/* * Simbad - Robot Simulator Copyright (C) 2004 Louis Hugues * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place, Suite 330, Boston, MA 02111-1307 USA * * ----------------------------------------------------------------------------- * $Author: sioulseuguh $ * $Date: 2005/04/25 17:58:17 $ * $Revision: 1.2 $ * $Source: /cvsroot/simbad/src/simbad/demo/PushBallsDemo.java,v $ */ package org.myrobotlab.mapper.demo; import javax.vecmath.Color3f; import javax.vecmath.Vector3d; import javax.vecmath.Vector3f; import org.myrobotlab.mapper.sim.Agent; import org.myrobotlab.mapper.sim.BallAgent; import org.myrobotlab.mapper.sim.Box; import org.myrobotlab.mapper.sim.SimpleAgent; /** * Shows a robot pushing balls. This demo shows simple physical interactions * between agents. */ public class PushBallsDemo extends Demo { public class Robot extends Agent { public Robot(Vector3d position, String name) { super(position, name); // RobotFactory.addCameraSensor(this); } public void contactWith(SimpleAgent a) { // System.out.println(getName()+" interacts with "+a.getName()); } /** Initialize Agent's Behavior */ @Override public void initBehavior() { setTranslationalVelocity(0.5); } /** Perform one step of Agent's Behavior */ @Override public void performBehavior() { // if (collisionDetected()&& (! interactionDetected())) // moveToStartPosition(); if ((getCounter() % 80) == 0) { setRotationalVelocity(Math.PI / 2 * (0.5 - Math.random())); setTranslationalVelocity(0.5); } } } public PushBallsDemo() { showAxis(false); setUsePhysics(true); setWorldSize(12); boxColor = new Color3f(0.6f, 0.5f, .3f); add(new Box(new Vector3d(-5, 0, 0), new Vector3f(0.1f, 1, 10), this)); add(new Box(new Vector3d(0, 0, -5), new Vector3f(10, 1, 0.1f), this)); add(new Box(new Vector3d(5, 0, 0), new Vector3f(0.1f, 1, 10), this)); add(new Box(new Vector3d(0, 0, 5), new Vector3f(10, 1, 0.1f), this)); add(new Robot(new Vector3d(0, 0, 0), "Maradonna")); // Set up the ball agents int n = 1; Color3f c; for (int x = -n; x <= n; x++) { for (int z = -n; z <= n; z++) { if (!((x == 0) && (z == 0))) { c = new Color3f(x / (float) n, 0.3f, z / (float) n); add(new BallAgent(new Vector3d(x, 0, z), "ball", c, 0.25f, 0.25f)); } } } } }