { RangeSensorBelt bumpers; int backcount; public Robot(Vector3d position, String name) { super(position, name); // Add sensors bumpers = RobotFactory.addBumperBeltSensor(this, 16); backcount = 0; } /** Initialize Agent's Behavior */ @Override public void initBehavior() { // nothing particular in this case } int max(int a, int b) { if (a > b) return a; else return b; } /** Perform one step of Agent's Behavior */ @Override public void performBehavior() { backcount--; if (backcount <= 0) { if (collisionDetected()) { setTranslationalVelocity((0.5 - Math.random())); setRotationalVelocity((0.5 - Math.random())); backcount = 20; } else if (bumpers.oneHasHit()) { int front = bumpers.getFrontQuadrantHits(); int left = bumpers.getLeftQuadrantHits(); int right = bumpers.getRightQuadrantHits(); int back = bumpers.getBackQuadrantHits(); int m = max(max(front, back), max(left, right)); double r = 0, t = 0; if (front == m) { r = 1.5 - Math.random() * 3; t = -0.5; } else if (left == m) { r = -1; t = 0; } else if (right == m) { r = 1; t = 0; } else if (back == m) { r = 1.5 - Math.random() * 3; t = 0.5; } setRotationalVelocity(r); setTranslationalVelocity(t); backcount = 20; } else if ((getCounter() % 10) == 0) { setRotationalVelocity(Math.PI / 2 * (0.5 - Math.random())); setTranslationalVelocity(0.5); } } } } public BumpersDemo() { setWorldSize(12); boxColor = new Color3f(0.6f, 0.5f, .3f); add(new Box(new Vector3d(-5, 0, 0), new Vector3f(0.1f, 1, 10), this)); add(new Box(new Vector3d(0, 0, -5), new Vector3f(10, 1, 0.1f), this)); add(new Box(new Vector3d(5, 0, 0), new Vector3f(0.1f, 1, 10), this)); add(new Box(new Vector3d(0, 0, 5), new Vector3f(10, 1, 0.1f), this)); add(new Box(new Vector3d(2, 0, 2), new Vector3f(2, 1, 3), this)); add(new Box(new Vector3d(-2, 0, -2), new Vector3f(3, 1, 2), this)); add(new Robot(new Vector3d(4, 0, 4), "bump1")); add(new Robot(new Vector3d(4, 0, -4), "bump2")); add(new Robot(new Vector3d(-4, 0, 4), "bump3")); add(new Robot(new Vector3d(-4, 0, -4), "bump4")); } }