/* * Simbad - Robot Simulator * Copyright (C) 2004 Louis Hugues * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * ----------------------------------------------------------------------------- * 07/02/2005 - now use Box Primitive instead of QuadArray * $Author: sioulseuguh $ * $Date: 2005/04/25 17:54:58 $ * $Revision: 1.7 $ * $Source: /cvsroot/simbad/src/simbad/sim/Box.java,v $ */ package org.myrobotlab.mapper.sim; import javax.media.j3d.BoundingBox; import javax.media.j3d.Material; import javax.vecmath.Color3f; import javax.vecmath.Vector3d; import javax.vecmath.Vector3f; import com.sun.j3d.utils.geometry.Primitive; /** * A box object which can be put in the environment. * * @author Louis Hugues */ public class Box extends BlockWorldObject { /** Object dimension.s */ float sx, sy, sz; /** * Constructs a box object. * * @param pos * position of the center of the object. * @param extent * - extent in the three directions. * @param wd * EnvironmentDescription for global parameters. */ public Box(Vector3d pos, Vector3f extent, EnvironmentDescription wd) { this(pos, extent, wd, wd.boxColor); } /** * Constructs a box object. * * @param pos * position of the center of the object. * @param extent * - extent in the three directions. * @param wd * EnvironmentDescription for global parameters. * @param color * color of the object. */ public Box(Vector3d pos, Vector3f extent, EnvironmentDescription wd, Color3f color) { this.sx = extent.x; this.sy = extent.y; this.sz = extent.z; // put it on the floor pos.y += sy / 2; create3D(wd, color); translateTo(pos); } /** Create the 3d object */ protected void create3D(EnvironmentDescription wd, Color3f color) { // create the box using a primitive super.create3D(); Material mat = new Material(); appearance.setMaterial(mat); int flags = Primitive.GEOMETRY_NOT_SHARED | Primitive.ENABLE_GEOMETRY_PICKING | Primitive.GENERATE_NORMALS; flags |= Primitive.ENABLE_APPEARANCE_MODIFY; // com.sun.j3d.utils.geometry.Box box =new // com.sun.j3d.utils.geometry.Box(sx,sy,sz,flags,appearance,0); // bug in j3d api doc . must give half values. com.sun.j3d.utils.geometry.Box box = new com.sun.j3d.utils.geometry.Box(sx / 2, sy / 2, sz / 2, flags, appearance, 0); // Enable sensor detection box.setPickable(true); // define the boundsfFor collision detection BoundingBox bounds = new BoundingBox(); bounds.setUpper(sx / 2, sy / 2, sz / 2); bounds.setLower(-sx / 2, -sy / 2, -sz / 2); setBounds(bounds); setColor(color); addChild(box); } }