/** * Copyright (c) 2005-2017, KoLmafia development team * http://kolmafia.sourceforge.net/ * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * [1] Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * [2] Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * [3] Neither the name "KoLmafia" nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION ) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE ) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ package net.sourceforge.kolmafia.textui.command; import java.util.List; import net.sourceforge.kolmafia.AdventureResult; import net.sourceforge.kolmafia.KoLConstants; import net.sourceforge.kolmafia.KoLConstants.MafiaState; import net.sourceforge.kolmafia.KoLmafia; import net.sourceforge.kolmafia.RequestLogger; import net.sourceforge.kolmafia.RequestThread; import net.sourceforge.kolmafia.listener.PreferenceListenerRegistry; import net.sourceforge.kolmafia.persistence.EquipmentDatabase; import net.sourceforge.kolmafia.persistence.ItemFinder; import net.sourceforge.kolmafia.request.ClosetRequest; public class ClosetCommand extends AbstractCommand { public ClosetCommand() { this.usage = " list <filter> | empty | put <item>... | take <item>... - list or manipulate your closet."; } @Override public void run( final String cmd, String parameters ) { if ( parameters.startsWith( "list" ) ) { ShowDataCommand.show( "closet " + parameters.substring( 4 ).trim() ); return; } else if ( parameters.length() == 0 ) { ShowDataCommand.show( "closet" ); return; } if ( parameters.length() <= 4 ) { RequestLogger.printList( KoLConstants.closet ); return; } if ( parameters.equals( "empty" ) ) { RequestThread.postRequest( new ClosetRequest( ClosetRequest.EMPTY_CLOSET ) ); return; } boolean isTake; if ( parameters.startsWith( "take" ) ) { parameters = parameters.substring( 4 ).trim(); isTake = true; } else if ( parameters.startsWith( "put" ) ) { parameters = parameters.substring( 3 ).trim(); isTake = false; } else { KoLmafia.updateDisplay( MafiaState.ERROR, "Invalid closet command." ); return; } List source = isTake ? KoLConstants.closet : KoLConstants.inventory; AdventureResult[] itemList = ItemFinder.getMatchingItemList( parameters, source ); if ( itemList.length == 0 ) { return; } int meatAttachmentCount = 0; int meatCount = 0; int hatCount = 0; for ( int i = 0; i < itemList.length; ++i ) { AdventureResult item = itemList[ i ]; if ( item.getName().equals( AdventureResult.MEAT ) ) { meatCount += item.getCount(); meatAttachmentCount += 1; itemList[ i ] = null; } else if ( EquipmentDatabase.isHat( item ) ) { hatCount += 1; } } if ( meatCount > 0 ) { int moveType = isTake ? ClosetRequest.MEAT_TO_INVENTORY : ClosetRequest.MEAT_TO_CLOSET; RequestThread.postRequest( new ClosetRequest( moveType, meatCount ) ); } if ( meatAttachmentCount == itemList.length ) { return; } int moveType = isTake ? ClosetRequest.CLOSET_TO_INVENTORY : ClosetRequest.INVENTORY_TO_CLOSET; RequestThread.postRequest( new ClosetRequest( moveType, itemList ) ); // update "Hatter" daily deed if ( hatCount > 0 ) { PreferenceListenerRegistry.firePreferenceChanged( "(hats)" ); } } }