/**
* Copyright (c) 2005-2017, KoLmafia development team
* http://kolmafia.sourceforge.net/
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* [1] Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* [2] Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* [3] Neither the name "KoLmafia" nor the names of its contributors may
* be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION ) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE ) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
package net.sourceforge.kolmafia.textui.command;
import java.util.List;
import net.sourceforge.kolmafia.AdventureResult;
import net.sourceforge.kolmafia.KoLConstants;
import net.sourceforge.kolmafia.KoLConstants.MafiaState;
import net.sourceforge.kolmafia.KoLmafia;
import net.sourceforge.kolmafia.RequestLogger;
import net.sourceforge.kolmafia.RequestThread;
import net.sourceforge.kolmafia.listener.PreferenceListenerRegistry;
import net.sourceforge.kolmafia.persistence.EquipmentDatabase;
import net.sourceforge.kolmafia.persistence.ItemFinder;
import net.sourceforge.kolmafia.request.ClosetRequest;
public class ClosetCommand
extends AbstractCommand
{
public ClosetCommand()
{
this.usage = " list <filter> | empty | put <item>... | take <item>... - list or manipulate your closet.";
}
@Override
public void run( final String cmd, String parameters )
{
if ( parameters.startsWith( "list" ) )
{
ShowDataCommand.show( "closet " + parameters.substring( 4 ).trim() );
return;
}
else if ( parameters.length() == 0 )
{
ShowDataCommand.show( "closet" );
return;
}
if ( parameters.length() <= 4 )
{
RequestLogger.printList( KoLConstants.closet );
return;
}
if ( parameters.equals( "empty" ) )
{
RequestThread.postRequest( new ClosetRequest( ClosetRequest.EMPTY_CLOSET ) );
return;
}
boolean isTake;
if ( parameters.startsWith( "take" ) )
{
parameters = parameters.substring( 4 ).trim();
isTake = true;
}
else if ( parameters.startsWith( "put" ) )
{
parameters = parameters.substring( 3 ).trim();
isTake = false;
}
else
{
KoLmafia.updateDisplay( MafiaState.ERROR, "Invalid closet command." );
return;
}
List source = isTake ? KoLConstants.closet : KoLConstants.inventory;
AdventureResult[] itemList = ItemFinder.getMatchingItemList( parameters, source );
if ( itemList.length == 0 )
{
return;
}
int meatAttachmentCount = 0;
int meatCount = 0;
int hatCount = 0;
for ( int i = 0; i < itemList.length; ++i )
{
AdventureResult item = itemList[ i ];
if ( item.getName().equals( AdventureResult.MEAT ) )
{
meatCount += item.getCount();
meatAttachmentCount += 1;
itemList[ i ] = null;
}
else if ( EquipmentDatabase.isHat( item ) )
{
hatCount += 1;
}
}
if ( meatCount > 0 )
{
int moveType = isTake ? ClosetRequest.MEAT_TO_INVENTORY : ClosetRequest.MEAT_TO_CLOSET;
RequestThread.postRequest( new ClosetRequest( moveType, meatCount ) );
}
if ( meatAttachmentCount == itemList.length )
{
return;
}
int moveType = isTake ? ClosetRequest.CLOSET_TO_INVENTORY : ClosetRequest.INVENTORY_TO_CLOSET;
RequestThread.postRequest( new ClosetRequest( moveType, itemList ) );
// update "Hatter" daily deed
if ( hatCount > 0 )
{
PreferenceListenerRegistry.firePreferenceChanged( "(hats)" );
}
}
}